Search found 103 matches

by ColtonD719
Thu Nov 09, 2017 4:32 am
Forum: Off Topic
Topic: Movie Recommendations
Replies: 20
Views: 399

Re: Movie Recommendations

Pumaxcs wrote:Swiss Army Man

Heck yeah! Was not expecting to see that in here, but it's a great little movie.

Some classics:
Apocalypse Now
2001: A Space Odyssey
Sunrise: A Song of Two Humans
Lawrence of Arabia
Toy Story

And a movie I wish I could have shot:
by ColtonD719
Tue Nov 07, 2017 5:42 pm
Forum: Track Editing
Topic: Is there a easier way to do this.
Replies: 6
Views: 406

Re: Is there a easier way to do this.

Here's another approach with results similar to what JLV described: http://forum.mxsimulator.com/viewtopic.php?f=11&t=5656 I also use this technique sometimes to make a gradient follow a path: http://forum.mxsimulator.com/viewtopic.php?f=11&t=23628 In addition, I lower the roundness of my br...
by ColtonD719
Tue Oct 24, 2017 5:46 am
Forum: Track Editing
Topic: Online erode
Replies: 4
Views: 1002

Re: Online erode

pulse wrote:Wish I finished my Monster mountain before I went into the army haha

Finish it! Mine is a way older layout anyway.
by ColtonD719
Mon Oct 23, 2017 6:02 am
Forum: Track Editing
Topic: Online erode
Replies: 4
Views: 1002

Re: Online erode

Btw, I am curious what erode setting you guys run on single player if you're testing out different tileinfo settings on your own? Obviously, the erode setting you use can significantly affect your perception of a particular erode depth, etc. As an extreme example, if I test my tileinfo setting at --...
by ColtonD719
Sun Oct 22, 2017 5:36 pm
Forum: Track Editing
Topic: Online erode
Replies: 4
Views: 1002

Re: Online erode

Some people have started releasing tracks with two versions, a normal rutted version, and a smooth version for erode. Just how smooth the smooth version is varies. Sometimes it is helpful to have a little bit of roughness built in to get things started. You can check out the tracks here or my versio...
by ColtonD719
Sun Oct 15, 2017 2:59 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12324
Views: 902100

Re: Upcoming Tracks and Track Objects #2

Yeah, I'm not seeing any effects from editing the vertex normals either. It is possible to make an object shadeless without tricky normal mapping though. From this thread : Use -2 for the specular exponent. Example: JM1 -2.000000 1.000000 1.000000 1.000000 1.000000 I did randomly rotate my grass pat...
by ColtonD719
Tue Oct 10, 2017 6:52 am
Forum: Tracks
Topic: JGSX: Castle Rock Compound
Replies: 12
Views: 6803

Re: JGSX: Castle Rock Compound

Really fun track dude! I think the rough/ruts is great. Feels ridden, and still makes for plenty of line choices. You did a really nice job blending the ruts into the berms. Solid environment as well. I like the way the sand sections look. The FMX and pit bike sections around the track top it all of...
by ColtonD719
Tue Oct 10, 2017 5:17 am
Forum: Tracks
Topic: CDTW: Monster Mountain Classic - presented by TMFR
Replies: 15
Views: 11990

Re: CDTW: Monster Mountain Classic - presented by TMFR

Glad to help out! Thanks for all the tips, Race! I look forward to trying flipping the overlay/decals around on the next one. Kellen did a track walk on the "prepped" version and talked a lot about erode which is cool. Hopefully we'll see more and more people running erode on their server...
by ColtonD719
Tue Oct 10, 2017 5:03 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12324
Views: 902100

Re: Upcoming Tracks and Track Objects #2

Thanks Benjii. I actually hadn't tried doing a custom mipmap, as I didn't really know anything about it. But I finally decided to try and educate myself and found this post from 2010: http://forum.mxsimulator.com/viewtopic.php?f=1&t=7293&p=177920 Which sounded way simpler than I imagined it ...
by ColtonD719
Mon Oct 09, 2017 7:49 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12324
Views: 902100

Re: Upcoming Tracks and Track Objects #2

Reminds me of an MVA editor shot :lol: Looks so sick though Those were the days. http://openlightpictures.com/pub/cdslumberlandpreview-002.jpg Filling in the gaps. Now I gotta learn how to put grass all over the place. Mipmapping I'm curious to see your mipmapped texture. One problem I'm having (ag...
by ColtonD719
Mon Oct 09, 2017 7:02 pm
Forum: Track Editing
Topic: Drone scanned track
Replies: 42
Views: 9408

Re: Drone scanned track

Thanks for sharing all this stuff, Hunter. It's super interesting to see. Also, by making it available for anyone to experiment with, you've enabled the track building community as a whole to learn from it. I think this kind of free flow of information is key to the progression of content for this g...
by ColtonD719
Fri Oct 06, 2017 11:59 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12324
Views: 902100

Re: Upcoming Tracks and Track Objects #2

grass Looks amazing! I think a new thread might be cool to discuss this in detail. I've just started experimenting with 3D grass and think it can bring a really nice extra dimension to the environment. I haven't really hammered down a solid technique yet, but so far have been taking inspiration fro...
by ColtonD719
Wed Oct 04, 2017 3:55 pm
Forum: Tracks
Topic: CDTW: Monster Mountain Classic - presented by TMFR
Replies: 15
Views: 11990

Re: CDTW: Monster Mountain Classic - presented by TMFR

MXfish wrote:Hands down great work on decals and the environment! I love the roughness, its subtle but always on the right place.

Means a lot coming from you. Your environments are next level
by ColtonD719
Fri Sep 29, 2017 8:27 am
Forum: Tracks
Topic: CDTW: Monster Mountain Classic - presented by TMFR
Replies: 15
Views: 11990

Re: CDTW: Monster Mountain Classic - presented by TMFR

I rarely post about anything so for me to post about how good this track is says more than you can believe. Awesome work man! Thanks man, I'll take it! ...I don't think a track has captured the realistic feel ever before the way this one does... I'm flattered. That's what I was hoping for, so I'm g...
by ColtonD719
Fri Sep 29, 2017 12:59 am
Forum: Racing
Topic: Monster Mountain Classic presented by TM Factory Racing (Sep 28th)
Replies: 23
Views: 5053

Re: Monster Mountain Classic presented by TM Factory Racing (Sep 28th)

Thanks for hosting and streaming Storken! A lot of fun even though I got stuck way back in that carnage at the start of moto 1. 2nd moto went a lot better.

Also, great work on the stream cameras! The track was looking pretty legit if I say so myself.

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