Search found 16 matches

by wakeymatt
Fri Dec 14, 2012 7:37 pm
Forum: Off Topic
Topic: 3d animation/renders
Replies: 1080
Views: 165642

Re: 3d animation/renders

I set myself the goal of learning all aspects UV texture mapping following on from the p2sta's render comp. I'm going to try and model a hole me, i've started with my shoe :) https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash3/563795_10151160323196993_349787816_n.jpg https://fbcdn-sphotos-e-a.aka...
by wakeymatt
Fri Dec 14, 2012 7:32 pm
Forum: Off Topic
Topic: 3d animation/renders
Replies: 1080
Views: 165642

Re: 3d animation/renders

Kording wrote:
Shadow wrote:Too low poly.
Are you serious ?
Sarcasm :)
by wakeymatt
Fri Dec 14, 2012 5:12 pm
Forum: Off Topic
Topic: 3d animation/renders
Replies: 1080
Views: 165642

Re: 3d animation/renders

Fuck me thats nice and detailed :)
by wakeymatt
Tue Dec 04, 2012 10:11 pm
Forum: Off Topic
Topic: [p2sta] Little render competition
Replies: 64
Views: 25663

Re: [p2sta] Little render competition

Ah really cool and detailed feedback thank you everybody for the constructive critique :) I had very little time to spend on this entry and id never even used a UV texture before this so it was a steep learning curve for sure ! I've learn't so much and I can't wait to spend some time fixing all the ...
by wakeymatt
Mon Dec 03, 2012 9:31 pm
Forum: Off Topic
Topic: 3d animation/renders
Replies: 1080
Views: 165642

Re: 3d animation/renders

attacker5 wrote:I released it awhile back.

http://forum.mxsimulator.com/viewtopic.php?f=7&t=16980
Ah cheers dude, looks like a nice package gona have a play with it now :)
by wakeymatt
Mon Dec 03, 2012 5:04 pm
Forum: Off Topic
Topic: 3d animation/renders
Replies: 1080
Views: 165642

Re: 3d animation/renders

Loving the KTM, where do you get the model from ?
by wakeymatt
Tue Nov 27, 2012 11:08 pm
Forum: Off Topic
Topic: [p2sta] Little render competition
Replies: 64
Views: 25663

Re: [p2sta] Little render competition

I'm really impressed with how well people have done the shaders and its really helping me learn so much, can't thank P2sta enough for putting this on :) I only had a short time to work on my entry and will definatly be going back and sorting out all my errors ! http://gp1.pinkbike.org/p5pb8941863/p5...
by wakeymatt
Tue Nov 27, 2012 8:57 am
Forum: Off Topic
Topic: [p2sta] Little render competition
Replies: 64
Views: 25663

Re: [p2sta] Little render competition

Here's an alternate render I did, decided on a different one to use as the entry. http://img16.imageshack.us/img16/7967/rendercomp1alt.png I guess you can't tell too much since the bike is farther away, but I spent a good amount of time on the shaders/materials on the bike and wheels. The shaders l...
by wakeymatt
Mon Nov 26, 2012 12:59 pm
Forum: Off Topic
Topic: [p2sta] Little render competition
Replies: 64
Views: 25663

Re: [p2sta] Little render competition

Can't wait to see what people have come up with ! will they be posted here also ?
by wakeymatt
Mon Nov 19, 2012 12:37 pm
Forum: Off Topic
Topic: [p2sta] Little render competition
Replies: 64
Views: 25663

Re: [p2sta] Little render competition

p2sta wrote:yeah Brina, you can put what ever texture on it or color or material :)
Ok, following on from this can we use your background plane as the holder for a real photo composite or does it have to be an actual wall (if i'm explaining this well at all lol) ?
by wakeymatt
Fri Nov 16, 2012 11:00 am
Forum: Off Topic
Topic: [p2sta] Little render competition
Replies: 64
Views: 25663

Re: [p2sta] Little render competition

I'm defo in :D
by wakeymatt
Mon Aug 20, 2012 10:17 pm
Forum: General Discussion
Topic: What was MX sim created with ?
Replies: 18
Views: 3441

Re: What was MX sim created with ?

Well i've been away from this project for a while but i'm ready to start back on it ! Here is a video from where I last left my development and I did all this with virtually no scripting only for linking control inputs etc. (I have some other vids on my channel if interested). http://www.youtube.com...
by wakeymatt
Fri Jan 06, 2012 11:41 am
Forum: General Discussion
Topic: What was MX sim created with ?
Replies: 18
Views: 3441

Re: What was MX sim created with ?

fyi, if you didnt already find it, there is a 2wheel script already developed in the unity store :) do you mean the RapidUnity Two-Wheeled Vehicle Editor Add-on ? The problem with that is the guy who makes it doesn't support it anymore it seems and for what I need its far from ideal and also costs ...
by wakeymatt
Thu Jan 05, 2012 8:55 pm
Forum: General Discussion
Topic: What was MX sim created with ?
Replies: 18
Views: 3441

Re: What was MX sim created with ?

Ah cheers for the info guys, i'm actually using the unity game engine to develop my game. It's much easier than you would think however some parts are very challenging indeed.
As soon as i'm at beta stage (quite a while off) i'll be sure to post up a build for you guys to test :)
by wakeymatt
Wed Jan 04, 2012 3:10 pm
Forum: General Discussion
Topic: What was MX sim created with ?
Replies: 18
Views: 3441

What was MX sim created with ?

I'm currently developing my own bike simulator (BMX SIM) and it sure is a loney road haha.
I was just woundering what MX sim was created with and whats the history and background.
I know Josh Vanderhoof is the creator but thats about all I have found so far.