Search found 106 matches

by MXfish
Sun Nov 12, 2017 10:55 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

I don't have a fix for this, other than try other graphic settings. It seams that some graphic cards have a problem with generating mipmaps from 8k textures.
by MXfish
Mon Nov 06, 2017 10:03 am
Forum: EMF Racing
Topic: Want an upgrade of your LICENCE ? - Ask for it ONLY HERE
Replies: 368
Views: 45472

Re: Want an upgrade of your LICENCE ? - Ask for it ONLY HERE

Real name: Niklas Blume UID: 19255 Actual licence: Amateur Desired licence: A Explanations: I want to try out some pro races in the off season, but still want to race supercross in the Amateur class Link of your last race on EMF or rF: Supercross: http://mxsemf.com/xraces.php?page=xresults&serie...
by MXfish
Mon Oct 30, 2017 8:07 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Some other people experienced this as well. Unfortunately I didn't find a solution. There seams to be a compatibility problem with the textures and mipmaps.
by MXfish
Mon Oct 02, 2017 11:01 am
Forum: Tracks
Topic: CDTW: Monster Mountain Classic - presented by TMFR
Replies: 15
Views: 11915

Re: CDTW: Monster Mountain Classic - presented by TMFR

Hands down great work on decals and the environment! I love the roughness, its subtle but always on the right place.
by MXfish
Fri Mar 24, 2017 4:18 pm
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

checkerz wrote:Gorgeous looking and so nice having the feel of dirt.

Thank you. Not sure if you made the traction for the 2016 sx tracks, but thats what I was using :D
by MXfish
Fri Mar 24, 2017 4:07 pm
Forum: Track Editing
Topic: Released Track Objects
Replies: 389
Views: 88980

Re: Released Track Objects

You can use all the objects and textures from Niklas Sandbox Supercross . I released the track in a folder, so just grab what you need. In case you want to edit the statues, I uploaded the .blend file. Niklas Sandbox Supercross: download .blend file: download (5,76MB) This are the objects included i...
by MXfish
Wed Mar 22, 2017 7:39 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

just curious as to how long it takes you to do this from start to finish? I built and scanned the track in summer 2016. That was the easiest part, took me two days. The post processing took me until now because I can only work on the track in my semester hollidays or weekends. And there was a lot o...
by MXfish
Mon Mar 20, 2017 4:33 pm
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Alternative Download: high-res: 2048px textures, 8k scanned ground decals: download (289MB) medium-res: 1024px textures, 8k scanned ground decals: download (166MB) medium2-res: 512px textures, 8k scanned ground decals: download (109MB) low-res: 256px textures, 4k scanned ground decals: download (36...
by MXfish
Mon Mar 20, 2017 9:30 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Very Impressive. I was surprised at how well it rides. Have you considered using 2049 resolution displacement to better capture the ruts and stuff? Get your ruler out and replicate a SX. :) How did you capture the over head image? Well, if I was visiting the USA with permission to scan a ama superc...
by MXfish
Sun Mar 19, 2017 3:46 pm
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Alternative Download: high-res: 2048px textures, 8k scanned ground decals: download (289MB) medium-res: 1024px textures, 8k scanned ground decals: download (166MB) medium2-res: 512px textures, 8k scanned ground decals: download (109MB) low-res: 256px textures, 4k scanned ground decals: download (36...
by MXfish
Sun Mar 19, 2017 10:09 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Alternative Download: high-res: 2048px textures, 8k scanned ground decals: download (289MB) medium-res: 1024px textures, 8k scanned ground decals: download (166MB) medium2-res: 512px textures, 8k scanned ground decals: download (109MB) low-res: 256px textures, 4k scanned ground decals: download (36...
by MXfish
Sun Mar 19, 2017 7:32 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross



Maybe just test other graphic settings. Are you using shaders direct?
by MXfish
Sun Mar 19, 2017 2:15 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

DariusP8 wrote:dangit its temporarily disabled i cant download it


Download it here:
https://www.mediafire.com/folder/x738gqix9qpxd/Niklas_Sandbox_Supercross
by MXfish
Sun Mar 19, 2017 1:02 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Then why does it say mine is different when I redownload and put it in and the server has high and I have low? I just tried it and it worked for me. Maybe you edited something, is there a "Niklas Sandbox Supercross" folder in your ...AppData\Local\MX Simulator folder? If so just delete it...
by MXfish
Sun Mar 19, 2017 12:52 am
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 106
Views: 13973

Re: Niklas Sandbox Supercross

Are the trackinfos different for each one? No, only the texture sizes differ. I'am able to connect with every version on a server Then why does it say mine is different when I redownload and put it in and the server has high and I have low? I just tried it and it worked for me. Maybe you edited som...

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