Search found 206 matches
- Mon May 02, 2011 2:43 pm
- Forum: Racing
- Topic: INTRO: Team Windsock(Still running your Tinkletrunk)
- Replies: 0
- Views: 321
INTRO: Team Windsock(Still running your Tinkletrunk)
Just me and any man Brave enough to say he is 100% man
- Thu Apr 28, 2011 9:04 am
- Forum: Track Editing
- Topic: Baja Acres
- Replies: 41
- Views: 6942
Re: Baja Acres
Of course everycorner is different its a dynamic thing, Before a race at hangtown you could predict the outcome of where the braking bumps would be and how they would look at the end of the day, due to previous races and the soil. where as at southwick (or 90% of the local race tracks that i have ra...
- Wed Apr 27, 2011 9:49 am
- Forum: Track Editing
- Topic: Baja Acres
- Replies: 41
- Views: 6942
Re: Baja Acres
sorry for dbl post. i have to correct myself 2 of the 3 pictures.
- Wed Apr 27, 2011 9:47 am
- Forum: Track Editing
- Topic: Baja Acres
- Replies: 41
- Views: 6942
Re: Baja Acres
it all depends, in a all pro race where only the pro's touch the track then the braking bumps will be consistent because all the riders are braking and accelerating at the same spots on the track. BUT you throw a swappers race in the mix, like what 3 of those pictures obviously were of and you can g...
- Mon Apr 25, 2011 1:11 pm
- Forum: Tracks
- Topic: Gatorback Cycle Park
- Replies: 34
- Views: 28427
Re: Gatorback Cycle Park
Man i like this track. Great descision to to a track based on gaterback what a unique layout. ive download'ed almost all the track you have made and frankly i dont think you get the credit you deserve. the list of trackmakers has seemed to be withering away atm. So anyone who is still slaving away c...
- Tue Apr 19, 2011 7:59 pm
- Forum: Tracks
- Topic: Mission Valley DOS
- Replies: 37
- Views: 20211
Re: Mission Valley DOS
whoops sorry bout the naughty word
- Tue Apr 19, 2011 7:58 pm
- Forum: Tracks
- Topic: Mission Valley DOS
- Replies: 37
- Views: 20211
Re: Mission Valley DOS
perfect bro those jumps fuck!
you must have some killer dreams man to come up with layouts like that. You should contract yourself out to design private tracks for rich az up and comers on there 50 hectare farms that they only use 500 square meters of.
you must have some killer dreams man to come up with layouts like that. You should contract yourself out to design private tracks for rich az up and comers on there 50 hectare farms that they only use 500 square meters of.
- Fri Apr 15, 2011 1:51 pm
- Forum: General Discussion
- Topic: YZ250F Sx turn setups
- Replies: 28
- Views: 3462
Re: YZ250F Sx turn setups
whos the fool who says raising the preload raises the bike up?
go to your local and try that one bud
go to your local and try that one bud
- Wed Apr 06, 2011 6:49 am
- Forum: Off Topic
- Topic: mx vs atv alive gameplay
- Replies: 1172
- Views: 97528
Re: mx vs atv alive gameplay
cool checkers that was the problem i was refering to. Good to hear its been fixed cause like i said im an avid fan of racing in first person in any game. and yeh in real life you gotta be looking right down at your bars with your ass at least 2 cm from the end of the back fender, giving it the chick...
- Tue Apr 05, 2011 1:14 pm
- Forum: Off Topic
- Topic: mx vs atv alive gameplay
- Replies: 1172
- Views: 97528
Re: mx vs atv alive gameplay
it looks good but you still cant see the bars, u can just see the fender looks pretty much the same as reflex. It could be made into something magic but ahh well
- Sun Apr 03, 2011 11:48 am
- Forum: Off Topic
- Topic: mx vs atv alive gameplay
- Replies: 1172
- Views: 97528
Re: mx vs atv alive gameplay
PLEASE PLEASE PLEASE fix the first person camera from reflex!
this is huge for me i would love to play this game and reflex from the fp perspective but in reflex you couldnt see the fender to judge which direction you were facing.
making it impossible to use sucssesfully. please
this is huge for me i would love to play this game and reflex from the fp perspective but in reflex you couldnt see the fender to judge which direction you were facing.
making it impossible to use sucssesfully. please
- Sat Apr 02, 2011 12:51 pm
- Forum: Off Topic
- Topic: mx vs atv alive gameplay
- Replies: 1172
- Views: 97528
Re: mx vs atv alive gameplay
Checkers i want you to tell THQ to pull there head in! Whats this i hear no sx (or only available later as dlc) What!! thats why most of the folks play these games. and whats to say it aint gonna be just like reflex and bring out a couple of tracks and bye bye. cmon! sorry if this has already been b...
- Sun Mar 27, 2011 11:42 am
- Forum: General Discussion
- Topic: australian sx series
- Replies: 197
- Views: 21121
Re: australian sx series
Do you really think all this is worth it?? geeze fellas. There is nothing wrong with the servers all ready running. im an aussie and proud of it but i dont think it would be too much fun racing only rolley smoking, VB guzzling fly swatting windging aussies do you? we aint snobs. We cant demand thing...
- Tue Dec 21, 2010 2:48 pm
- Forum: General Discussion
- Topic: 2010 SX Track Competition - The Tracks
- Replies: 137
- Views: 47264
Re: 2010 SX Track Competition - The Tracks
all sick tracks still cant get good lines on the yfmx's but to be honest havnt givin it much of a crack. just like to give props to DJD for one again going against the grain and making something a heap different to everyone else. You really have a sense for realistic feel and rhytm. not taking anyth...
- Tue Dec 21, 2010 2:17 pm
- Forum: General Discussion
- Topic: People who CLAIM to ride on 10 STABILITY
- Replies: 12
- Views: 1493
Re: People who CLAIM to ride on 10 STABILITY
can someone please tell me wheater the stability setting is just a quick no messing around setting to work off eg. if i run say stab 35 and use 10 roll dampning and 10 steering dampning and put my roll limit to 70 or so is that the same as running 0 stability. or vise versa if i run 0 stab and use 5...