Search found 54 matches

by edodane
Sat Jan 28, 2023 7:33 pm
Forum: Racing
Topic: ZION Supermoto Cup
Replies: 8
Views: 4286

Re: ZION Supermoto Cup

How did I miss this? Great track! Also nice decals :wink:
by edodane
Mon Jun 15, 2020 10:49 am
Forum: Tracks
Topic: Track MB_supermot2020
Replies: 5
Views: 6330

Re: Track MB_supermot2020

https://i.imgur.com/xSOKN9rh.png Ok, the track has a good potential but it needs some improvement: -Tarmac should not erode -Flat kerbs are useless, also they need a better mesh -Jump and rhytmic sections should be smoothed -Shading graphic fix With some more hours of work could be a very good track
by edodane
Mon Apr 13, 2020 10:13 am
Forum: Tracks
Topic: JGSSXRD3 Supermoto
Replies: 1
Views: 3517

JGSSXRD3 Supermoto

Hi everybody, I started this track in 2016 and it remained at 90% for years. I finished it during this weeks at home, it's my first track posted here so feedback are appreciated. As you can read it's based on a track made by jgmtbike: http://forum.mxsimulator.com/viewtopic.php?f=4&t=40002&p=707521#p...
by edodane
Wed Mar 25, 2020 11:31 pm
Forum: Racing
Topic: [Announcement] 2018 Grand SuperMoto Nationals - EZDecals
Replies: 19
Views: 7152

Re: [Announcement] 2018 Grand SuperMoto Nationals - EZDecals

Doing abit of testing today photo of Ty and Arla green, Traction seems to be coming along well first track is basically just a tester for the series seeing how far we can push the boundaries, Textures are very basic at the moment but this is just s quick screenshot I whipped up for Ty with some edi...
by edodane
Wed Nov 14, 2018 8:22 pm
Forum: Tracks
Topic: Pula Supermoto
Replies: 13
Views: 28203

Re: Pula Supermoto

Ok, I've done some laps on the track and I think is a bit tiny in some sections but it flows good with some practice.The only thing is about the kerbs, in some points need to be smoother and more accurate to the track texture (example the 1st left after the dirt section). The last thing is more like...
by edodane
Tue Nov 13, 2018 10:33 pm
Forum: Tracks
Topic: Pula Supermoto
Replies: 13
Views: 28203

Re: Pula Supermoto

Thanks for this!
by edodane
Mon Feb 06, 2017 11:22 am
Forum: Models and Skins
Topic: Yamaha Model Updates
Replies: 65
Views: 42754

Re: Yamaha Model Updates

Thanks a lot, awesome as always!
by edodane
Tue Sep 06, 2016 2:11 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 12443
Views: 2381288

Re: Upcoming Models #2

Yes it should, i put it on the outside without thinking of real bikes problem with that, on the inside it was touching the tyre...I'll fix it :D And yes there's something: http://i.imgur.com/UudZAMY.png http://i.imgur.com/UHqBkon.png http://i.imgur.com/J49hxn2.png Works done: cutted front fender (re...
by edodane
Mon Sep 05, 2016 10:46 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 12443
Views: 2381288

Re: Upcoming Models #2

Image

trying to make the Arrow thunder titanium, here the dual 250 silencers for 450 supermoto. Opinions are welcome
by edodane
Wed Jul 20, 2016 8:30 pm
Forum: Track Editing
Topic: Decals Norm PROBLEM
Replies: 13
Views: 3309

Re: Decals Norm PROBLEM

VUSTTOS wrote:I don't know how can I help you with this but your bikes with two pipes looks amazing.
Thanks! don't know when but I'll release them, need to work with the cutout, spec and some details... Don't worry! at the end i solved like aeffertz said :D
by edodane
Sat Jul 16, 2016 11:48 am
Forum: Track Editing
Topic: Decals Norm PROBLEM
Replies: 13
Views: 3309

Re: Decals Norm PROBLEM

I'm not very good with normals and spec so i tried something but couldn't notice big difference, but here the problem was different, even with the asphalt norm, the result was the same, because the mud norm was a "tnorm",when i changed to norm it was ok
by edodane
Tue Jun 28, 2016 8:52 am
Forum: Models and Skins
Topic: 2016 Yoshimura YZF Yamaha Release
Replies: 14
Views: 26699

Re: 2016 Yoshimura YZF Yamaha Release

love the bike, but i can't find a link :?
by edodane
Mon Jun 27, 2016 6:44 pm
Forum: Suggestion Box
Topic: 150SX/144YZ/RM/CR/KX
Replies: 12
Views: 3551

Re: 150SX/144YZ/RM/CR/KX

+1 for this, would be awesome to have different CC from the "racing" ones, 300 2t, 530/525/570 4t. I think there's a lot of people that play MXSim just for the fun of riding so this is very important for me