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by GregDearman
Fri Feb 23, 2018 4:45 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 49476
Views: 2458178

Re: post your screen shots of MXSim

GustavoMX930' wrote:Image

Setup looks sick but your dude looks a little pale, might want to get that checked out
by GregDearman
Thu Feb 22, 2018 9:55 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 11850
Views: 899416

Re: Upcoming Models #2

MotoTechHusqvarna wrote:When will the rider model be released?

You have to buy it from Jre
by GregDearman
Mon Feb 19, 2018 1:52 am
Forum: General Discussion
Topic: Rendering wheels
Replies: 14
Views: 708

Re: Rendering wheels

khut823 wrote:I was gonna make another topic like this but does anyone know how to take the squares of the wheels?


Cycles render and add an alpha node
by GregDearman
Mon Feb 12, 2018 8:29 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12469
Views: 942260

Re: Upcoming Tracks and Track Objects #2

Tony el Tigre wrote:I swear it looks better in person. WIP.

Image


I can feel the rage already
by GregDearman
Tue Feb 06, 2018 10:10 pm
Forum: Racing
Topic: GH Motorcycles Husqvarna Recruiting now!
Replies: 2
Views: 270

Re: GH Motorcycles Husqvarna Recruiting now!

Boots look legit
by GregDearman
Sat Jan 27, 2018 1:17 am
Forum: Models and Skins
Topic: 2018 TF Graphics - Tropical
Replies: 6
Views: 2053

Re: 2018 TF Graphics - Tropical

dawsonsleeper wrote:
Dalton1512 wrote:How can I get the husky psd 2017 or 18

buy it


Or download it viewtopic.php?f=25&t=44033

(Granted it's not the most up to date one available but it works)
by GregDearman
Tue Jan 23, 2018 9:40 pm
Forum: General Discussion
Topic: Game crashed while racing EMF
Replies: 2
Views: 180

Re: Game crashed while racing EMF

Download the new snapshot:

viewtopic.php?f=1&t=48097
by GregDearman
Sun Dec 17, 2017 3:54 am
Forum: Help / Troubleshooting
Topic: Blender Rider Posing
Replies: 1
Views: 110

Re: Blender Rider Posing

you need to edit the armature not the model itself
by GregDearman
Thu Oct 26, 2017 9:05 pm
Forum: Model and Skin Editing
Topic: Helmet Placing
Replies: 4
Views: 200

Re: Helmet Placing

Brad_Smith wrote:Might have to try this myself in the future :) thanks pal


It’s by no means a good tutorial but it covers a few things
by GregDearman
Thu Oct 26, 2017 1:21 pm
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 4981
Views: 417472

Re: Post your render for MXS here!

SprintCar2L wrote:My first time doing a render. I am not sure why the background looks like that especially on the walls.
Image

Have a look into sampling dots, that’s what the white bits are
by GregDearman
Thu Oct 26, 2017 1:18 pm
Forum: Model and Skin Editing
Topic: Helmet Placing
Replies: 4
Views: 200

Re: Helmet Placing

You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong) Same concept but the helmet is a single JM with one origin. The best way to get a helmet origin is to merge it with a working one and separate after you’ve matched the origins I ...
by GregDearman
Thu Oct 26, 2017 1:16 pm
Forum: Model and Skin Editing
Topic: How to get from Blender to PSD?
Replies: 7
Views: 345

Re: How to get from Blender to PSD?

Aaron Hall wrote:You have to export your UV. Then open you UV in PS and start making your psd.

I think he means moving things on the UV map
by GregDearman
Sat Sep 23, 2017 11:13 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 49476
Views: 2458178

Re: post your screen shots of MXSim

Dumbbelly29 wrote:Image

That setup is so sick
by GregDearman
Thu Sep 14, 2017 3:03 pm
Forum: Models and Skins
Topic: Ramon #182
Replies: 15
Views: 4236

Re: Ramon #182

I did not know that I needed the credits, I'm doing everything right, thank you, my friend. You don't "need" credits, just putting credits for who modeled what and who designed what shows appreciation for those people. Excuse me, I did everything. What program did you use to model the bike?

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