Search found 2444 matches

by aeffertz
Wed Apr 24, 2019 4:42 am
Forum: Tracks
Topic: Checkerz Track Warehouse
Replies: 124
Views: 58312

Re: Checkerz Track Warehouse

Track 200 will be a release finished for quite some time and finally being made public. It'll be my final one. It's been real fellas, hope you all enjoyed the content as much as I did making (some of) it. https://www.picgifs.com/reaction-gifs/reaction-gifs/crying-sad/crying049.gif
by aeffertz
Tue Apr 23, 2019 1:23 am
Forum: General Discussion
Topic: 2019-04-21 snapshot
Replies: 11
Views: 994

Re: 2019-04-21 snapshot

Where do we find the stutter report?
by aeffertz
Mon Apr 22, 2019 4:02 am
Forum: Help / Troubleshooting
Topic: Not being the same game.
Replies: 2
Views: 69

Re: Not being the same game.

Make sure you have the newest snapshot as wlel. One of them had a traction bug which really bogged the bike down on some tracks.
by aeffertz
Sun Apr 21, 2019 3:06 pm
Forum: Ban Court
Topic: Braden Carter Racism
Replies: 20
Views: 652

Re: Braden Carter Racism

Image

You look like the appropriate candidate to be speaking on that subject. :roll:
by aeffertz
Sat Apr 20, 2019 4:51 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12845
Views: 1083568

Re: Upcoming Tracks and Track Objects #2

That turned out nice, good job! The only thing I would suggest is to spin the banners 180 degrees so that wrinkle texture you have makes it look like gravity is making them sag down, rather than curving up.
by aeffertz
Fri Apr 19, 2019 1:50 am
Forum: Track Editing
Topic: Improving accuracy of snapping to face when doing banners???
Replies: 5
Views: 144

Re: Improving accuracy of snapping to face when doing banners???

Draw your path, then subdivide it a bunch before applying the modifier. Then set up the snapping like in my previous post. Then click on your path, press G, then press Z. Now you can apply your modifier and you shouldn't have to adjust the heights at all. I should redo my tutorial. So basically the...
by aeffertz
Thu Apr 18, 2019 4:45 pm
Forum: Track Editing
Topic: Improving accuracy of snapping to face when doing banners???
Replies: 5
Views: 144

Re: Improving accuracy of snapping to face when doing banners???

Draw your path, then subdivide it a bunch before applying the modifier. Then set up the snapping like in my previous post. Then click on your path, press G, then press Z. Now you can apply your modifier and you shouldn't have to adjust the heights at all.

I should redo my tutorial.
by aeffertz
Thu Apr 18, 2019 4:35 pm
Forum: Track Editing
Topic: Improving accuracy of snapping to face when doing banners???
Replies: 5
Views: 144

Re: Improving accuracy of snapping to face when doing banners???

Thanks for putting this together! It's interesting to see the different ways people tackle placing banners. It seems like lining everything up vertically with the terrain could get pretty tedious. Snapping your curve to the terrain speeds things up a lot: At this step: Time to adjust the dimensions...
by aeffertz
Wed Apr 17, 2019 3:29 am
Forum: Models and Skins
Topic: 2019 Alpinestars SM10
Replies: 17
Views: 1704

Re: 2019 Alpinestars SM10

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by aeffertz
Mon Apr 15, 2019 5:42 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12845
Views: 1083568

Re: Upcoming Tracks and Track Objects #2

That looks nice! ^^^

Here's the finished model from the stream earlier.

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by aeffertz
Sun Apr 14, 2019 6:47 pm
Forum: Track Editing
Topic: Track Error after restarting Sim
Replies: 2
Views: 93

Re: Track Error after restarting Sim

I had taken a break from making the track and opened it back up. It then did the thing when u have to re-type in your verification and re-do all of your bike setup. I then open up my track and the following errors occur: Error reading lighting: Unknown identifier 'dynamic' Bad height field paramete...
by aeffertz
Sun Apr 14, 2019 4:10 am
Forum: Models and Skins
Topic: 4 Spencer Turley Galaxy Gear
Replies: 16
Views: 1149

Re: 4 Spencer Turley Galaxy Gear

This just might be the most wholesome thing I have ever seen.

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by aeffertz
Sat Apr 13, 2019 5:16 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12845
Views: 1083568

Re: Upcoming Tracks and Track Objects #2

Thank you, thank you. Starting to get the hang of it! Funny to think not long ago I had no idea how to even use Blender.
by aeffertz
Sat Apr 13, 2019 2:08 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12845
Views: 1083568

Re: Upcoming Tracks and Track Objects #2

anotha one

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