Search found 26 matches

by toddscott785
Mon Sep 03, 2018 6:22 am
Forum: General Discussion
Topic: Reshade crashing on startup
Replies: 0
Views: 824

Reshade crashing on startup

So I'm trying to get reshade to work for my game but every time I add the opengl32.dll file the game doesn't start. [9:31:58.51] Logfile "C:/Users/Default.DESKTOP-VB8752S/AppData/Local/MX Simulator/lastlog.txt" opened [9:31:58.51] JUGL 0.31 [9:31:58.52] MX Simulator version Version 1.12 [9:31:58.68]...
by toddscott785
Mon Sep 03, 2018 5:41 am
Forum: Help / Troubleshooting
Topic: Reshade crashing on startup
Replies: 0
Views: 1868

Reshade crashing on startup

So I'm trying to get reshade to work for my game but every time I add the opengl32.dll file the game doesn't start. [9:31:58.51] Logfile "C:/Users/Default.DESKTOP-VB8752S/AppData/Local/MX Simulator/lastlog.txt" opened [9:31:58.51] JUGL 0.31 [9:31:58.52] MX Simulator version Version 1.12 [9:31:58.68]...
by toddscott785
Sun Mar 30, 2014 11:42 pm
Forum: Media Room
Topic: SSOTW #196
Replies: 22
Views: 3812

Re: SSOTW #196

Image
by toddscott785
Wed Mar 26, 2014 2:01 am
Forum: Model and Skin Editing
Topic: *rider model & astars bionic neck support*
Replies: 248
Views: 107730

Re: *rider model & astars bionic neck support*

P2sta did you make a first person jm for the leatt pro I have the third person but I cant find the first person jm
by toddscott785
Tue Mar 25, 2014 11:45 pm
Forum: Tutorials
Topic: neck braces and chest protectors
Replies: 8
Views: 17194

Re: neck braces and chest protectors

So for example
JM= rider_body_fp-EVSF1
Skin=rider_body_fp-EVSF1-Alias Gear
by toddscott785
Tue Mar 25, 2014 11:35 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 52076
Views: 5791304

Re: post your screen shots of MXSim

Image
BETTER THAN BUBBA
by toddscott785
Tue Mar 25, 2014 10:40 pm
Forum: Media Room
Topic: SSOTW Hall Of Fame
Replies: 64
Views: 118483

Re: SSOTW Hall Of Fame

Image
by toddscott785
Tue Mar 25, 2014 10:15 pm
Forum: Tutorials
Topic: neck braces and chest protectors
Replies: 8
Views: 17194

Re: neck braces and chest protectors

You don't. good help there guy. You have to use a different rider model with the neck brace and chest protector that you want to use modeled onto it. I can get them to work in game while in third person but when I use the first person Jms they don't work this is how i name them: rider_body_fp-xxx-z...
by toddscott785
Tue Mar 25, 2014 10:10 pm
Forum: Tutorials
Topic: neck braces and chest protectors
Replies: 8
Views: 17194

Re: neck braces and chest protectors

IanGroganFMX wrote:You don't.
I assume you don't skin your own gear
by toddscott785
Sat Mar 08, 2014 11:14 pm
Forum: Model and Skin Editing
Topic: I Need Help with Gear
Replies: 0
Views: 564

I Need Help with Gear

Im making some gear and I want to know how to put a neck brace on that works in first person i have the jms but it either shows up as default gear or nothing at all
by toddscott785
Mon Feb 10, 2014 10:02 pm
Forum: Tutorials
Topic: neck braces and chest protectors
Replies: 8
Views: 17194

neck braces and chest protectors

How do I put neck braces and chest protectors on my gear
by toddscott785
Mon Jan 13, 2014 12:25 am
Forum: Model and Skin Editing
Topic: How do I name a bike according to year
Replies: 1
Views: 649

How do I name a bike according to year

Im trying to make a skin for a 2013 crf250 and im not sure how to name the skin
by toddscott785
Tue Nov 05, 2013 12:50 am
Forum: Model and Skin Editing
Topic: jm files
Replies: 6
Views: 2638

Re: jm files

Ive looked at that thread for hours at a time, and i can get the skin in game, its just not on the bike right. Its laid out all out of order and at the top of the screen it says it failed to load jm files could this be that im not putting the skin on the right year model
by toddscott785
Tue Nov 05, 2013 12:46 am
Forum: Model and Skin Editing
Topic: (REQUEST) Is anyone making 2014 TLD Bike graphics
Replies: 20
Views: 5138

Re: (REQUEST) Is anyone making 2014 TLD Bike graphics

is that release to the public because I couldn't find that