Search found 14668 matches

by jlv
Wed Apr 10, 2024 1:12 am
Forum: General Discussion
Topic: 2024-03-30 snapshot
Replies: 7
Views: 2756

Re: 2024-03-30 snapshot

Ch4rl1e Camer0n wrote: Tue Apr 09, 2024 5:03 am Thanks now i can see, how come the outside map goes blue tho?
It's just the color used for clearing the color buffer. I can change it if something else would be better.
by jlv
Tue Apr 09, 2024 1:33 am
Forum: Help / Troubleshooting
Topic: Possible bug: Constant crashing when deleting decals
Replies: 6
Views: 525

Re: Possible bug: Constant crashing when deleting decals

I've started having this problem on a track I just started working on. It started happening after I deleted the treadmark lines from the tileinfo file, after adding the lines back to the one they were originally deleted from it continued crashing (after deleting about 10-20 decals). I grabbed anoth...
by jlv
Thu Apr 04, 2024 7:57 pm
Forum: General Discussion
Topic: elsinore 801 plz fix
Replies: 1
Views: 138

Re: elsinore 801 plz fix

Sorry about that. I've removed the 2022 track.
by jlv
Mon Apr 01, 2024 12:35 am
Forum: Help / Troubleshooting
Topic: Possible bug: Constant crashing when deleting decals
Replies: 6
Views: 525

Re: Possible bug: Constant crashing when deleting decals

Jrife548 wrote: Tue Jan 23, 2024 12:17 am Building a new track, and my game is crashing about 1/10 times I delete a decal. Only started on most recent snapshot, never happened before.
I've been trying to reproduce this and not having any luck. Is there anything special I have to do?
by jlv
Sun Mar 31, 2024 11:41 pm
Forum: General Discussion
Topic: issues with snapshots on linux
Replies: 1
Views: 81

Re: issues with snapshots on linux

It needs execute permission. Try "chmod +x mxbin".
by jlv
Sun Mar 31, 2024 1:37 am
Forum: General Discussion
Topic: 2024-03-30 snapshot
Replies: 7
Views: 2756

2024-03-30 snapshot

Changes: Terrain is now tessellated into 33x33 vertex chunks for vastly improved performance on modern GPUs. Added --terrain-wireframe command line option and /toggleterrainwireframe command. Background grid in gradient editor now expands to cover all gradient points instead of just being 100 feet t...
by jlv
Sat Mar 30, 2024 2:04 am
Forum: General Discussion
Topic: Will the game be released on steam?
Replies: 4
Views: 254

Re: Will the game be released on steam?

I always thought the reason for it not being on steam for this long was something to do with you getting a better cut of the sales. Steam is known for having a higher take percentage compared to other other distributors. On another note, it'd be funny to see some steam achievements :lol: Steam does...
by jlv
Fri Mar 29, 2024 1:02 am
Forum: General Discussion
Topic: Will the game be released on steam?
Replies: 4
Views: 254

Re: Will the game be released on steam?

I probably will at some point. BMT Micro was great when Barb was the customer support person but now that she retired there's nothing special about them.
by jlv
Thu Mar 28, 2024 1:56 am
Forum: General Discussion
Topic: Developer's log
Replies: 4
Views: 306

Developer's log

Stardate 2024-03-27-1663 Hey guys! This has been suggested quite a few times so I'll write about what I'm currently working on here. Right now I'm finishing up the new terrain tessellation code. It used to create a nearly ideal tessellation that resulted in very few polygons but lots of draw calls a...
by jlv
Wed Mar 20, 2024 11:53 pm
Forum: Suggestion Box
Topic: Classes in Time Trial
Replies: 3
Views: 272

Re: Classes in Time Trial

That is a good point. I'll do that once the UI scripting is in place.
by jlv
Sun Mar 17, 2024 12:16 am
Forum: General Discussion
Topic: 2021-11-22 snapshot (Updated 2021-11-25)
Replies: 80
Views: 16092

Re: 2021-11-22 snapshot (Updated 2021-11-25)

Bumping this up again. I was pulling my hair out trying to figure out why 2012 Lakewood looked like I was missing a lot of decals, and through troubleshooting narrowed it down to this snapshot when the shader program settings were removed. That track used a modified shadingx2 file to get the rut ef...
by jlv
Wed Mar 06, 2024 1:15 am
Forum: General Discussion
Topic: Unsurpassed Сasual Dating - Real Women
Replies: 5
Views: 321

Re: Unsurpassed Сasual Dating - Real Women

It's just guessing passwords. I just started blocking IPs that keep hitting the login page but I'm sure they already guessed a lot of them. Don't use weak passwords!
by jlv
Wed Feb 07, 2024 3:03 am
Forum: General Discussion
Topic: 2023-10-14 snapshot (Updated on 2023-10-29)
Replies: 76
Views: 28921

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Finishing up the terrain optimizations first. The lighting update will be after that. Excellent, is there any reading you can point towards on what you want to do with the lighting? The plan is to do something similar to using a diffuse irradiance environment map but not exactly since I want to mak...
by jlv
Sun Feb 04, 2024 2:25 am
Forum: General Discussion
Topic: why are some tracks white when i start them?
Replies: 2
Views: 305

Re: why are some tracks white when i start them?

Make sure it isn't in a sub-folder. You want to extract it directly to the "MX Simulator" folder.
by jlv
Sun Jan 28, 2024 2:38 am
Forum: Suggestion Box
Topic: Server setting for disabling stabilizer (front end lock)
Replies: 18
Views: 1370

Re: Server setting for disabling stabilizer (front end lock)

It's not even really to do with passing people at least in my eyes, it's to limit some of the bs that happens in racing. One person crashes in a corner and it causes a landmine due to the stabilizer not helping us out. Here I'm thinking that I'm fine after getting pinched by rasmus and casey, but a...