Search found 371 matches

by zebzone235
Sat Jan 13, 2018 2:17 am
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Nah that's fine to use the boolean modifier, that's how I do my holes as well. I mean connecting the verts like this so you don't end up with n-gons. https://gyazo.com/0bde229f0fd15f96357a586031c169c8.png Ooh yeah i get you now, thanks for that tip, no wonder my ao bakes always gets weird
by zebzone235
Sat Jan 13, 2018 1:08 am
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Yeah I would definitely go less on the cradle. Try something like 12 sides. Also where you cut holes in the frame, if you leave it how it is, you'll end up with horrible shading in game. I try to keep any holes inside of a quad, so I can just use triangles to connect them. That will help a lot with...
by zebzone235
Sat Jan 13, 2018 12:16 am
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Jeremy150 wrote:Take a picture of it in edit mode instead, that way we can see the actual polygons.


Image
by zebzone235
Fri Jan 12, 2018 11:21 pm
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

No. Can you show us a view of the wireframe? It looks like a lot of things can be heavily optimized, like the head tube and lower cradle. If you're not going to do a full 3d chain, then you'll want to shoot for around 30-50k tris. Sure thing, yeah the cradle needs to be redone, the spring idk, i ki...
by zebzone235
Thu Jan 11, 2018 2:05 pm
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Anyone know how many verts/tris bikes in mxs usually have?

Currently at 6k verts and 11.7k tris

Image
by zebzone235
Wed Jan 10, 2018 4:43 pm
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Alright i started on the frame, it's really crude but what are you going to expect from a amateur modeler

Image
Image
by zebzone235
Wed Jan 10, 2018 11:43 am
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Jim Kinson wrote:


Already got those but thanks either way
by zebzone235
Mon Jan 08, 2018 9:24 am
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

Dunno if any of these pics help, nor if its the ride year but its something atleast. I just googled ''2003 kawasaki kx 250 engine'' and randomly took some pics that looked good to me.(I know it are multiple engines but maybe you can merge them to one good looking or whatever) That second pic from t...
by zebzone235
Sun Jan 07, 2018 3:44 pm
Forum: Suggestion Box
Topic: Carburetor Jetting
Replies: 7
Views: 235

Re: Carburetor Jetting

Most newer bikes, infact all of them, uses injection so that wouldn't work either way, and mapping a bike is the last thing you want to do before heading out riding, plus there is no change in humidity in the game whatsoever so that would need to be added aswell
by zebzone235
Sun Jan 07, 2018 3:42 pm
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Re: Kawasaki kx250 w.i.p

I forgot to add, 03 or newer kx250's
by zebzone235
Sun Jan 07, 2018 3:36 pm
Forum: Model and Skin Editing
Topic: Kawasaki kx250 w.i.p
Replies: 17
Views: 491

Kawasaki kx250 w.i.p

I thought i'd actually (hopefully) finish a project, i've been wanting to do a kx250 for a while now since to my knowledge it's the only bike in mxs that hasn't properly been done, why i'm starting this thread without any progress is that i'm searching for reference pictures for the engine, the fram...
by zebzone235
Mon Oct 09, 2017 12:03 pm
Forum: Off Topic
Topic: post pics of your bikes
Replies: 3820
Views: 186274

Re: post pics of your bikes

yzmxer608 wrote:Day 1, May 25, 2010 (yes I remember the date somehow :lol:)
This photo was taken last year, so 6 years later.


That's how a yz should look like, super clean
by zebzone235
Mon Oct 02, 2017 7:33 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 11825
Views: 884823

Re: Upcoming Models #2

Nah, even a cup of noodles looks better than that. Sorry, but you pretty much asked for it :lol: Anyways, the last time I tried to help you by giving you good pictures and some advice, but I guess you like beeing salty :lol: You're the one who's always being salty, idk what i should do to satisfy y...
by zebzone235
Sat Sep 30, 2017 6:04 pm
Forum: Model and Skin Editing
Topic: KTM RC8R Development Thread
Replies: 10
Views: 4258

Re: KTM RC8R Development Thread

Davinho222 wrote:Bis auf den vorderen Plastikpart ist es aber eigentlich schon echt gut.

I'm swedish not german dude
by zebzone235
Fri Sep 29, 2017 8:53 pm
Forum: Model and Skin Editing
Topic: KTM RC8R Development Thread
Replies: 10
Views: 4258

Re: KTM RC8R Development Thread

Just to say it. If you would work a bit on the plastics it would be a scooter :wink: ....not trying to offend you, would be funny too. But from what i see, i think it would be way more simple to just creat a scooter out of that:) I already made a scooter lol, i made a piaggio zip ac a while back as...

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