Search found 115 matches

by MarshDylan_
Wed May 21, 2025 9:02 pm
Forum: Tutorials
Topic: Tutorial - Rendering A Shadow Map
Replies: 187
Views: 156273

Re: Tutorial - Rendering A Shadow Map

I think he's using POV to do antialiasing. I always just rendered at double resolution and scaled down to get that effect. Anyway, try 8194. (The pattern is 1025*2=2050, 2049*2=4098, 4097*2=8194) Thanks JLV! For anyone that has done all the steps correctly, and are still getting an "error reading s...
by MarshDylan_
Sat May 17, 2025 7:49 pm
Forum: Tutorials
Topic: Tutorial - Rendering A Shadow Map
Replies: 187
Views: 156273

Re: Tutorial - Rendering A Shadow Map

If you are using a 2049 map, try this one (will take alot longer to render): [4098, AA 0.3] Width=4098 Height=4098 Antialias=On Antialias_Threshold=0.3 What should I set this first number in brackets to for the newer 4k terrains? If 4098 is used for a 2k map, I'm confused on what I should put for a...
by MarshDylan_
Fri May 16, 2025 4:21 am
Forum: Tutorials
Topic: [Video Tutorial] How to Import Terrain and Place Continuous Fencing and Banners
Replies: 8
Views: 9783

Re: [Video Tutorial] How to Import Terrain and Place Continuous Fencing and Banners

Okay so Blenders UI has changed quite a bit it looks like from when this video was made. Im at this step in video 2 where you are changing the viewport shading to "texture". https://i.postimg.cc/d1TDwKpx/IMG-3408.png Although when I open my viewport shading options, this is what im given. https://i....
by MarshDylan_
Wed May 14, 2025 11:31 pm
Forum: Track Editing
Topic: Blender Help $$
Replies: 5
Views: 2126

Re: Blender Help $$

Vojda wrote: Wed May 14, 2025 10:02 pm Hope it help you, even if it's not from Blender lol
Yo! This community is pretty cool sometimes haha. Didn't know this, that's pretty cool. Appreciate the tip, that's useful in more ways than one.
by MarshDylan_
Wed May 14, 2025 7:25 pm
Forum: Track Editing
Topic: Blender Help $$
Replies: 5
Views: 2126

Re: Blender Help $$

have you thought about lining the track with banners using objects in the editor? Thanks for the reply! The only problem I have with doing this is that, as you probably know, there is the "90° to the ground" issue where it's almost impossible to get a perfectly flowing fence/banner. I would normall...
by MarshDylan_
Wed May 14, 2025 4:18 pm
Forum: Track Editing
Topic: Blender Help $$
Replies: 5
Views: 2126

Blender Help $$

I was able to find some very high quality lidar data of a specific track I'm working on, I'm nearly finished I just need continuous fencing & banners from inside Blender. I simply just don't have the time to learn a new software at this moment so I'm willing to pay for your time, and obviously will ...
by MarshDylan_
Wed Feb 26, 2025 7:42 pm
Forum: Suggestion Box
Topic: iRacing Style Incident Point System
Replies: 2
Views: 30246

iRacing Style Incident Point System

Just now getting back into sim after about 7 years. I got super involved in iRacing over the years and thought about what it would be like if there were an option where we could race with the safety rating system that iRacing uses. A setting that we could turn on/off at our discretion per server. Fo...
by MarshDylan_
Wed Apr 14, 2021 11:15 pm
Forum: Tracks
Topic: The FBG Factory
Replies: 2
Views: 5582

Re: The FBG Factory

nathanjames wrote: Wed Apr 07, 2021 6:43 pm Fun track, cool environment!
thanks dude, glad you like it
by MarshDylan_
Sat Apr 03, 2021 11:42 pm
Forum: Tracks
Topic: The FBG Factory
Replies: 2
Views: 5582

The FBG Factory

This is a backyard supercross track I made like 5 or 6 years ago that probably died in the forums over the years, previously known as "Faktery SX". All I've done is change the name and traction to suit it better for erode. Still one of the most fun tracks for me to rip laps on so I thought I'd brin...
by MarshDylan_
Wed Jan 10, 2018 3:47 am
Forum: Tracks
Topic: 2018 Amsoil Arenacross Rd. 2: Worcester, Massachusetts
Replies: 9
Views: 9729

2018 Amsoil Arenacross Rd. 2: Worcester, Massachusetts

Image

Image

TRACK LINK: http://www.mediafire.com/file/b8vx7hfdv ... usetts.zip

Credits to Mxrewind and Race Karlin for objects and decals
by MarshDylan_
Wed Jan 10, 2018 2:00 am
Forum: Tracks
Topic: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio
Replies: 18
Views: 14412

Re: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio

MotoGoon31 wrote:I raced professional AX IRL (back in the daze) and i will say that its WAYYYYY tighter than this!
Well this is sim so..Image
by MarshDylan_
Wed Jan 03, 2018 3:00 am
Forum: Tracks
Topic: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio
Replies: 18
Views: 14412

Re: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio

By chance will you be making all the tracks? Curious to know, because I wouldn't mind hosting a NA Based series for this for EMF. This literally took me a couple hours to whip up so I wouldn't mind making all the tracks, only issue is that I'm not sure if the few current ax stadiums available would...
by MarshDylan_
Mon Jan 01, 2018 7:08 pm
Forum: Tracks
Topic: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio
Replies: 18
Views: 14412

Re: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio

MOTOZ293 wrote:
MarshDylan_ wrote:
MOTOZ293 wrote:Round one is in Dayton?
I thought it was odd too
Huh. Didn’t know that. Is it a nutter center? Bc I live in dayton
I believe so
by MarshDylan_
Mon Jan 01, 2018 7:06 pm
Forum: Tracks
Topic: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio
Replies: 18
Views: 14412

Re: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio

MOTOZ293 wrote:Round one is in Dayton?
I thought it was odd too
by MarshDylan_
Mon Jan 01, 2018 6:37 pm
Forum: Tracks
Topic: 2018 Amsoil Arenacross Rd. 1: Dayton, Ohio
Replies: 18
Views: 14412

2018 Amsoil Arenacross Rd. 1: Dayton, Ohio

THIS IS NOT AFFILIATED WITH ANY ARENACROSS SERIES. I made this purely from boredom. Anyways, this is a replica of round 1 of the Amsoil Arenacross series that I thought I'd release. Enjoy. https://s10.postimg.org/6ni6kqsax/screenshot004.png https://s10.postimg.org/ur8y91ihl/screenshot005.png TRACK ...