Search found 355 matches

by totorox
Fri Feb 28, 2014 1:55 pm
Forum: General Discussion
Topic: 'Mx-Bikes' (General Thoughts)
Replies: 192
Views: 24898

Re: 'Mx-Bikes' (General Thoughts)

GPbike is not as real life physic as MXsim but as a better gameplay and release after release physic approach reality. Try gpbike to get an idea.
I remember when Piboso and JLV released their games. I ask them to work together... Nice dream.
by totorox
Wed Jan 16, 2013 3:07 pm
Forum: General Discussion
Topic: Who else get's this?
Replies: 13
Views: 2960

Re: Who else get's this?

MXTrent75287 wrote:Not saying it doesn't, but how does toggle spy impact performance?
I don't know, but I had a better online gameplay disabling it when the command was introduced, reducing some latence.
by totorox
Tue Jan 15, 2013 7:10 pm
Forum: General Discussion
Topic: Who else get's this?
Replies: 13
Views: 2960

Re: Who else get's this?

Make sure your spy mode is off.
use 'togglespy' to enable/disable it (allowing to switch current bike to see other)
by totorox
Wed Oct 31, 2012 1:59 pm
Forum: Tracks
Topic: Ambert - Alpha stage
Replies: 22
Views: 6848

Re: Ambert - Alpha stage

You have to put the folder 'auvergne' with it's content to MXS folder. For the grass actually you need sandvalleymx track.
by totorox
Mon Oct 29, 2012 8:04 pm
Forum: Tracks
Topic: Ambert - Alpha stage
Replies: 22
Views: 6848

Re: Ambert - Alpha stage

In my oppinion That track layout is to much highspeed but with potential I don´t know how that track looks in reallife but I think There should be some Nice Whip Jumps on that Endless straights so that your track becomes more fun factor. Yeah I know it´s the beta version but I just wanted to say th...
by totorox
Sun Oct 28, 2012 4:04 pm
Forum: Tracks
Topic: Ambert - Alpha stage
Replies: 22
Views: 6848

Ambert - Alpha stage

Try this, comment and give me your feedback. Need some advices, tips too. It's one of local tracks I rode when I was young... Part of some tracks I'm making as "Auvergne local tracks in France". http://img208.imageshack.us/img208/13/ambertscreenshot.jpg Download link To do : 1 jump and refine jumps ...
by totorox
Sun Oct 21, 2012 6:42 pm
Forum: Media Room
Topic: Videos
Replies: 9431
Views: 1169463

Re: Videos

jlv wrote:You have to add a line to the lighting file and make norm/spec maps for your decals. I didn't want to enable it by default since a lot of tracks depend on baked in shading.
And what in this line plz ?
by totorox
Sat Jan 07, 2012 11:16 am
Forum: General Discussion
Topic: ccool4.me has a European server up for testing
Replies: 34
Views: 5692

Re: ccool4.me has a European server up for testing

ping <50 from france. Nice :)

Josh, could you change the server list update in MXS ? No more doubles and deleted old entries, just using a simple list may be better.
by totorox
Thu Dec 15, 2011 4:24 pm
Forum: General Discussion
Topic: 2011-12-08 snapshot
Replies: 114
Views: 22543

Re: 2011-12-08 snapshot

And... No more 'no effect' setting to redraw shading file on editor ? Like raise/lower with force 0 ?
by totorox
Thu Dec 15, 2011 4:16 pm
Forum: General Discussion
Topic: 2011-12-08 snapshot
Replies: 114
Views: 22543

Re: 2011-12-08 snapshot

Sorry my precedent report was wrong, mipmap is working but forced (on/off not working in HWdirect), and I have to relaunch game to reflect setting changes now. So I made some tests again. 2011-12-14 snapshot : no changes. Still 'out of virtual mem' on big tracks, all tests with max video memory sett...
by totorox
Wed Dec 14, 2011 3:33 pm
Forum: General Discussion
Topic: 2011-12-08 snapshot
Replies: 114
Views: 22543

Re: 2011-12-08 snapshot

Hey, i reported a 'out of virtual memory crash' with 1.5 update when using '1024 max video memory' setting. This crash occurs when using 'direct' rendering method, so i'm using 'hardware copy'. (I can't see the differences between both. (ATI 11.11 driver) It still seem your terrain mipmap code is no...
by totorox
Sat Nov 26, 2011 8:12 pm
Forum: General Discussion
Topic: 2011-11-21 snapshot
Replies: 105
Views: 21713

Re: 2011-11-21 snapshot

totorox wrote:And there's not adv. stability settings, in bike setups...
Oups ! :oops: :oops: :oops:
by totorox
Sat Nov 26, 2011 8:03 pm
Forum: General Discussion
Topic: 2011-11-21 snapshot
Replies: 105
Views: 21713

Re: 2011-11-21 snapshot

I have a crash now, 'out of virtual memory' when i open my current wip track since precedent snapshot using max texture memory size (1024, i use 2gb vram). I'd run lower settings, especially if it's an ATI card. But it's not working since 1.5 only... I use 512 usually too, but to check hi-res textu...
by totorox
Sat Nov 26, 2011 6:39 pm
Forum: General Discussion
Topic: MXS EASY LAUNCHER plus CUSTOM LAUNCHER v1.1 (final)
Replies: 37
Views: 7778

Re: MXS EASY LAUNCHER plus CUSTOM LAUNCHER v1.1 (final)

Your welcome to take ideas from this launcher, but I don't want anything to do with modifying or accessing actual game code due to respect of the developer. All this app does is give the user an interface to use to modify "shortcut" target string. :) Messing with the game code will never be my inte...