Search found 3952 matches

by Boblob801
Wed Jul 05, 2017 5:29 am
Forum: Models and Skins
Topic: RedBud Kx250f
Replies: 6
Views: 3636

Re: RedBud Kx250f

carter_sauce47 wrote:It is only on 2016 ktm but you cant change it


Why not? I'd like to see you stop me.
by Boblob801
Mon Jun 26, 2017 7:30 am
Forum: Model and Skin Editing
Topic: ***MODELS and SKINS HELP/QUESTION THREAD***
Replies: 1862
Views: 181803

Re: ***MODELS and SKINS HELP/QUESTION THREAD***

So I'm trying to use O'hagans proframe and I can see the chest protector while in 1st person. I downloaded p2stas fp jm and it removes the chest protector, but the rider itself has a weird distorted look on its arms and gloves, but looks totally fine in 3rd person. According to O'hagan, the UV maps...
by Boblob801
Sun Jun 18, 2017 7:12 am
Forum: Suggestion Box
Topic: Alta Motors Redshift
Replies: 67
Views: 23179

Re: Alta Motors Redshift

MX181 wrote:One day ill get some high-quality boobs and fur in game


Already done 8) 8) But poly count and textures too high so I tried to do a legit one, got it in, then thought I could do the uv better and now put it in the mxs do later basket :roll: :lol: .
by Boblob801
Sun Jun 18, 2017 7:09 am
Forum: Off Topic
Topic: MXS Twitter
Replies: 30565
Views: 1345845

Re: MXS Twitter

'Murica
Image
by Boblob801
Fri Jun 16, 2017 11:22 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 12241
Views: 1088529

Re: Upcoming Models #2

paulr093 wrote:This is what I have going right now for the fc450. Pesky things left to do, just threw an edge split on it to make it look semi better than the smooth groups that blender provides.

[img]http://i66.tinypic.com/2449u2p.png


Who are you????
by Boblob801
Fri Jun 16, 2017 6:41 am
Forum: Suggestion Box
Topic: Alta Motors Redshift
Replies: 67
Views: 23179

Re: Alta Motors Redshift

jlv wrote:No. I keep getting distracted on other things. Really need to finish that.


Classic Mxs response to any content, I feel you on a deep level here. One day I'll finish some content too, one day.
by Boblob801
Mon Jun 12, 2017 8:32 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12930
Views: 1149462

Re: Upcoming Tracks and Track Objects #2

Image
by Boblob801
Thu Jun 08, 2017 4:49 am
Forum: Tracks
Topic: Trippy SX
Replies: 27
Views: 4314

Re: Trippy SX

At the end of the day my yo, tracks take time to make. Someone's going to like it and the fact it's so obscure means there will be a few people that do love it. As for the Version 1........... I wanna see it.
by Boblob801
Thu Jun 01, 2017 5:15 am
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 12241
Views: 1088529

Re: Upcoming Models #2

*Double post FTW*
Ask Jay about his banner sequence texture sizes he had on one of the supercross tracks he did a couple years ago (Twas a mistake I think) Lag complaints for africa. That should tell you something.
by Boblob801
Thu Jun 01, 2017 5:13 am
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 12241
Views: 1088529

Re: Upcoming Models #2

I've thrown models in the game with crazy poly count over 10mil, I couldn't go higher because blender would crash. (This was on my aids laptop) You have to think logically. Like Young Pandy said, 8k is 4x 4k in regards to pixel and memory. Times that by a 40 man gate and we're talking some serious n...
by Boblob801
Thu Jun 01, 2017 5:06 am
Forum: Tracks
Topic: Ski Slope
Replies: 13
Views: 7166

Re: Ski Slope

I actually really enjoy the concept and idea, extremely original. Although your ability to execute at his stage is sub par BUT!!! With a little more effort, practise and feedback, you could end up with a great track.
by Boblob801
Thu May 25, 2017 8:02 pm
Forum: Help / Troubleshooting
Topic: JLV ,my friend has a problem every one is invisable for him online
Replies: 16
Views: 3375

Re: JLV ,my friend has a problem every one is invisable for him online

I don't get it, whats wrong? Sounds like a good thing, now all the goons can't murder him :lol: :lol:
by Boblob801
Mon May 22, 2017 7:57 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17571
Views: 1435873

Re: Upcoming Skins and Shader Maps #2

He's probably not that bad of a guy, I think we've all done sketchy software things in our time.
Lintang wrote:Image
by Boblob801
Sun May 21, 2017 7:59 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17571
Views: 1435873

Re: Upcoming Skins and Shader Maps #2

My math is bad.
99.61 and 99.22. Still though
by Boblob801
Sun May 21, 2017 7:54 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17571
Views: 1435873

Re: Upcoming Skins and Shader Maps #2

broland278 wrote:
Boblob801 wrote:Why do people use 100% black and/or white? Has something in the shader engine changed?


I'm not 100% sure but I switch between two different blacks depending on the shading on the bike.

#010101 or #020202


Wait you use either 99.996% or 99.992% black. You might aswell just use a hunnit.

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