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by aaronr5
Fri Jan 04, 2019 4:06 am
Forum: General Discussion
Topic: 2019-01-01 snapshot
Replies: 76
Views: 6860

Re: 2019-01-01 snapshot

DJ99X wrote:Just quickly - what is the format for mx.move_statue?


The parameters seem to be like this "mx.move_statue(statue_index, x, y, z, rotation)" where statue_index is the index of the statue you want to move in the statues file and x, y, z are the location you want to move the statue to.
by aaronr5
Thu Jan 03, 2019 3:34 am
Forum: General Discussion
Topic: 2019-01-01 snapshot
Replies: 76
Views: 6860

Re: 2019-01-01 snapshot

Nice! How did you discover the move_statue function? I guess it'd be easy to list the properties of "mx" but kudos for working out what the parameters do. Yeah I just listed out the properties with a "for (key in mx)" loop and printed them out with mx.message. I had to guess on ...
by aaronr5
Wed Jan 02, 2019 7:33 am
Forum: General Discussion
Topic: 2019-01-01 snapshot
Replies: 76
Views: 6860

Re: 2019-01-01 snapshot

The fly over pilot seems a little drunk...

Image
by aaronr5
Thu Oct 04, 2018 3:40 am
Forum: Models and Skins
Topic: A thread about content.
Replies: 79
Views: 9496

Re: A thread about content.

This is it chief.
by aaronr5
Thu Jul 05, 2018 1:44 am
Forum: General Discussion
Topic: Why dont you guys do erode tests?
Replies: 72
Views: 3089

Re: Why dont you guys do erode tests?

IMO the only thing that could revive the game is a new lighting engine with HDR environments, terrain tessalation and 4k terrains, and scripting. And optimization to allow the use of more than 1 core in your processor. People always ask for this and I am pretty sure JLV said it somewhere before but...
by aaronr5
Tue Jun 05, 2018 6:22 am
Forum: General Discussion
Topic: Harry Potter Hacks?
Replies: 85
Views: 4439

Re: Harry Potter Hacks?

jlv when he sees this thread tomorrow...

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by aaronr5
Tue May 29, 2018 9:35 pm
Forum: Off Topic
Topic: 1-Infinity
Replies: 1331
Views: 90983

Re: 1-Infinity

Image
by aaronr5
Wed May 16, 2018 11:15 pm
Forum: Racing
Topic: 2018 Relax Attire MX
Replies: 9
Views: 1542

Re: 2018 Relax Attire MX

Tight brew.
by aaronr5
Wed May 16, 2018 4:41 am
Forum: Racing
Topic: 2018 Tagger Designs MX
Replies: 8
Views: 926

Re: 2018 Tagger Designs MX

Tight brew.
by aaronr5
Wed May 16, 2018 3:00 am
Forum: General Discussion
Topic: Mike Alessi Wallpaper
Replies: 13
Views: 786

Re: Mike Alessi Wallpaper

So tight brew.
by aaronr5
Mon May 14, 2018 9:12 am
Forum: Track Editing
Topic: Billboard tool 1.0 by vmaki
Replies: 6
Views: 747

Re: Billboard tool 1.0 by vmaki

No problem and you're right the config setup is probably better the way it is from a ease of use standpoint.
by aaronr5
Mon May 14, 2018 1:44 am
Forum: Track Editing
Topic: Billboard tool 1.0 by vmaki
Replies: 6
Views: 747

Re: Billboard tool 1.0 by vmaki

I don't make tracks so I won't make use of this but I did have a look at the code. I noticed a few things. I don't know if this was on purpose but you have variables named "lenght" and "lenghtrange" which I assume is a typo and is meant to be "length" but seeings how yo...
by aaronr5
Thu Apr 05, 2018 12:50 am
Forum: Suggestion Box
Topic: Lighting and erode.
Replies: 42
Views: 4612

Re: Lighting and erode.

jlv wrote:I'm in the middle of integrating the scripting engine right now and I'd like to get it wrapped up before I start tearing into anything else though.

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by aaronr5
Sat Nov 11, 2017 3:42 am
Forum: Off Topic
Topic: MX Bikes demo
Replies: 394
Views: 54892

Re: MX Bikes demo

jlv wrote:
aaronr5 wrote:WE WANT SCRIPTING.

Agreed. That's what I'm doing once the erode stuff is sorted out.

Any idea what JS engine you are planning to use? I know you said you were looking into it a while back.
by aaronr5
Fri Nov 10, 2017 2:07 am
Forum: Off Topic
Topic: MX Bikes demo
Replies: 394
Views: 54892

Re: MX Bikes demo

WE WANT SCRIPTING.

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