Yeah watch again . How do you think everyone else learnt if there's no other vids? That's exactly how I learnt.VitalHorizon42 wrote:Did u not read what I said the videos didnt help me.
Search found 640 matches
- Mon Dec 05, 2016 4:08 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
- Wed Nov 30, 2016 4:01 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
https://www.youtube.com/watch?v=8BH1nbFCTCoVitalHorizon42 wrote: So i have this ktm here wiht and FMF and Hanguards and I want to put it in game but the tutorials i watched didnt help so if someone could help me with this please pm me PLEASE!!!
https://www.youtube.com/watch?v=yH1WYC0rm7c
- Fri Nov 25, 2016 9:20 pm
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
Perhaps it's just because i see people getting much more satisfying results from cycles and i am unable to do so. I have very well over thought the process of it in blender and my node setup for plastics specifically is very simple and i'm ok with it being simple or complicated, i don't mind puttin...
- Thu Nov 24, 2016 1:26 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
Ok so... I may be over looking with the results i have come up with but i'm wondering if anyone in here has a good tutorial for setting up plastic nodes in blender, i have a method myself but i've been using it since i started renders and i know it's quite outdated by now and i can't seem to find a...
- Wed Nov 23, 2016 11:27 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
- Wed Nov 23, 2016 1:27 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
- Tue Nov 22, 2016 8:08 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
That's one of the best render's I've ever seen Jre, good job. Bike looks amazing too.
- Fri Oct 28, 2016 9:20 pm
- Forum: Model and Skin Editing
- Topic: blender help
- Replies: 1
- Views: 948
Re: blender help
Pm me on my Facebook page PeakOne Designs.
- Fri Oct 28, 2016 9:17 pm
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
my second try on making a render, didnt turn out that bad if you saw my first render :roll: but there is still alot to improve http://i349.photobucket.com/albums/q386/jonracer594/render%202_zpslpv33euw.png You needa use a transparent node (if your using Blender) on the sproket and disk to get rid o...
- Thu Oct 27, 2016 11:45 am
- Forum: General Discussion
- Topic: PeakOne Designs Racing Team
- Replies: 16
- Views: 5136
Re: PeakOne Designs Racing Team
Isnt peak one already someones name? Yeah PeakOne Designs was a team awhile back but you know, these newer players don't care and will download a bike off of tmfactory that they like and want to start a team using that setup. There's no respect for those that have actually had to work to get their ...
- Wed Oct 26, 2016 9:16 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2767017
Re: Upcoming Models #2
I didn't really want to post this here but since a few of you modeller's just want to ignore my pm's (Thanks guy's) I'm just going to post it here instead. I just wanted to see what you guy's think of the poly flow. I'm only just learning to model. I had few goes remaking this and this is the best p...
- Mon Oct 24, 2016 10:47 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2767017
Re: Upcoming Models #2
The best artworks (3D models, illustrations, logo designs, traditional paintings, whatever) are always made by visually talented people. Somewhere there goes the border when practiced eye can basically tell from the artwork if people are really talented (creative) artists or just learned the techni...
- Mon Oct 24, 2016 10:18 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5895
- Views: 1197325
Re: Post your render for MXS here!
The number and name is Vipnagorgialla - http://www.dafont.com/vipnagorgialla.fontKalleGarpedal347 wrote:What font is this?
or if your talking about the logo it's Rawhide - http://www.dafont.com/rawhide-raw-2012.font
- Mon Oct 24, 2016 10:13 am
- Forum: General Discussion
- Topic: PeakOne Designs Racing Team
- Replies: 16
- Views: 5136
Re: PeakOne Designs Racing Team
That would be me . He also thought of the name when we first started.Pottsy wrote:Isnt peak one already someones name?
- Sat Oct 22, 2016 12:07 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2767017
Re: Upcoming Models #2
There is no such thing as a modeling video ment for sim, modeling is a concept and its something that takes time to learn.. only way you are going to learn is download a program and start.. (thanks attacker ) one thing that helps me is envision what it is you want the model to look like, how do you...