Search found 112 matches

by MXfish
Mon Jan 16, 2023 7:37 pm
Forum: Tracks
Topic: Toxic Sand MX
Replies: 5
Views: 4890

Re: Toxic Sand MX

Image
Verrie Noice Tragg
by MXfish
Fri Jun 22, 2018 8:31 pm
Forum: Tracks
Topic: JPD : 2018 TavellaBrosRacing Raceway
Replies: 23
Views: 10885

Re: JPD : 2018 TavellaBrosRacing Raceway

I like the track very much, it has a great flow and the jumps are fun :D Especially the finish jump allows for some big whips
by MXfish
Sun Jan 14, 2018 9:12 pm
Forum: EMF Racing
Topic: 2018 EMF SX EU skins thread
Replies: 65
Views: 24210

Re: 2018 EMF SX EU skins thread

We updated the team skin to work with another dyno:

Update: 2018 Blume Racing Skins 18MB
by MXfish
Tue Jan 09, 2018 11:01 pm
Forum: Tracks
Topic: 2018 AMA Supercross Rd01 Anaheim 1
Replies: 141
Views: 60191

Re: 2018 AMA Supercross Rd01 Anaheim 1

Love your track! Nice to see somebody else playing in a sandbox :D A tip for the file size, there is a Photoshop plugin called SuperPNG: http://www.fnordware.com/superpng/ If you set Quantize slider to the middle you can reduce the file size from 7.4MB to 1.4MB which is 5 times smaller. You will los...
by MXfish
Thu Jan 04, 2018 9:09 pm
Forum: EMF Racing
Topic: 2018 EMF SX EU skins thread
Replies: 65
Views: 24210

Re: 2018 EMF SX EU skins thread

https://image.ibb.co/eKbuUw/logov2.png https://image.ibb.co/iE6bpw/TEAM_BR_01.jpg https://image.ibb.co/iCY0Gb/TEAM_BR_02.jpg https://image.ibb.co/i9gWNG/TEAM_BR_03.jpg https://image.ibb.co/iAE7wb/TEAM_BR_04.jpg Team Blume Racing We're a team from Germany participating in Pro and Am supercross. Sinc...
by MXfish
Fri Dec 15, 2017 1:45 pm
Forum: Tracks
Topic: [RELEASE] 2017 Acadia Raceway
Replies: 34
Views: 24613

Re: [RELEASE] 2017 Acadia Raceway

I really like your track, great work on the decals and environment :D
by MXfish
Sun Nov 12, 2017 10:55 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 50456

Re: Niklas Sandbox Supercross

I don't have a fix for this, other than try other graphic settings. It seams that some graphic cards have a problem with generating mipmaps from 8k textures.
by MXfish
Mon Nov 06, 2017 10:03 am
Forum: EMF Racing
Topic: Want an upgrade of your LICENCE ? - Ask for it ONLY HERE
Replies: 1322
Views: 365988

Re: Want an upgrade of your LICENCE ? - Ask for it ONLY HERE

Real name: Niklas Blume UID: 19255 Actual licence: Amateur Desired licence: A Explanations: I want to try out some pro races in the off season, but still want to race supercross in the Amateur class Link of your last race on EMF or rF: Supercross: http://mxsemf.com/xraces.php?page=xresults&seriesid=...
by MXfish
Mon Oct 30, 2017 8:07 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 50456

Re: Niklas Sandbox Supercross

Some other people experienced this as well. Unfortunately I didn't find a solution. There seams to be a compatibility problem with the textures and mipmaps.
by MXfish
Mon Oct 02, 2017 11:01 am
Forum: Tracks
Topic: CDTW: Monster Mountain Classic - presented by TMFR
Replies: 15
Views: 32843

Re: CDTW: Monster Mountain Classic - presented by TMFR

Hands down great work on decals and the environment! I love the roughness, its subtle but always on the right place.
by MXfish
Fri Mar 24, 2017 4:18 pm
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 50456

Re: Niklas Sandbox Supercross

checkerz wrote:Gorgeous looking and so nice having the feel of dirt.
Thank you. Not sure if you made the traction for the 2016 sx tracks, but thats what I was using :D
by MXfish
Fri Mar 24, 2017 4:07 pm
Forum: Track Editing
Topic: Released Track Objects
Replies: 412
Views: 213567

Re: Released Track Objects

You can use all the objects and textures from Niklas Sandbox Supercross . I released the track in a folder, so just grab what you need. In case you want to edit the statues, I uploaded the .blend file. Niklas Sandbox Supercross: download .blend file: download (5,76MB) This are the objects included i...
by MXfish
Wed Mar 22, 2017 7:39 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 50456

Re: Niklas Sandbox Supercross

just curious as to how long it takes you to do this from start to finish? I built and scanned the track in summer 2016. That was the easiest part, took me two days. The post processing took me until now because I can only work on the track in my semester hollidays or weekends. And there was a lot o...
by MXfish
Mon Mar 20, 2017 4:33 pm
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 50456

Re: Niklas Sandbox Supercross

Alternative Download: high-res: 2048px textures, 8k scanned ground decals: download (289MB) medium-res: 1024px textures, 8k scanned ground decals: download (166MB) medium2-res: 512px textures, 8k scanned ground decals: download (109MB) low-res: 256px textures, 4k scanned ground decals: download (36...
by MXfish
Mon Mar 20, 2017 9:30 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 50456

Re: Niklas Sandbox Supercross

Very Impressive. I was surprised at how well it rides. Have you considered using 2049 resolution displacement to better capture the ruts and stuff? Get your ruler out and replicate a SX. :) How did you capture the over head image? Well, if I was visiting the USA with permission to scan a ama superc...