Search found 28 matches

by BoNalls
Thu May 01, 2008 10:34 pm
Forum: General Discussion
Topic: MX Simulator National Series
Replies: 186
Views: 15946

Re: MX Simulator National Series

Pretty easy ??? Lets see a video then... and on Simulation Physics
by BoNalls
Wed Apr 30, 2008 11:30 pm
Forum: General Discussion
Topic: MX Simulator National Series
Replies: 186
Views: 15946

Re: MX Simulator National Series

I'd like to see a video of that 2:04 lap time on simulation physics....for some reason i just dont think thats possible.
by BoNalls
Tue Apr 29, 2008 12:42 am
Forum: General Discussion
Topic: keyboard vs. controller
Replies: 10
Views: 1998

Re: keyboard vs. controller

I use the XBOX 360 controller aswell.... with its 2 anolog triggers and dual anolog joysticks, its really the best thing to use for precision in this game. However, i have found that with XP and VISTA, the controller doesnt work with basic drivers. To get the XBOX 360 controller to work properly (an...
by BoNalls
Tue Apr 29, 2008 12:27 am
Forum: Track Editing
Topic: can i?
Replies: 10
Views: 1781

Re: can i?

Lets see some old CDOG mcm2 tracks!!! :P
by BoNalls
Tue Apr 15, 2008 6:11 pm
Forum: Track Editing
Topic: can i?
Replies: 10
Views: 1781

Re: can i?

holy crap.... cdog is that really you?! :o 8)

WHATS UP MAN!!!
by BoNalls
Sat Mar 29, 2008 11:40 pm
Forum: General Discussion
Topic: Whips, front tire washing out... some pointers?
Replies: 6
Views: 1690

Re: Whips, front tire washing out... some pointers?

I use an xbox 360 controller.... This means i have both the anolog sticks and the anolog triggers to use. I steer with my left stick, control throttle with my right stick. I use the left trigger for the Sit function and the right trigger for the rear brake. This allows me to modulate the brake force...
by BoNalls
Fri Mar 28, 2008 5:24 am
Forum: Track Editing
Topic: Upcoming Tracks #1
Replies: 2851
Views: 190969

Re: Post your upcoming tracks

JPR, you forgot.... i can also make that jump on a 125cc 8) 8) 8)
by BoNalls
Thu Jan 10, 2008 4:45 pm
Forum: General Discussion
Topic: Great game but my 360 controller wont work
Replies: 3
Views: 2168

by BoNalls
Mon Dec 24, 2007 2:20 am
Forum: Track Editing
Topic: Track Editor and game Suggestions
Replies: 24
Views: 7902

Paul all i did was go in the editor, move the cursor to where i want my first initial gate.... write down that coordinate..... then go into the gate file and change gate 1 to that coorinate (with the middle hieght number at 0).... then i messed with the last number in the sequence (which is directio...
by BoNalls
Thu Dec 20, 2007 11:51 pm
Forum: Track Editing
Topic: Revolution SX
Replies: 3
Views: 2770

Revolution SX

Click here to watch Revolution-SX--Mx-Simulation

Been working on this for a couple of days.
by BoNalls
Thu Dec 20, 2007 5:09 pm
Forum: General Discussion
Topic: Game Hints / Tips
Replies: 41
Views: 12144

I've tried everything including 100% stability. The game doesn't work...or the bike doesn't anyway. No matter what I do it falls over just sitting waiting for the gate to drop! Got to be the game...cause I can play any game I want to on this PC with ZERO issues (including very demanding games). So ...
by BoNalls
Thu Dec 20, 2007 7:01 am
Forum: Media Room
Topic: Videos
Replies: 9431
Views: 1164265

I've got a new video up on the videos page . It's a supercross track based on the Anaheim 1 map on supercross.cc.com. It's way way too tight to play well, but it is fun in its own way. LOL JLV i am actually working on this track :wink: Yours look pretty good.... The first section should be more lik...
by BoNalls
Thu Dec 20, 2007 1:53 am
Forum: General Discussion
Topic: haha... we all new it was coming MvA Untamed VS MXSIM
Replies: 26
Views: 5457

Played the demo for MX vs ATV untamed for Xbox 360..... omg they went extremely BACKWARDS from MVA!!! The physics are extremely unrealistic and the game just plays horribly. Lets not forget that MVAU is only going to be a console game and there will be no user created content whatsoever...... its a ...
by BoNalls
Wed Dec 19, 2007 10:24 pm
Forum: Track Editing
Topic: Textures?
Replies: 10
Views: 4235

Ok apparently theres something screwed up....

The textures are looking nothing like how i painted my tile map... its all messed up.

Heres an example...click to enlarge
Image
by BoNalls
Wed Dec 19, 2007 10:13 pm
Forum: Track Editing
Topic: Textures?
Replies: 10
Views: 4235

Well JLV, i finally figured it out.... i had to disable the "Hide extensions for known file types" in the folder options so i could erase the extensions. For anyone else having the same problem.... follow this.... FOR ADOBE PHOTOSHOP::: Click on "tilemap" and rename it to "filemap.raw". Open up this...