Search found 1160 matches

by Jakob Hubbard
Thu Nov 23, 2023 8:52 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Why cant I edit my tracks anymore? when i go to properties theres no target to put the editor in, Help? You put --editor in the target line of a shortcut, not the actual application. You could also invoke it by opening the command prompt and executing the exe with --editor after but nobody really e...
by Jakob Hubbard
Fri Nov 10, 2023 3:10 am
Forum: Track Editing
Topic: MX Simulator Track Scaler Application v1.4
Replies: 10
Views: 5522

MX Simulator Track Scaler Application v1.4

Updated to v1.4

Changes:
  • UI redesign
  • Added label that displays the new scale compared to the original track in live time
by Jakob Hubbard
Mon Nov 06, 2023 7:14 pm
Forum: Tracks
Topic: MT | Awakaponga Mx
Replies: 23
Views: 5405

Re: MT | Awakaponga Mx

sethypeety wrote: Mon Nov 06, 2023 5:55 pm Truthfully I have no idea how long he spends on tracks, I just threw out that he spent "months" on it and his response showed me he is a massive hypocrite.
haha yeah narcissism and hypocrisy tend to go hand in hand
by Jakob Hubbard
Mon Nov 06, 2023 3:56 pm
Forum: Tracks
Topic: MT | Awakaponga Mx
Replies: 23
Views: 5405

Re: MT | Awakaponga Mx

maybe cause everyone comes at me for supposedly making this months ago when i built and finished the track like 4 days ago I'm still very reluctant to believe that you could finish an entire outdoor track with an 8k decal overlay, multiple different statues, roughness, etc in 2 hours. It takes time...
by Jakob Hubbard
Mon Nov 06, 2023 5:57 am
Forum: Tracks
Topic: MT | Awakaponga Mx
Replies: 23
Views: 5405

Re: MT | Awakaponga Mx

MarcusThompson wrote: Mon Nov 06, 2023 5:35 am This was made in 2 hours lol
1) aight for sure
2) why is this something to be proud of
by Jakob Hubbard
Sat Oct 21, 2023 11:39 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot

Great update JLV. Is there a way to save the treadmarks you create on the track like decals? I'd like to use them to make single track trails and actually save the marks for my next session. I made a track script that essentially allows you to do this by logging the decals with their coordinates, a...
by Jakob Hubbard
Tue Oct 17, 2023 9:21 pm
Forum: General Discussion
Topic: HELP
Replies: 3
Views: 1423

Re: HELP

trey127 wrote: Tue Oct 17, 2023 4:54 pm ive lost my id to use my mxsimulator how do i get intouch with someone to get my user code for the game again
Check your email that you purchased the game with, should have a confirmation email from BMTMicro with your registration key.
by Jakob Hubbard
Tue Oct 17, 2023 4:55 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot

jlv wrote: Tue Oct 17, 2023 1:02 am Also, what do you guys think looks better between High+Low vs High+Mid? I was playing with it and starting to think High+Mid might be a better default.
Hard to tell but I think I'd agree that Mid+High is probably the better default option.
by Jakob Hubbard
Mon Oct 16, 2023 11:37 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot

btw what are the range of values of the mx.seed function? Is it 0-65536? Just curious for documentation purposes.
by Jakob Hubbard
Mon Oct 16, 2023 11:00 pm
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot

I'll keep experimenting, but the Extralow+low+mid+high combination works the best so far Extralow+low+mid+high I also found to be the best for quality, however I started lagging pretty bad with around 22-24 riders in a server with erode, I tried the low+mid+high combo and it seemed to be better. If...
by Jakob Hubbard
Mon Oct 16, 2023 1:05 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot

This broke with the 2-06-23 snapshot. I knew I was forgetting something! I could be wrong but I think it might've broke earlier when you introduced the new texture generation in the 11-03-2022 snapshot. All I know is that I use the 5-19-22 snapshot for building tracks for that /toggledecals feature...
by Jakob Hubbard
Sun Oct 15, 2023 3:37 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 31889

Re: 2023-10-14 snapshot

Reed Borgfield wrote: Sun Oct 15, 2023 2:39 am /toggledecals no longer works
This broke with the 2-06-23 snapshot.
by Jakob Hubbard
Wed Oct 04, 2023 7:08 am
Forum: Tracks
Topic: 2023 Boots House Fall Supercross Rd2
Replies: 2
Views: 1131

Re: 2023 Boots House Fall Supercross Rd2

I was okay with the first couple rounds being a little bit more on the slick side but having 3 in a row makes it very difficult to enjoy the tracks. I would also like to see a little bit more consistency in the shaping/size of these jumps. There's a lot of g-outs that feel very unforgiving, which is...
by Jakob Hubbard
Mon Oct 02, 2023 8:56 pm
Forum: Off Topic
Topic: Sim Community - I'm Sorry.
Replies: 5
Views: 3915

Re: Sim Community - I'm Sorry.

MarcusThompson wrote: Mon Oct 02, 2023 6:51 am i pray in the future you finally get your willy wet
Thanks for the support.
by Jakob Hubbard
Mon Oct 02, 2023 2:53 am
Forum: Off Topic
Topic: Sim Community - I'm Sorry.
Replies: 5
Views: 3915

Re: Sim Community - I'm Sorry.

what a loose Donnie Not sure the point of bumping this other than the fact that you got in a little argument with him and you think it's cringe or whatever. This post was made over 2 years ago and it shows growth and maturity by taking accountability for his past actions, something I pray you reali...