Search found 61 matches

by VRT_JPRLisbon_
Fri Mar 14, 2008 10:10 pm
Forum: Track Editing
Topic: San Diego Sx 2008 Rd 6
Replies: 10
Views: 2623

Re: San Diego Sx 2008 Rd 6

The track its not uploaded anywere , its just "half" done yet , more than what is on the picture now , still need do more 2 big sections and the sand part , need think what i gona do on the sand to be rideble and abit hard at the same time.
+ bales and stuff.
by VRT_JPRLisbon_
Tue Mar 11, 2008 11:17 pm
Forum: Track Editing
Topic: San Diego Sx 2008 Rd 6
Replies: 10
Views: 2623

Re: San Diego Sx 2008 Rd 6

The 2 question "points" that are on the pic are just to show both lines that are possible do on that section , like the real riders lines have done and kinda "ask" what line you will choose , the white line is more easy and the red line is abit more hard but very fun when we can do it :D , we need g...
by VRT_JPRLisbon_
Sun Mar 09, 2008 11:18 pm
Forum: Track Editing
Topic: San Diego Sx 2008 Rd 6
Replies: 10
Views: 2623

San Diego Sx 2008 Rd 6

San Diego sx 08

Image
by VRT_JPRLisbon_
Sun Mar 09, 2008 11:01 pm
Forum: Tracks
Topic: Testing...
Replies: 11
Views: 4648

Re: Testing...

Ok , i didn´t kew that , i was thinking the saf was very coded\locked , thanks for the info.
by VRT_JPRLisbon_
Sun Mar 09, 2008 4:04 pm
Forum: General Discussion
Topic: F**k the fast 50's
Replies: 60
Views: 7064

Re: F**k the fast 50's

Yeah nice idea! Yeah quads should be cool too with a simulator :p Lol im lookin foward to this, but i mean, 50's sucks, and btw i ride 250 2 stroke, im not a kid ;) F**k the fast 50's <<< this looks like from a kid , pardon not from a kid , but from a litle boy that just know how t say shit of what...
by VRT_JPRLisbon_
Sun Mar 09, 2008 3:42 pm
Forum: Tracks
Topic: P.G.
Replies: 8
Views: 4019

Re: P.G.

VERY good track :wink: , i like wfo and realistic tracks , this track have abit of all , good job.

Oh and theres a freestyle track hiden on the florest .
by VRT_JPRLisbon_
Sun Mar 09, 2008 3:37 pm
Forum: Tracks
Topic: Testing...
Replies: 11
Views: 4648

Re: Testing...

I did a new folder and caled it Tracks , inside of MX Simulator folder and extrated the silly.saf to tracks folder and the game load the track , thats good :D Any way to lock the saf track files so that the editor dont open them ? (so that the editor dont open saf files and just open\save tracks tha...
by VRT_JPRLisbon_
Sat Feb 23, 2008 5:56 pm
Forum: General Discussion
Topic: Pit Bike
Replies: 42
Views: 13087

Re: Pit Bike

WOW Man that looks great . :D

Try put big knobles on the wheels (fat wheels and tire knobles) eheh
When you have any model exported just to test even without texture is ok if you want share :mrgreen:
by VRT_JPRLisbon_
Sat Feb 23, 2008 1:49 pm
Forum: General Discussion
Topic: Pit Bike
Replies: 42
Views: 13087

Re: Pit Bike

good job cpt , here is a pic that someone posted on factory: http://www.mcmfactory.com/mva_tracks/m/my_pit_bike.jpg more: http://pitbike.com/images/carmichaelBBRbikeLV.jpg http://www.atlasbikergear.com/catalog/20061025552220DB125-12A.jpg http://www.bbrmotorsports.com/Bikes/BBR_Bikes_Pages/Honda/CRF5...
by VRT_JPRLisbon_
Wed Feb 20, 2008 8:51 pm
Forum: General Discussion
Topic: Bug i think(fixed)
Replies: 4
Views: 1366

Re: Bug i think

I was with that problem also when i instaled the new nvidia graphic driver , to fix that clik on the nvidia tray icon of xp and change the performance to other than High performance , High performance make that problem , choose other , this fixed the color problem here on my pc . I was with problem ...
by VRT_JPRLisbon_
Mon Feb 18, 2008 5:18 am
Forum: Track Editing
Topic: Timing Gates: Start Gates and Checkpoints
Replies: 13
Views: 4699

Re: Timing Gates: Start Gates and Checkpoints

firstlap:
0 1 2 3 4 5 6 7 8 100009
normallap:
10 11 12 13 14 1 2 3 4 5 6 7 8 100009

What means the number 100009 on timing_gates file JLV ?
Im doing sandiego sx.

Thanks.
by VRT_JPRLisbon_
Mon Feb 18, 2008 5:05 am
Forum: Track Editing
Topic: Timing Gates: Start Gates and Checkpoints
Replies: 13
Views: 4699

Re: Timing Gates: Start Gates and Checkpoints

Your pic looks like your checkpoints are all mixed but thats because you use notepad of xp , so i think is better you use other text program or find a setting on xp notepad to dont show all that mixed and with some wierd simbols , i remenber JLV told 2 or 3 text programs some time ago , as you see y...
by VRT_JPRLisbon_
Sat Feb 16, 2008 6:51 am
Forum: General Discussion
Topic: VRT Read
Replies: 6
Views: 1654

Re: VRT Read

sam-brinkley , is not VRT , im here like you :)
by VRT_JPRLisbon_
Sat Feb 16, 2008 6:46 am
Forum: Model and Skin Editing
Topic: The Old Skins Thread
Replies: 1111
Views: 137568

Re: The Skins and Track thread

Cool bike you guys are doing :D
by VRT_JPRLisbon_
Mon Feb 11, 2008 7:44 am
Forum: General Discussion
Topic: Hows to get terrain deformation to work?
Replies: 47
Views: 15038

Re: Hows to get terrain deformation to work?

Delet what you have there and put this:

"C:\Program files\MX Simulator\mx.exe" --erode 1.0