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by checkerz
Mon Apr 23, 2018 3:08 am
Forum: Racing
Topic: Nationals Erode Testing 2018
Replies: 14
Views: 687

Re: Nationals Erode Testing 2018

If you're around and want to join:
Updated track: (still need original object pack)
http://www.mediafire.com/file/51wiwraz9igd4se/mx2018r01hangtown_et%20%282%29.zip

Server:
official.mxslobby.com:19808
by checkerz
Sat Apr 21, 2018 4:01 am
Forum: Racing
Topic: Nationals Erode Testing 2018
Replies: 14
Views: 687

Re: Nationals Erode Testing 2018

Scratch that I didn't realize how late it is. Sunday night likely update
by checkerz
Sat Apr 21, 2018 4:00 am
Forum: Racing
Topic: Nationals Erode Testing 2018
Replies: 14
Views: 687

Re: Nationals Erode Testing 2018

Quick update and doing another moto - 15 mins (11:15 CST)
by checkerz
Sat Apr 21, 2018 3:04 am
Forum: Racing
Topic: Nationals Erode Testing 2018
Replies: 14
Views: 687

Re: Nationals Erode Testing 2018

Yes, uploading track files right MEOW
by checkerz
Sat Apr 21, 2018 2:38 am
Forum: Racing
Topic: Nationals Erode Testing 2018
Replies: 14
Views: 687

Nationals Erode Testing 2018

In about 30 minutes it's un-officially kicking off.

A hangtown version will be released shortly and we'll be trying to get as many as we can in to run a 30 minute moto to do some pre-lim testing.
by checkerz
Thu Apr 19, 2018 2:02 am
Forum: Suggestion Box
Topic: Lighting and erode.
Replies: 39
Views: 1341

Re: Lighting and erode.

For the lighting, I could try some simple ambient self-occlusion when calculating the terrain vertex shading values. I'm in the middle of integrating the scripting engine right now and I'd like to get it wrapped up before I start tearing into anything else though. Is this lighting update something ...
by checkerz
Wed Apr 18, 2018 7:56 pm
Forum: Off Topic
Topic: 1-Infinity
Replies: 1232
Views: 69570

Re: 1-Infinity

Image
by checkerz
Wed Apr 18, 2018 7:50 pm
Forum: Suggestion Box
Topic: Lighting and erode.
Replies: 39
Views: 1341

Re: Lighting and erode.

For the lighting, I could try some simple ambient self-occlusion when calculating the terrain vertex shading values. I'm in the middle of integrating the scripting engine right now and I'd like to get it wrapped up before I start tearing into anything else though. Is this lighting update something ...
by checkerz
Mon Apr 16, 2018 9:26 pm
Forum: EMF Racing
Topic: 2018 [NA region] Supercross series by MXSEMF
Replies: 2024
Views: 69726

Re: 2018 [NA region] Supercross series by MXSEMF

Rush wrote:
Ddavis wrote:Oh wait sorry my apologies ilabb paid for his membership. After that he bounced to ART :lol:

yea wasnt making enough money so i said laterr

We can only hope you do the same with the series itself... :roll: :roll: :roll:
by checkerz
Mon Apr 16, 2018 3:09 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12562
Views: 960411

Re: Upcoming Tracks and Track Objects #2

137 wrote:
mxsrider96 wrote:Would you happen to know if hes paying any attention to erode settings?


I honestly haven’t been following the erode system this year since the track making team for emf pretty abandoned me :mrgreen:

I can def get you some settings for SX and a base for outdoors (something better coming soon).
by checkerz
Mon Apr 16, 2018 5:03 am
Forum: EMF Racing
Topic: 2018 [NA region] Supercross series by MXSEMF
Replies: 2024
Views: 69726

Re: 2018 [NA region] Supercross series by MXSEMF

I've had to work hard to get a shitty 3rd :lol: you on that 7 year work hard grind doe You know it :lol: Honestly tho I've been 4th like 3x in 250s and I have a 4th in 450s, I just haven't gotten a 3rd yet (until now) :wink: :lol: Congrats on the podium. I honestly can’t believe you didn’t have one...
by checkerz
Sun Apr 15, 2018 5:15 am
Forum: EMF Racing
Topic: 2018 [NA region] Supercross series by MXSEMF
Replies: 2024
Views: 69726

Re: 2018 [NA region] Supercross series by MXSEMF

Damon was hosting and didn't kick Brett. A regular host would have black flagged him and the segment wouldn't have been affected. This is not true. It has happened a lot for years and typically they aren't kicked unless they are still AFK when everyone is crossing the finishline and finishing the r...

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