Search found 1095 matches

by dearnhardtfan7
Sat Jun 10, 2017 11:27 pm
Forum: Track Editing
Topic: Sketch up 2015 outdated can't get height map?
Replies: 9
Views: 7017

Re: Sketch up 2015 outdated can't get height map?

Yeah evidently its only available in the paid version of sketchup now. I've looked for a workaround but haven't had any luck yet. If anyone finds anything or another way to get real terrain data of a small location please pass the info along! The only other methods I've found are really great except...
by dearnhardtfan7
Fri Jun 02, 2017 12:00 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13133
Views: 2003818

Re: Upcoming Tracks and Track Objects #2

Very interesting Colton! What year is that layout from? Its looking good http://i1350.photobucket.com/albums/p768/cmarona463/shot_zps4tk47ivg.jpg This is a track I've been wanting to build for years. I was planning on keeping it under wraps until I release it but I'm feeling good about how my decal...
by dearnhardtfan7
Sun Apr 30, 2017 12:13 am
Forum: Off Topic
Topic: 2017 Supercross Discussion
Replies: 847
Views: 122070

Re: 2017 Supercross Discussion

I don't ever wanna hear anyone say that KTM doesn't have team orders. That was too obvious lol
by dearnhardtfan7
Wed Mar 08, 2017 3:09 am
Forum: Tracks
Topic: Carson Road MX Facility
Replies: 12
Views: 13399

Re: Carson Road MX Facility

I dont know if its just a me problem but my decals will no show up :oops: maybe if you would read gheesh my bad I reread it chill I'm glad you got it sorted out! Cant believe this dont have more comments. Such a sick idea tracks are a ton of fun. This is in my top 5 Hey man I really appreciate that...
by dearnhardtfan7
Tue Mar 07, 2017 1:29 am
Forum: Tracks
Topic: Carson Road MX Facility
Replies: 12
Views: 13399

Carson Road MX Facility

Well here it is. This is a concept I've had in my mind for years. I've started it and then dropped it probably 3 different times in the past, but last year I started it and was determined to see it all the way through. This compound is based on a warehouse facility that has been vacant for a few yea...
by dearnhardtfan7
Tue Feb 21, 2017 4:39 am
Forum: Suggestion Box
Topic: Peripheral vision
Replies: 6
Views: 5937

Re: Peripheral vision

I just wanna take this time to say, JLV is one smart dude. It has always impressed me how 99.9% of the time when someone asks a technical question or gives a suggestion, you are on top of it. Its never "hmm I'll have to check into how to do that". You always have the science behind your answer. Anyw...
by dearnhardtfan7
Tue Feb 21, 2017 4:24 am
Forum: Off Topic
Topic: 1-Infinity
Replies: 1446
Views: 249892

Re: 1-Infinity

Image
by dearnhardtfan7
Tue Feb 21, 2017 3:12 am
Forum: Tutorials
Topic: Track Files Explained
Replies: 129
Views: 96631

Re: Track Files Explained

If you lost decals when you changed the name of the track thats because you didn't change the decals file to reflect that. Change your main folder to a name with no spaces. The name of your main folder is only important for identifying the file locations for your objects. You can put a file inside t...
by dearnhardtfan7
Mon Feb 20, 2017 3:58 am
Forum: Off Topic
Topic: 1-Infinity
Replies: 1446
Views: 249892

Re: 1-Infinity

Image
by dearnhardtfan7
Sun Feb 19, 2017 10:20 pm
Forum: Tutorials
Topic: Track Files Explained
Replies: 129
Views: 96631

Re: Track Files Explained

You've got spaces in your folder name. Rename it either BishopAX or Bishop_AX and rename everything in the statues file accordingly
by dearnhardtfan7
Sun Feb 19, 2017 8:44 pm
Forum: Off Topic
Topic: 1-Infinity
Replies: 1446
Views: 249892

Re: 1-Infinity

Image
by dearnhardtfan7
Thu Feb 16, 2017 3:48 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13133
Views: 2003818

Re: Upcoming Tracks and Track Objects #2

Image

Coming soon
by dearnhardtfan7
Fri Feb 10, 2017 1:04 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13133
Views: 2003818

Re: Upcoming Tracks and Track Objects #2

You could just measure the stock ones in game
by dearnhardtfan7
Thu Jan 19, 2017 12:40 am
Forum: General Discussion
Topic: You know you`re a Mx Sim OG when...
Replies: 32
Views: 9403

Re: You know you`re a Mx Sim OG when...

Squidmob567 wrote:
dearnhardtfan7 wrote:
Squidmob567 wrote: My Hero.
Holy crap that supercross track starting at 1:07 is awful! :lol:
http://www.puremxs.com/Tracks/TrackView ... TrackID=71
lol I think I've still got it in my personal folder. A couple of years ago I thought about doing a reboot of it but never got around to it
by dearnhardtfan7
Wed Jan 18, 2017 11:57 pm
Forum: General Discussion
Topic: You know you`re a Mx Sim OG when...
Replies: 32
Views: 9403

Re: You know you`re a Mx Sim OG when...

Squidmob567 wrote:
My Hero.
Holy crap that supercross track starting at 1:07 is awful! :lol: