Search found 23 matches

by MNxMAYH3M
Sun Dec 19, 2021 6:02 pm
Forum: General Discussion
Topic: 1.13 update
Replies: 56
Views: 96046

Re: 1.13 update

If you try to install using this, this is just an update, not a full installer. You need to install the game with the full installer (link you got via email). Thank you for your reply, I should have figured that was the case... I forgot the obvious thing I could do and just transferred it over from...
by MNxMAYH3M
Sun Dec 19, 2021 9:12 am
Forum: General Discussion
Topic: 1.13 update
Replies: 56
Views: 96046

Re: 1.13 update

I am trying to download MX sim on my new computer. When I get to the point where it asks to define the file path but no matter what folder I make or highlight in the file browser, the next button is stuck greyed out so I cannot move on with the install. Is there anything, in particular, I may be doi...
by MNxMAYH3M
Wed Apr 11, 2018 8:54 pm
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 634
Views: 217845

Re: 2018 MXSEMF.com Supercross Rd 14 - Minneapolis

the sand section looks like it could get gnarly
by MNxMAYH3M
Thu Mar 16, 2017 2:22 pm
Forum: General Discussion
Topic: Buying The Full Game
Replies: 4
Views: 1538

Re: Buying The Full Game

write down your registration key and download the game again
by MNxMAYH3M
Wed Mar 15, 2017 11:52 pm
Forum: Tracks
Topic: 2017 RaceFactory Gaming Supercross Rd 11 - Indianapolis
Replies: 24
Views: 12937

Re: 2017 RaceFactory Gaming Supercross Rd 11 - Indianapolis

Dar Bolicki wrote:Yeah Boiiiiiiiiiii!!!!!!!!!!!]
another week, another solid yeh boi video lol
by MNxMAYH3M
Wed Mar 08, 2017 7:51 pm
Forum: Tracks
Topic: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona
Replies: 36
Views: 18819

Re: 2017 RaceFactory Gaming Supercross Rd 10 - Daytona

Yeah Boi!!!!!!!!!!

~Dar Bolicki
by MNxMAYH3M
Thu Mar 02, 2017 8:55 am
Forum: Tracks
Topic: 2017 RaceFactory Gaming Supercross Rd 09 - Toronto
Replies: 61
Views: 22553

Re: 2017 RaceFactory Gaming Supercross Rd 09 - Toronto

great track, and the whoops are great.
only trouble I have is tripling in onto the table in the long rhythm
by MNxMAYH3M
Thu Mar 02, 2017 2:11 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13130
Views: 1984036

Re: Upcoming Tracks and Track Objects #2

So the two share a common start? Looks great
by MNxMAYH3M
Wed Mar 01, 2017 10:39 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13130
Views: 1984036

Re: Upcoming Tracks and Track Objects #2

Am I the only one that hopes its a nasty mud race?
by MNxMAYH3M
Tue Feb 28, 2017 11:17 pm
Forum: Models and Skins
Topic: 2017 Rockstar Husqvarna Fc450 Public and Practise
Replies: 10
Views: 12918

Re: 2017 Rockstar Husqvarna Fc450 Public and Practise

would getting the psd require a transaction of money?
just curious
by MNxMAYH3M
Sat Feb 25, 2017 11:44 am
Forum: Models and Skins
Topic: 2017 HUSQVARNA FC250-350-450 Stock Bikes [RELEASE]
Replies: 18
Views: 40735

Re: 2017 HUSQVARNA FC250-350-450 Stock Bikes [RELEASE]

or just open the png or psd and cut it out to remove the hand guards...
by MNxMAYH3M
Sat Feb 25, 2017 12:00 am
Forum: General Discussion
Topic: #Un-BanJ.Perry | Make Sim Great Again | JLV READ PLS
Replies: 65
Views: 11756

Re: #Un-BanJ.Perry | Make Sim Great Again | JLV READ PLS

sethiemeboi wrote:jgmtbike is the real track god
Damn right
by MNxMAYH3M
Thu Feb 23, 2017 12:33 am
Forum: Tracks
Topic: 2017 RaceFactory Gaming Supercross Rd 08 - Atlanta
Replies: 33
Views: 15149

Re: 2017 RaceFactory Gaming Supercross Rd 08 - Atlanta

Tiago Freitas #23 wrote:Looks so sweet :D Thanks a lot RF track building team, also who made this track?
Inb4 someone gets angry for asking who built the track
by MNxMAYH3M
Sun Feb 19, 2017 6:27 am
Forum: Off Topic
Topic: 2017 Supercross Discussion
Replies: 847
Views: 121039

Re: 2017 Supercross Discussion

main complaint of tonight lappers need to learn to move the fuck over *coughs* vince freise
by MNxMAYH3M
Thu Feb 16, 2017 7:16 pm
Forum: Suggestion Box
Topic: Erosion on Multiplayer
Replies: 5
Views: 2661

Re: Erosion on Multiplayer

I think, that as cool of an idea this is, it would be hard to pull off due to lag issues (not to mention that we would have to find the perfect level of erosion per bike to run it)