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by Garasaki
Fri Dec 30, 2011 4:18 pm
Forum: Off Topic
Topic: Sick Videos
Replies: 3237
Views: 199225

Re: Sick Videos

The tracks will have loopings and the bike's will have turbo's. But the first few years some dude's will die testing those tubro charged bike's. Because they blow up from time to time. Or We will ride SX tracks with pitbike jumps because we need to ride an electric bike. It will take 2minute's to g...
by Garasaki
Thu Dec 15, 2011 7:10 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12927
Views: 1148613

Re: Upcoming Tracks and Track Objects #2

Shadow wrote:self regulating seems to be the key.


Thats what my therapist says
by Garasaki
Thu Dec 15, 2011 3:20 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12927
Views: 1148613

Re: Upcoming Tracks and Track Objects #2

Just a warning, I've been down this road before and came to realize a track like that really isn't fun. It's just to hard to learn all the sections and be able to string them together. There is a reason the ama sx's only have 2 or 3 rhythm sections per track. The finish line, whoops, and triple stra...
by Garasaki
Fri Dec 09, 2011 4:11 pm
Forum: Track Editing
Topic: Displacement Map Sizes
Replies: 4
Views: 814

Re: Displacement Map Sizes

Well it's simply not possible, given a particular track disp map, to achieve the same level of detail with 1025 that you can with 2049. The real question is what level of detail do you consider appropriate for your particular track?? If you can achieve a level of detail with a 1025 map, optimized or...
by Garasaki
Fri Dec 09, 2011 3:32 pm
Forum: Track Editing
Topic: Displacement Map Sizes
Replies: 4
Views: 814

Re: Displacement Map Sizes

An excellent question. One primary consideration is the computing power required to run your track. Instead of simply going to 2049 you can attempt to optimize 1025. You can achieve an added level of detail by making sure your track covers as much of the terrain image as possible (note, make sure yo...
by Garasaki
Mon Dec 05, 2011 4:03 pm
Forum: Off Topic
Topic: 2DMX: 2D Sim MX Game for Desktop and Android
Replies: 541
Views: 35612

Re: 2DMX: 2D Sim MX Game for Desktop and Android

THe game feels 100% better since the last update. It actually feels like riding a dirtbike now, not nearly so "atari 2600" like.

Good work!!
by Garasaki
Tue Nov 29, 2011 4:50 pm
Forum: General Discussion
Topic: huge jumps
Replies: 16
Views: 4922

Re: huge jumps

Scrub or dead.
by Garasaki
Tue Nov 22, 2011 9:55 pm
Forum: The Memory Hole
Topic: Big tits or small tits?
Replies: 8
Views: 2612

Re: Big tits or small tits?

As you kids get older, you'll find it's not so much about a girl's body as it is how she uses her body...
by Garasaki
Tue Nov 22, 2011 7:52 pm
Forum: Off Topic
Topic: Best Movies u ever seen.
Replies: 17
Views: 1150

Re: Best Movies u ever seen.

magnusson wrote:
Pumaxcs wrote:The one me and your mom made.


i liked that one, except it wasn't that long...


Thats what she said :lol:

(did someone beat me to it?)
by Garasaki
Mon Nov 21, 2011 10:43 pm
Forum: Off Topic
Topic: Sick Videos
Replies: 3237
Views: 199225

Re: Sick Videos

Ye, ofcourse is the US a titlecontender, they have (skilled)riders enough. It's not like little Belgium where we have to select an amature when we have 4 injuries. About that, in my mind was Belgium the best nation of this mxon. If you can finish 5th with a rider that earn his money by working full...
by Garasaki
Mon Nov 21, 2011 10:08 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12927
Views: 1148613

Re: Upcoming Tracks and Track Objects #2

You guys all really need to work on your tree placement.

There's nothing that looks more un natural than the exact same tree duplicated in straight lines all over the place.

Lay off the D key and throw in some variation.
by Garasaki
Thu Nov 17, 2011 6:04 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 51462
Views: 3169864

Re: post your screen shots of MXSim

ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh 8)
by Garasaki
Thu Nov 17, 2011 2:30 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 51462
Views: 3169864

Re: post your screen shots of MXSim

Fransoo773 wrote:Grammar errors, what people resort to when they don't want to argue.


*: not ,
by Garasaki
Thu Nov 17, 2011 2:17 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 51462
Views: 3169864

Re: post your screen shots of MXSim

Pumaxcs wrote:
quick449 wrote:hey ktm is their anything wrong with that screen shot you would like to point out mister everythings gotta be perfect


there*


*mystre*
by Garasaki
Tue Nov 08, 2011 2:46 pm
Forum: Track Editing
Topic: Getting track to work.
Replies: 5
Views: 554

Re: Getting track to work.

Your track is missing...

a cake.

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