Search found 5267 matches

by barrington314
Thu May 24, 2018 4:04 pm
Forum: Tracks
Topic: 2018 MXSEMF.com Nationals Rd02 - Glen Helen
Replies: 127
Views: 10240

Re: 2018 MXSEMF.com Nationals Rd02 - Glen Helen

The second picture is after you manually update the shading. I just did it by smoothing the entire map with 0 strength. Not that it matters for the purpose you were doing this, but that's a bad habit to get into for updating the shading. Even though strength is at zero, it still changes the terrain...
by barrington314
Thu May 03, 2018 12:55 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas

PW: released@8:55pmeastern5/2/2018 ^ that's not a mistake. It's really the password. Also, Thanks Checkerz, EMF, RF, JLV for giving me a chance to make a bit of money off something that just started out as a hobby. And all the other people that helped make these tracks come together week in and wee...
by barrington314
Wed May 02, 2018 1:35 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas

First post updated. Ill try to get more mediafire links tomorrow.

http://www.mediafire.com/file/zac44x88y ... s.high.rar
by barrington314
Fri Apr 27, 2018 6:13 pm
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City

sup with the corner heights? and the length of them?? They are pretty bad imo What do you mean by length? Tracks were already done at the point where some people brought that up, just fyi. Like Vegas for example, terrain has been done for a couple weeks. Just adding all the other stuff (bales, deca...
by barrington314
Thu Apr 26, 2018 12:56 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City

Password:
c6eb@3zEfE4uCHUGeRA-hE82uw2sTEce
by barrington314
Wed Apr 25, 2018 12:57 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City

First post updated.
by barrington314
Fri Apr 20, 2018 1:24 pm
Forum: Media Room
Topic: How does EMF/rF Decal their SX tracks? Video Timelapse
Replies: 8
Views: 416

Re: How does EMF/rF Decal their SX tracks? Video Timelapse

Mcguire103 wrote:oh ok ao would look sweet for the bales and stuff.
great work though.i learnt a few things from this

There are object shadows rendered last. But no ambient of the terrain.

That's sick Race. I really wanted to do one from start to finish but forgot. Too late now. lol.
by barrington314
Fri Apr 20, 2018 4:19 am
Forum: Off Topic
Topic: Photography
Replies: 2022
Views: 111862

Re: Photography

I got my canon 70-200mm f/2.8 is ii from someone on facebook marketplace for $1400. It looked brand new. It's been amazing. I really don't see a reason to buy this lens brand new for $2000. It's so well built and a tank that it can likely take a beating. Factor that in with someone initially spendin...
by barrington314
Thu Apr 19, 2018 12:55 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 15 - Foxborough

Password:
Madr2r8JAS7d+@DrecrA8AswukeM7wAd
by barrington314
Wed Apr 18, 2018 1:52 pm
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 15 - Foxborough

dylangatlin876 wrote:
barrington314 wrote:
Racers52 wrote:Image


1st post updated


I thought Boston was a day time race.

Maybe, but we (Mx simulator) are racing at night. :P That's my excuse and I'm sticking to it. :lol:
by barrington314
Wed Apr 18, 2018 2:28 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 628
Views: 104266

Re: 2018 MXSEMF.com Supercross Rd 15 - Foxborough

Racers52 wrote:Image


1st post updated
by barrington314
Sat Apr 14, 2018 3:36 am
Forum: Tutorials
Topic: tileinfo info
Replies: 151
Views: 33678

Re: tileinfo info

The first number tells it when to use that setting. If the track is worn 1 foot below the original height, it will use the line where <depth> is 1. The second and third numbers scale erode_depth and erode_inner_depth. You have the default correct. That will gradually reduce erode_depth and erode_in...

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