Search found 228 matches

by ColtonD719
Mon Sep 28, 2020 7:37 pm
Forum: General Discussion
Topic: Edited tracks
Replies: 3
Views: 775

Re: Edited tracks

You should get permission from the original track creators.
by ColtonD719
Sun Aug 30, 2020 10:56 pm
Forum: General Discussion
Topic: Wheres the new snapshot @jlv
Replies: 91
Views: 17797

Re: Wheres the new snapshot @jlv

Would be nice to see a decal drop/masking ability make its way in the game. I really do not know how hard it would be to implement but even games from the early 2000's were achieving a similar concept. I think it would make spotting new developing lines much easier and would encourage more line for...
by ColtonD719
Sat Aug 29, 2020 1:15 am
Forum: Suggestion Box
Topic: Editor Improvements
Replies: 7
Views: 3813

Editor Improvements

Hey JLV, 1. Improved Brush Response I'm not sure if this is entirely due to the game or my system, but when drawing with the raise/lower/smooth/etc. tools in the editor, the brush can't keep up with my movements. I really started noticing this when I got a tablet in hopes of speeding up my rut build...
by ColtonD719
Sun Aug 16, 2020 8:11 pm
Forum: Racing
Topic: Lets talk erode?
Replies: 17
Views: 3239

Re: Lets talk erode?

Ha, those ruts at lorretta's were gnarly! I would love to see erode transfer from one moto to the next, as roughness could build up realistically over the course of several races, as opposed to going from smooth to full rough in 30min. I would think it's actually terrain.png that you would need to s...
by ColtonD719
Mon Aug 10, 2020 3:48 am
Forum: Help / Troubleshooting
Topic: Still Getting stutters
Replies: 20
Views: 6895

Re: Still Getting stutters

I just finished the rF ams race on Washougal. The first half of moto 1 things were running pretty smoothly, but later in the moto it got progressively stuttery, to the point where it was nearly unplayable. Between motos I quickly tried turning graphics settings down, but moto 2 was stuttery from sta...
by ColtonD719
Thu Aug 06, 2020 10:40 pm
Forum: General Discussion
Topic: Wheres the new snapshot @jlv
Replies: 91
Views: 17797

Re: Wheres the new snapshot @jlv

I do agree with the dynamic shadows, at least for the moving objects. I'd consider it a missing factor in the physics of the game, particularly for 3rd person players to get a judgement of the wheels proximity to the ground. x1000 Single most difficult thing about playing 3rd person is not knowing ...
by ColtonD719
Fri Jul 31, 2020 5:32 am
Forum: General Discussion
Topic: Wheres the new snapshot @jlv
Replies: 91
Views: 17797

Re: Wheres the new snapshot @jlv

I just want to be able to do this: https://youtu.be/FzoY062kY1s?t=1503
instead of this: viewtopic.php?f=11&t=46219



Oh, and rider/bike shadows. :wink:
by ColtonD719
Sat Jul 18, 2020 8:14 am
Forum: Tracks
Topic: 2020 Ride365.com Nationals Round 11 Fox Raceway
Replies: 100
Views: 76945

Re: 2020 Ride365.com Nationals Round 4 Red Bud

This is the kind of thoughtful, specific feedback I like to see. Thank you, Atom and Chase.
by ColtonD719
Tue Jun 23, 2020 4:49 am
Forum: Tutorials
Topic: [Video Tutorial] How to Import Terrain and Place Continuous Fencing and Banners
Replies: 7
Views: 4785

Re: [Video Tutorial] How to Import Terrain and Place Continuous Fencing and Banners

Sick! In part 3, it's an array modifier that "links" your banner model to the bezier curve right? I didn't catch where you mention that.
by ColtonD719
Sat Jun 13, 2020 10:50 pm
Forum: Tutorials
Topic: sphere mapped sky to sky box conversion
Replies: 23
Views: 25604

Re: sphere mapped sky to sky box conversion

- Run "makeskybox.bat". You might have to edit the first line depending on where you have POV-Ray installed. I am able to render the images manually one at a time, but when I try to run the batch file, I get "Possible parse error: cannot find skybox.pov" Any ideas on how to fix this? I am using POV...
by ColtonD719
Fri May 08, 2020 9:55 pm
Forum: General Discussion
Topic: erode sucks
Replies: 95
Views: 23149

Re: erode sucks

Hi Tanner, I really don't like this post! It's very offensive to not only the game developer but the organization rF. You should think about what you post before you post this type of thing! +1 fax I mean. Tanner isn’t wrong. The only thing that is bad about erode is it’s kinda sharp not smooth lik...
by ColtonD719
Sun May 03, 2020 4:26 am
Forum: General Discussion
Topic: Tracks to race the computer
Replies: 1
Views: 1089

Re: Tracks to race the computer

Welcome! Unfortunately the AI suck, so I recommend time trial/ghost racing for single player practice. Or, you can download demos from the rF races and race against the replay. But once you can start making laps without crashing constantly, there's no need to be intimidated by racing online. The els...
by ColtonD719
Fri Sep 13, 2019 5:20 am
Forum: Tracks
Topic: [RELEASE] Kittery Lake Compound
Replies: 17
Views: 27747

Re: [RELEASE] Kittery Lake Compound

Killer job on this! The MX track is lots of fun. I dig the environment—pretty simple, but immersive. The lake, surrounding terrain, and peaceful ambient sounds really put you in the world. Too bad you can't take those stand-up jet skis for a spin! My only real critique is that a few turns could use ...
by ColtonD719
Sun Aug 18, 2019 4:19 am
Forum: Off Topic
Topic: Is a Ray Tracing Mod Possible?
Replies: 15
Views: 7288

Re: Is a Ray Tracing Mod Possible?

Damn, that Niklas Sandbox screenshot looks like MX vs. ATV. It'd be interesting to see a normally rendered screenshot for direct comparison. That dude's tracks look insane anyway.
by ColtonD719
Tue Jun 18, 2019 5:16 pm
Forum: Suggestion Box
Topic: found sth.
Replies: 1
Views: 3892

Re: found sth.

That is basically what we already do for replicas. Notice how all the examples are far more zoomed out than would be needed for a normal sized track. The resolution of this height data is very low at normal track scales, so while it is very helpful for getting the overall layout of the terrain, it i...