Search found 111 matches

by Motospun
Sat Dec 30, 2023 12:00 am
Forum: Tracks
Topic: Pilsner's W.I.P track pack (4 tracks)
Replies: 4
Views: 5069

Re: Pilsner's W.I.P track pack (4 tracks)

Bar Harbor, Maine track link updated with new sand tile, made two berms bigger, and fixed the sand section ruts.
by Motospun
Sat Dec 16, 2023 5:09 am
Forum: Tracks
Topic: Pilsner's W.I.P track pack (4 tracks)
Replies: 4
Views: 5069

Re: Pilsner's W.I.P track pack (4 tracks)

New england sand track link updated with new tileinfo, terrain, and some decal fixes
by Motospun
Sat Dec 09, 2023 4:52 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 52075
Views: 5755707

Re: post your screen shots of MXSim

James Webb wrote: Fri Dec 08, 2023 5:05 pm Image
This is sick
by Motospun
Fri Dec 08, 2023 3:44 am
Forum: Tracks
Topic: Pilsner's W.I.P track pack (4 tracks)
Replies: 4
Views: 5069

Pilsner's W.I.P track pack (4 tracks)

I am releasing a few of my unfinished projects for anyone in the community to finish. All tracks are in a rideable state if you just want to ride. Change anything you want, re-release, port into MX Bikes, I don't care as long as I get credit. Pilsner's house 2023 Link: https://drive.google.com/file/...
by Motospun
Mon May 16, 2022 9:03 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 52075
Views: 5755707

Re: post your screen shots of MXSim

https://media.discordapp.net/attachments/608023916509790286/975643508591443998/screenshot107.png?width=1037&height=583 https://media.discordapp.net/attachments/608023916509790286/975645401875120138/screenshot118.png?width=1037&height=583 https://cdn.discordapp.com/attachments/453391611716435968/975...
by Motospun
Tue May 10, 2022 3:38 am
Forum: Tracks
Topic: ERA MOTO CO. Winter Fest Sx
Replies: 6
Views: 4475

Re: ERA MOTO CO. Winter Fest Sx

JohnnyG40 wrote: Sun Jan 30, 2022 8:52 pm
Quenteno wrote: Sun Jan 30, 2022 5:58 am u spelt credits wrong
"spelt" isn't a word

:shock: :shock:
Image
by Motospun
Mon Apr 04, 2022 3:57 am
Forum: Suggestion Box
Topic: Shifting Realism
Replies: 4
Views: 3114

Re: Shifting Realism

I agree but the only reason we use 4-5th on sx in this game is because the tracks are so unbelievably overscaled
by Motospun
Thu Jan 20, 2022 11:20 pm
Forum: General Discussion
Topic: I am going to start a war.
Replies: 17
Views: 4626

Re: I am going to start a war.

You might even go into a 360 followed by 3 minutes of unsavable head shake just life real life! This is the biggest wtf for me. Sure, if I would actually play to get good it probably wouldn't happen, but when I try to get away, from time to time the rider just acts like Magicarp's Splash attack, th...
by Motospun
Wed Jan 19, 2022 11:52 pm
Forum: General Discussion
Topic: I am going to start a war.
Replies: 17
Views: 4626

Re: I am going to start a war.

Yea that infinite grip sure is realistic, just make sure not to twist the throttle too much or the back end will kick out and you'll lose all drive completely. You might even go into a 360 followed by 3 minutes of unsavable head shake just life real life! https://gyazo.com/af06d06dbb8d394d14bef54422...
by Motospun
Wed Jan 19, 2022 9:44 pm
Forum: Tracks
Topic: 1 Hour Track Competition Tracks
Replies: 6
Views: 6480

Re: 1 Hour Track Competition Tracks

sethypeety wrote: Wed Jan 19, 2022 7:19 pm Hubbard takes this one on sheer creative thinking alone.
What are you talking about, I clearly won on the creativity scale.
by Motospun
Sat Jan 15, 2022 10:47 pm
Forum: Suggestion Box
Topic: Rider Movements
Replies: 21
Views: 7586

Re: Rider Movements

Thank you for giving us a well thought out in-depth description of what you mean and how it could be fixed. :D Come on Pilsner, if you know Dago you know his English is horrendously funny. Go through some of his other posts if you want a good laugh. Sometimes I lay awake at night wondering what he ...
by Motospun
Fri Jan 14, 2022 8:41 am
Forum: Track Editing
Topic: AI Learning / Training
Replies: 3
Views: 1450

Re: AI Learning / Training

I've messed around with it myself and I found the best way to teach the bots was to give yourself the same restrictions they have. So basically set your shifting to automatic, don't lean forward or back, set all your suspension settings to default, and don't lean too fast/too hard into turns. I'm no...
by Motospun
Mon Jan 10, 2022 6:29 am
Forum: Suggestion Box
Topic: Rider Movements
Replies: 21
Views: 7586

Re: Rider Movements

AdamoDago wrote: Mon Jan 10, 2022 1:17 am the configurations in the game is horrible bro , im sorry
Thank you for giving us a well thought out in-depth description of what you mean and how it could be fixed. :D