Search found 131 matches

by MX_Cardinal
Mon Aug 01, 2016 1:59 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 51583
Views: 3318981

Re: post your screen shots of MXSim

Nice that you can get it to look that realistic! :D My version is pretty much stuck on MCM2-style graphics due to a lower processor and graphics card, and whenever I run an official SX track with 10 riders, it's like 5 FPS, lol!
by MX_Cardinal
Mon Jul 25, 2016 11:27 pm
Forum: Track Editing
Topic: MX Cardinal's Track Preview Thread
Replies: 0
Views: 601

MX Cardinal's Track Preview Thread

I'm working on several different types of tracks, SX, AX, and some more unique ones. All with hittable and non-hittable haybale versions, for offline AI racing, and they will feature low-poly stadiums for non-gaming PCs. Here's RSR Powersports Supercross Series Round 1: http://i1013.photobucket.com/...
by MX_Cardinal
Mon Jul 25, 2016 12:18 pm
Forum: General Discussion
Topic: future of mxs/ predictions
Replies: 30
Views: 3499

Re: future of mxs/ predictions

Welp. I'm not that good of a rider, and I just use this game for light, fun, relaxing play. I race online just a little bit, mostly offline. I'm probably gonna continue to make riders/bikes/tracks for MXS for quite awhile. If MXS's mass online commmunity goes under, people can always use these for o...
by MX_Cardinal
Mon Jul 25, 2016 5:00 am
Forum: General Discussion
Topic: Hey, I'm back!
Replies: 0
Views: 451

Hey, I'm back!

Hey guys, how're you doing? After a few months ago, when I went to see the AMA Monster Energy Supercross event at Lucas Oil Stadium, I decided to mod both MX Simulator and Motocross Madness 2 again! I'm thinking about releasing my personal Cardinal head/body for laughs, and several different tracks,...
by MX_Cardinal
Sun Jul 24, 2016 5:29 am
Forum: Tutorials
Topic: ::TUTORIAL:: Making A Skybox
Replies: 36
Views: 23003

Re: ::TUTORIAL:: Making A Skybox

I don't have Terragen, so I put a random night sky picture I modified in the lighting file in my custom track, but it still shows the default day skybox. Here's my lighting file text: sun_vector [ 1.00 1.00 1.00 ] sun_color [ 1.00 1.00 0.50 ] ambient [ 0.25 0.25 0.50 ]sky_n @RSR_Powersports_Supercro...
by MX_Cardinal
Tue Jul 28, 2015 11:05 pm
Forum: General Discussion
Topic: **RELEASE** 2015 Stock Model Replacement Pack
Replies: 95
Views: 12334

Re: **RELEASE** 2015 Stock Model Replacement Pack

For some reason, the rider models are working, but the bikes are still stock. I'll stick with the other stock replacement pack until I hear back from you.
by MX_Cardinal
Tue Jul 28, 2015 1:05 am
Forum: Model and Skin Editing
Topic: Default Model Replacement pack 2
Replies: 74
Views: 64477

Re: Default Model Replacement pack 2

Thanks so much! Now I can race offline and have quality-looking AI! I'm still getting used to the game, on and off after a few years. I still suck at it, though, and have my stability set at 60, but for now I can race AI with studs on their tires until I can race online!
by MX_Cardinal
Tue Nov 25, 2014 1:04 pm
Forum: Racing
Topic: AOMX Demo Race Rules and Round 1
Replies: 6
Views: 499

Re: AOMX Demo Race Rules and Round 1

Ktmrdr11 wrote:Craig Leake, sx and sx lite, 5

Your skins?
by MX_Cardinal
Tue Nov 25, 2014 1:03 pm
Forum: Racing
Topic: AOMX Demo Race Rules and Round 1
Replies: 6
Views: 499

Re: AOMX Demo Race Rules and Round 1

ScullmanO wrote:You didn't mention how many laps we are riding

Yeah, I realized that last night, but I slept on it. 20 laps around Indy SX 2014.
by MX_Cardinal
Tue Nov 25, 2014 5:38 am
Forum: Racing
Topic: AOMX Demo Race Rules and Round 1
Replies: 6
Views: 499

Re: AOMX Demo Race Rules and Round 1

You have until December 5th to submit your replays to me via PM, and also please post the links to your gear/helmet/bike skins and models you will be using on your signup post. I'm working on a Cardinal rider made for gags and I'll be releasing it sometime soon, and I'm riding stock bikes.
by MX_Cardinal
Tue Nov 25, 2014 5:34 am
Forum: Racing
Topic: AOMX Demo Race Rules and Round 1
Replies: 6
Views: 499

AOMX Demo Race Rules and Round 1

AOMX: Arcade Offline Motocross. Format: I will announce the track every Sunday, along with the amount of laps, and each rider has until Thursday/Friday night to complete it and PM me the replay. Then I will splice them all together and post the combined demo in my thread. We won't race for points, b...
by MX_Cardinal
Tue Nov 25, 2014 4:22 am
Forum: Racing
Topic: New League Idea
Replies: 4
Views: 403

Re: New League Idea

I wouldn't consider it a "new idea" since it's been done before, many times, but it's always fun to do. Yeah, I just found out more people were doing it. I meant "New idea" as in I might be making a new league. If I do make it it will use arcade btw, so both the beginners and ve...
by MX_Cardinal
Tue Nov 25, 2014 3:42 am
Forum: General Discussion
Topic: Anyone have SX Demos or where to get them?
Replies: 5
Views: 321

Anyone have SX Demos or where to get them?

I was wondering, does anyone have the rF Supercross Series demos, from any year (2012-present), and maybe even the list of models and skins to go with them or know where to get the demos/replays, models, and skins? Cause I want to see what it's like racing against them without joining the league, af...
by MX_Cardinal
Tue Nov 25, 2014 2:53 am
Forum: Racing
Topic: New League Idea
Replies: 4
Views: 403

Re: New League Idea

Logeyboy wrote:So Demo racing?

Yup!
by MX_Cardinal
Tue Nov 25, 2014 1:15 am
Forum: Racing
Topic: New League Idea
Replies: 4
Views: 403

New League Idea

Hey guys! I was just doing a lot of demosplicing, and I was wondering, if any of you are interested in an offline league like this: I will release the schedule of what track we will be racing on for what week and how many laps. We have from Sunday until Friday to complete the race by ourselves, with...

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