Search found 12501 matches

by jlv
Mon May 21, 2018 6:09 pm
Forum: General Discussion
Topic: 30-40 FPS nationals with erode
Replies: 11
Views: 172

Re: 30-40 FPS nationals with erode

Is it still slow when you're parked on the gate with no erode happening?
by jlv
Mon May 21, 2018 5:54 pm
Forum: Suggestion Box
Topic: To rf's retarded cousin, an open letter.
Replies: 37
Views: 1103

Re: To rf's retarded cousin, an open letter.

http://mxsimulator.com/junk/acmeme1.jpg Alrighty jlv time to lock this, politic arguments get people nowhere fast. :? http://mxsimulator.com/junk/acmeme2.jpg How am I supposed to do American Chopper memes if I immediately shut down all the funny topics?!?! http://mxsimulator.com/junk/acmeme3.jpg Th...
by jlv
Mon May 21, 2018 5:40 pm
Forum: General Discussion
Topic: 30-40 FPS nationals with erode
Replies: 11
Views: 172

Re: 30-40 FPS nationals with erode

What terrain rendering method setting are you guys using?
by jlv
Mon May 21, 2018 5:37 pm
Forum: General Discussion
Topic: jlv your server is broken
Replies: 1
Views: 85

Re: jlv your server is broken

Thanks for the tip. Looks like it hung up on an old vote for some reason.

I see it now. When the vote times out it's not closing it if there wasn't a majority for either yes or no. I'll fix it tomorrow.
by jlv
Mon May 21, 2018 12:09 am
Forum: Help / Troubleshooting
Topic: Droppin frames
Replies: 2
Views: 51

Re: Droppin frames

Could be dust in your fans and heat sinks. Check the temperatures when it's under load.
by jlv
Sat May 19, 2018 10:23 pm
Forum: Help / Troubleshooting
Topic: client to old for server
Replies: 2
Views: 46

Re: client to old for server

You probably need mx-2018-05-06-1400. It's in the snapshot post at the top of the general discussion sub-forum.
by jlv
Sat May 19, 2018 10:21 pm
Forum: Help / Troubleshooting
Topic: freeze frames
Replies: 1
Views: 36

Re: freeze frames

If you're running an Nvidia card try disabling threaded optimizations.
by jlv
Sat May 19, 2018 10:17 pm
Forum: Suggestion Box
Topic: To rf's retarded cousin, an open letter.
Replies: 37
Views: 1103

Re: To rf's retarded cousin, an open letter.

Alrighty jlv time to lock this, politic arguments get people nowhere fast. :? Are you kidding me? This is a perfect opportunity to break out the American Chopper meme! http://mxsimulator.com/junk/acmeme1.jpg Make America great again! http://mxsimulator.com/junk/acmeme2.jpg Trump is the biggest jack...
by jlv
Sat May 19, 2018 9:56 pm
Forum: Tutorials
Topic: tileinfo info
Replies: 151
Views: 33595

Re: tileinfo info

checkerz wrote:Perfect. That makes way more sense. So is the “inner erode” more the tire digging down?

Yes. The inner radius distributes to the outer radius so it's similar to removing material assuming the outer radius is large enough.
by jlv
Sat May 19, 2018 9:50 pm
Forum: General Discussion
Topic: 2018-05-06 snapshot
Replies: 29
Views: 3703

Re: 2018-05-06 snapshot

What will --erode 1 do now? I missed the part where you need a decimal. I wondered why I wasn't seeing the ground change after so many laps. It doesn't need a decimal. 1 will parse the same as 1.0. When I'm writing an example I'll usually add the .0 just to make it clear the parameter doesn't have ...
by jlv
Fri May 18, 2018 10:37 pm
Forum: Help / Troubleshooting
Topic: Game crashes
Replies: 1
Views: 35

Re: Game crashes

I answered your email.
by jlv
Fri May 18, 2018 10:32 pm
Forum: Tutorials
Topic: tileinfo info
Replies: 151
Views: 33595

Re: tileinfo info

Maybe try erode_upper 100 and erode_displacement 1. The radius is really small though. It's gonna be choppy. Will do. To make sure I'm understanding correctly, the radius is the width of the terrain affected by the tire correct (both up and down)? So 3.5 feet being effected by an 8 inch tire seems ...
by jlv
Fri May 18, 2018 3:11 am
Forum: Tutorials
Topic: tileinfo info
Replies: 151
Views: 33595

Re: tileinfo info

Maybe try erode_upper 100 and erode_displacement 1. The radius is really small though. It's gonna be choppy.
by jlv
Fri May 18, 2018 2:22 am
Forum: Tutorials
Topic: tileinfo info
Replies: 151
Views: 33595

Re: tileinfo info

I'd increase the radius to make it less chattery. The larger the radius the smoother it'll be. Might have to use a smaller depth to compensate for the extra volume.
by jlv
Thu May 17, 2018 1:10 am
Forum: Suggestion Box
Topic: Save Setups between Suspension and Advanced Separately
Replies: 3
Views: 215

Re: Save Setups between Suspension and Advanced Separately

It would be possible to make something that goes through the file line by line asking which settings you want, but you're really better off using a text editor at that point.

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