Search found 265 matches

by 2StrokeLove
Sat Nov 17, 2012 7:15 pm
Forum: The Memory Hole
Topic: ADAC Supercross Stuttgart (GER) 2012
Replies: 4
Views: 3130

Re: ADAC Supercross Stuttgart (GER) 2012

JVL Please Delete this post!
by 2StrokeLove
Sat Nov 17, 2012 6:21 pm
Forum: The Memory Hole
Topic: ADAC Supercross Stuttgart (GER) 2012
Replies: 4
Views: 3130

ADAC Supercross Stuttgart (GER) 2012

http://imageshack.us/a/img29/15/previewyl.jpg A PJ Creation (janes46 and pierre#3). We doing the complete ADAC Supercross Tracks from 2012, and here is the first Track of the Championship in Germany, Stuttgart. Please write comments, tipps and other things. We are happy if you guys can give a sugge...
by 2StrokeLove
Fri Nov 16, 2012 9:48 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13138
Views: 2019801

Re: Upcoming Tracks and Track Objects #2

Image


We (i and JV) make the ADAC Supercross Serie in Germany, we started with the first track in the serie ADAC Supercross Stuttgart 2012. The track will be finish in 2-3 days[/quote]



SORRY for duble post (picture link work now)
by 2StrokeLove
Fri Nov 16, 2012 9:47 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13138
Views: 2019801

Re: Upcoming Tracks and Track Objects #2

http://imageshack.us/a/img832/9732/screenshot086d.png

We (i and JV) make the ADAC Supercross Serie in Germany, we started with the first track in the serie ADAC Supercross Stuttgart 2012. The track will be finish in 2-3 days
by 2StrokeLove
Sat Sep 29, 2012 10:21 am
Forum: Tracks
Topic: Lexington SX (Rutted) FIX!!!!
Replies: 44
Views: 18352

Re: Lexington SX (Rutted)

I FUCKING LIKE THIS TRACK !, i love this fucking ruts ! mud track ! make a version with rain *__*
by 2StrokeLove
Sat Sep 29, 2012 10:10 am
Forum: Tracks
Topic: Lexington SX (Rutted) FIX!!!!
Replies: 44
Views: 18352

Re: Lexington SX (Rutted)

Ohagan75 wrote:you should ask jlv to let you do daytona like this
by 2StrokeLove
Mon Sep 24, 2012 5:14 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13138
Views: 2019801

Re: Upcoming Tracks and Track Objects #2

saetta, nice idea looks very good!
by 2StrokeLove
Sat Sep 22, 2012 12:15 pm
Forum: Racing
Topic: 2012 MXSoN Skin Thread
Replies: 42
Views: 3872

Re: 2012 MXSoN Skin Thread

by 2StrokeLove
Wed Aug 29, 2012 9:17 pm
Forum: Track Editing
Topic: Want Real Height Data?
Replies: 182
Views: 17094

Re: Want Real Height Data?

when you make my real height data track ? : )
by 2StrokeLove
Thu Aug 23, 2012 7:56 pm
Forum: Track Editing
Topic: Lommel reference images
Replies: 13
Views: 1973

Re: Lommel reference images

http://www.youtube.com/watch?v=TDGvrJq3oNA

i wish me ruts and viewers than its realest track for mx simulator

in the heig version viewers and in the low version not
by 2StrokeLove
Wed Aug 22, 2012 12:45 pm
Forum: Tutorials
Topic: Start Gate tutorial
Replies: 58
Views: 57491

Re: Start Gate tutorial

thanks for tutroial ! works great
by 2StrokeLove
Sat Aug 18, 2012 12:41 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 52091
Views: 5822370

Re: post your screen shots of MXSim

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BLOWJOB after race! NICE WEEKEND and Race in Unadilla guys ;-)
by 2StrokeLove
Sat Aug 18, 2012 11:56 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 52091
Views: 5822370

Re: post your screen shots of MXSim

Image

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Little bit Red Bud action! Thanks to Giopanda for this awesome Track! I Love
by 2StrokeLove
Sat Aug 18, 2012 10:39 am
Forum: Racing
Topic: 24MX.de Racing Team | National 2013
Replies: 13
Views: 3669

Re: Rockstar Energy YSSUP Racing 2012

Motofinne #375 wrote:you have 100% goggles as an "sponsor" and still you use the Scott Tyrant goggles :P
is paddys helmet and not mine.. and its good that guys like you are so clever!
by 2StrokeLove
Sat Aug 18, 2012 9:27 am
Forum: Racing
Topic: 24MX.de Racing Team | National 2013
Replies: 13
Views: 3669

Re: Rockstar Energy YSSUP Racing 2012

2StrokeLove wrote:
Ohagan75 wrote:Mason for the gear?
Ohh yes shit i forget! i fix when i can edit the post :oops: :oops: :oops: