Search found 87 matches
- Sat Jun 11, 2022 4:55 am
- Forum: Tracks
- Topic: JS7 Compound - Matrob Designs
- Replies: 7
- Views: 13674
JS7 Compound - Matrob Designs
JS7 Compound Made it as recent as possible from google earth and videos/photos. Enjoy https://i.imgur.com/kUQPenw.png https://i.imgur.com/CNKXmm1.png https://i.imgur.com/gROFCE6.png https://i.imgur.com/uQ95osE.png https://i.imgur.com/ModKPJT.png https://drive.google.com/file/d/1p8jttCQ9NjLqwUnEwgZsy...
- Fri Jun 03, 2022 9:57 pm
- Forum: Track Editing
- Topic: Statue Problems
- Replies: 1
- Views: 2790
Statue Problems
Anyone know why i randomly cant add statues into my track ? Was doing statues on JS7 2 nights ago fine now i cant add any new statues to any of my tracks. Might be missing something simple.
Cheers Mat
Cheers Mat
- Thu Apr 07, 2022 10:16 pm
- Forum: Models and Skins
- Topic: 2022 FC RE
- Replies: 11
- Views: 9812
Re: 2022 FC RE
Lessgooo
- Wed Apr 06, 2022 7:06 am
- Forum: Track Editing
- Topic: Track Statues
- Replies: 3
- Views: 2260
- Mon Apr 04, 2022 11:01 am
- Forum: Track Editing
- Topic: Track Statues
- Replies: 3
- Views: 2260
Track Statues
Does anyone know why certain track statues are not visible in track editor mode ? There in the game because i can see them but when ever i go editor mode to move them or add more they are not visible. I used to use a straight line to do all my tuff blocks / fences but now for some reason i cant see ...
- Tue Mar 22, 2022 8:00 pm
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5907
- Views: 1210325
Re: Post your render for MXS here!
https://i.imgur.com/jKykge2.jpg https://i.imgur.com/idmM3oJ.jpg https://i.imgur.com/wOTLMfB.jpg https://i.imgur.com/m79M52a.jpg https://i.imgur.com/BT56yiq.jpg https://i.imgur.com/76edayA.jpg https://i.imgur.com/5Bz9fvv.jpg https://i.imgur.com/F0ozSXL.jpg https://i.imgur.com/XgeiRct.jpg https://i.i...
- Sat Mar 12, 2022 10:53 pm
- Forum: Models and Skins
- Topic: 2022 KTM Factory Cutout
- Replies: 0
- Views: 8296
2022 KTM Factory Cutout
Quick cutout i made for Isaiah's new ktm, had a few people after it so here it is. Comes with a white version also. https://i.imgur.com/gRCLCl8.jpg https://i.imgur.com/Z53dsQu.jpg https://i.imgur.com/SHdbdSj.jpg https://i.imgur.com/9J60035.jpg https://i.imgur.com/NeAwXaZ.png https://drive.google.com...
- Wed Mar 09, 2022 9:50 am
- Forum: Track Editing
- Topic: Rut/Berm help
- Replies: 4
- Views: 1981
Re: Rut/Berm help
Sounds like your scaling could be too big. In your terrain.hf file, first number is map size, second number is map scale. try and not go over 1.1 or 1.2 worst case or you get bumpy / jaggeder edges instead of smooth. If your map size is 1025 with a scale of 1.8 or 2 try going to a 2049 map with a sc...
- Sat Mar 05, 2022 4:40 am
- Forum: Models and Skins
- Topic: 2023 KTM Cutout Set! (9 Bikes, SAF/PSD Cutouts)
- Replies: 4
- Views: 12420
Re: 2023 KTM Cutout Set! (9 Bikes, SAF/PSD Cutouts)
You are an inspiration Mr M66
- Tue Feb 08, 2022 10:53 am
- Forum: Track Editing
- Topic: Help- Creating an overlay texture.
- Replies: 7
- Views: 1767
Re: Help- Creating an overlay texture.
It takes a fair bit of work and practice to get a good overlay. Perry does some of the best overlays i have seen in sim and he has shown me a few things that I could pass on, but I am not the best at them by far. I’ve been thinking about making a base PSD template for this who want to have a crack a...
- Tue Feb 08, 2022 10:49 am
- Forum: Tracks
- Topic: Park Canyon Supercross 2022
- Replies: 28
- Views: 8783
Re: Park Canyon Supercross 2022
This tracks sick boys, good work
- Wed Feb 02, 2022 12:06 pm
- Forum: Track Editing
- Topic: MatRob's SX Template
- Replies: 4
- Views: 5663
MatRob's SX Template
Hey All, Been stuffing around in Photoshop learning how to build jump gradients in there for sim. I came across a post from vortexracingleader who had a post on making gradients for sim and it got me thinking to have a crack myself. I've put together a couple of PSD's with all the most common obstac...
- Fri Jan 28, 2022 12:02 am
- Forum: Tracks
- Topic: Sublimity - MatRob Designs
- Replies: 1
- Views: 3048
Sublimity - MatRob Designs
I wasn't going to release this just because i was mainly practicing free hand painting ruts and corners but here is the link if anyone wants to play. Link @ bottom. Cheers Mat https://i.imgur.com/adS6003.png https://i.imgur.com/7w6oapc.png https://i.imgur.com/FHAPi33.png https://drive.google.com/fil...
- Mon Jan 17, 2022 10:24 am
- Forum: Tracks
- Topic: 2022 MXSEMF Supercross Round 17 - Salt Lake City
- Replies: 31
- Views: 27213
Re: 2022 MXSEMF Supercross Round 1 - Anaheim 1
Let’s go, tracks mint
- Mon Jan 17, 2022 2:40 am
- Forum: Tracks
- Topic: All MX vs ATV Supercross Tracks
- Replies: 19
- Views: 18956
Re: All MX vs ATV Supercross Tracks
everything is wayyyyyyy to steep as well im happy if i can get on and off a table without wrecking, and the whoops are literally different on every track, reflex had consistency this doesnt, manchester 1 is the best by far, that track is basically perfect except the whoops :) appreciate the tracks ...