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by barrington314
Thu Jun 22, 2017 12:59 am
Forum: Track Editing
Topic: Sketch up 2015 outdated can't get height map?
Replies: 9
Views: 486

Re: Sketch up 2015 outdated can't get height map?

barrington314 wrote:http://forum.mxsimulator.com/viewtopic.php?f=11&t=33212&p=783904#p783904

Check my last post in this thread ^
by barrington314
Wed Jun 21, 2017 12:29 am
Forum: Tracks
Topic: 2017 RaceFactory Gaming National Rd05: Muddycreek
Replies: 16
Views: 3088

Re: 2017 RaceFactory Gaming National Rd05: Muddycreek

Track is up on rf.mxsimulator.com:19803 as of now.
by barrington314
Wed Jun 21, 2017 12:29 am
Forum: Tracks
Topic: 2017 RaceFactory Gaming National Rd05: Muddycreek
Replies: 16
Views: 3088

2017 RaceFactory Gaming National Rd05: Muddycreek

http://i.imgur.com/G9MQx6p.png RaceFactory Gaming Event Information Be sure to download both the track and object pack. Round 5 Tracks: High Resolution Medium Resolution Low Resolution Ultra Low Resolution Trackinfo Object Pack: If you have already downloaded this previously, you don't need to agai...
by barrington314
Tue Jun 20, 2017 11:56 pm
Forum: Racing
Topic: 2017 rF Pro and Amateur Nationals
Replies: 898
Views: 41604

Re: 2017 rF Pro and Amateur Nationals

Have to whip up a quick map. Then package the track and start uploads. Should be within the next hour.
by barrington314
Thu Jun 15, 2017 6:15 pm
Forum: Suggestion Box
Topic: Section gates (similar to timing gates)
Replies: 9
Views: 642

Re: Section gates (similar to timing gates)

I've brought this up somewhere else and JLV basically turned it down. Don't think he thinks it's work it. (probably takes up results hard drive space). I've also asked Wheels to create a results page just for this. He hasn't said no. He has put up live timing before that included sector times but th...
by barrington314
Tue Jun 13, 2017 10:42 pm
Forum: Tracks
Topic: 2017 RaceFactory Gaming National Rd04: Highpoint
Replies: 27
Views: 4548

Re: 2017 RaceFactory Gaming National Rd04: Highpoint

Is there a way to hide the billboards ? The track looks awesome but even with the super low version the trees and the yellow acerbis things are making my pc suffer a lot lol I doubt those are making too much of an issue but you could create a folder name "mx2017r04highpoint" and inside th...
by barrington314
Tue Jun 13, 2017 10:40 pm
Forum: Tracks
Topic: 2017 RaceFactory Gaming National Rd04: Highpoint
Replies: 27
Views: 4548

Re: 2017 RaceFactory Gaming National Rd04: Highpoint

Is there a way to hide the billboards ? The track looks awesome but even with the super low version the trees and the yellow acerbis things are making my pc suffer a lot lol I doubt those are making too much of an issue but you could create a folder name "mx2017r04highpoint" and inside th...
by barrington314
Tue Jun 13, 2017 1:35 pm
Forum: Tracks
Topic: 2017 RaceFactory Gaming National Rd04: Highpoint
Replies: 27
Views: 4548

Re: 2017 RaceFactory Gaming National Rd04: Highpoint

Atom6246 wrote:
Image

You have to stay on track. Deducting points. 6.8/10 :P
by barrington314
Mon Jun 12, 2017 9:49 pm
Forum: Tracks
Topic: 2017 RaceFactory Gaming National Rd04: Highpoint
Replies: 27
Views: 4548

2017 RaceFactory Gaming National Rd04: Highpoint

http://i.imgur.com/4XceQMh.png RaceFactory Gaming Event Information Be sure to download both the track and object pack. Round 4 Tracks: High Resolution Medium Resolution Low Resolution Ultra Low Resolution Trackinfo Object Pack: If you have already downloaded this previously, you don't need to agai...
by barrington314
Sat Jun 10, 2017 11:29 pm
Forum: Tutorials
Topic: How-To: Create Replica Track Height Map (Sketchup Method)
Replies: 68
Views: 6510

Re: How-To: Create Replica Track Height Map (Sketchup Method)

I have found out how to get the plugin working, but when I do the model to height map, I name it "Mountainview.bmp" and set the location to my desktop. Once I get the window that says it was completed, there is nothing but an empty folder on my desktop and it gives me an error saying it n...
by barrington314
Fri Jun 09, 2017 5:59 pm
Forum: Tutorials
Topic: How-To: Create Replica Track Height Map (Sketchup Method)
Replies: 68
Views: 6510

Re: How-To: Create Replica Track Height Map (Sketchup Method)

I have found out how to get the plugin working, but when I do the model to height map, I name it "Mountainview.bmp" and set the location to my desktop. Once I get the window that says it was completed, there is nothing but an empty folder on my desktop and it gives me an error saying it n...
by barrington314
Fri Jun 09, 2017 5:45 pm
Forum: Tutorials
Topic: How-To: Create Replica Track Height Map (Sketchup Method)
Replies: 68
Views: 6510

Re: How-To: Create Replica Track Height Map (Sketchup Method)

So I found out that 2016 or older no longer supports geo location adding. Which means you have to download 2017. So get the extension that Puma has provided... Looks like that works looking at the details. You can export it as .RAW, greyscale, 16 bit then convert it to PNG in Ps or something. This i...
by barrington314
Tue May 30, 2017 7:49 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12157
Views: 802188

Re: Upcoming Tracks and Track Objects #2

Hey guys, i'm working on my new replica track called 'TCD Hummelo' and i made myself a new flaggershut but i can't get it in game. I do made the UV map but when i export is as a jm the thing is invis.. Could someone help me with this problem? Here a picture of the flaggershut: http://i738.photobuck...

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