Search found 191 matches

by vmaki
Sun May 13, 2018 7:50 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12951
Views: 1165574

Re: Upcoming Tracks and Track Objects #2

This isn't the right topic but I guess it's close enough. I've been trying to learn to code with python and the project is actually getting somewhere. My billboard tool is starting to look like it could be useful. https://www.mediafire.com/convkey/09c0/hx6hj8cpcx012db6g.jpg DOPE. I'm not sure if it...
by vmaki
Sat May 12, 2018 4:55 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12951
Views: 1165574

Re: Upcoming Tracks and Track Objects #2

This isn't the right topic but I guess it's close enough. I've been trying to learn to code with python and the project is actually getting somewhere. My billboard tool is starting to look like it could be useful.
Image
by vmaki
Wed May 09, 2018 8:59 am
Forum: Tracks
Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
Replies: 631
Views: 140258

Re: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas

It has been a pleasure to crash about these tracks before watching the races hapen irl. Big thanks to everyone involved in making these tracks!
by vmaki
Sat May 05, 2018 6:27 pm
Forum: Suggestion Box
Topic: Decal grouping and erode
Replies: 4
Views: 1944

Decal grouping and erode

Here is an idea to help erode pop more visually. Decals would have group number asigned to them. 1 would be the decal group as they are now in the game. 2 would be a masked group of decals or a particular masked decal that has been asigned to a particular group 1 decal. Group 2 would be unmasked by ...
by vmaki
Tue May 01, 2018 11:41 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12951
Views: 1165574

Re: Upcoming Tracks and Track Objects #2

I'm looking for some ideas for something instead of those four stairsteps coming downhill. They are kind of nice but I guess something else would be more interesting? Could probably get some ideas from Sam Redman on Facebook, he’s got a track just like that! Thanks for the tip! I ended up watching ...
by vmaki
Sun Apr 29, 2018 10:01 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12951
Views: 1165574

Re: Upcoming Tracks and Track Objects #2

Image

I'm looking for some ideas for something instead of those four stairsteps coming downhill. They are kind of nice but I guess something else would be more interesting?
by vmaki
Mon Feb 12, 2018 11:50 am
Forum: General Discussion
Topic: 2018-02-11 snapshot
Replies: 33
Views: 9888

Re: 2018-02-11 snapshot

Here are the numbers pushed through Excel. delay delay if 125 fps x frames seconds minutes 0 0 0 1 1 0,008 2 3 0,024 3 7 0,056 4 15 0,12 5 31 0,248 6 63 0,504 7 127 1,016 8 255 2,04 9 511 4,088 10 1023 8,184 11 2047 16,376 12 4095 32,76 13 8191 65,528 1,092133333 14 16383 131,064 2,1844 15 32767 262...
by vmaki
Mon Jan 29, 2018 8:24 am
Forum: Suggestion Box
Topic: Toggle Tilemap View in Editor
Replies: 9
Views: 1040

Re: Toggle Tilemap View in Editor

This would be really good!

Also on the topic of toggling. How about the ability to toggle the height map visible while in editor? Maybe even a shaded relief map using that greyscale height map?
by vmaki
Tue Jan 16, 2018 7:54 pm
Forum: Suggestion Box
Topic: Game Suggestions
Replies: 3220
Views: 139283

Re: Game Suggestions

MULTIPLE LIGHT SOURCES :D JLV, I've been trying to find if you've talked about why we can only have one light source. Would multiple light sources be something you'd consider? Wouldn't be too hard to add more conventional light sources. They're built in to OpenGL. The thing that makes me hesitant i...
by vmaki
Thu Dec 14, 2017 7:52 pm
Forum: General Discussion
Topic: How to get the rider weight off the handlebars
Replies: 46
Views: 3282

Re: How to get the rider weight off the handlebars

If you are using a controller you can change where your riders neutral position is on the bike when you are not touching the thumpstick. You can do this by manually editing the config file found in your personal folder. Lines 166 and 167 have the following: lean_forward_key=(0.300000,-0.932396)Cont...
by vmaki
Thu Dec 14, 2017 7:14 pm
Forum: General Discussion
Topic: How to get the rider weight off the handlebars
Replies: 46
Views: 3282

Re: How to get the rider weight off the handlebars

Every suspension and rider mass dif I try the rider has too much weight on the handlebars. If you are using a controller you can change where your riders neutral position is on the bike when you are not touching the thumpstick. You can do this by manually editing the config file found in your perso...
by vmaki
Wed Jul 26, 2017 9:05 am
Forum: General Discussion
Topic: 2017-07-25 snapshot (Updated 2017-07-26)
Replies: 157
Views: 17975

Re: 2017-07-25 snapshot

So good. Can't wait to see a pro race with this enabled! Anyone have issues with fps mine seems to drop from 125 to 90 every so often? I turned my model detail and shit but didn't really have an affect, just wondering if i finally need to upgrade my PC This happened to me too. For me it seemed to dr...
by vmaki
Wed Jun 14, 2017 6:50 am
Forum: General Discussion
Topic: Mac install questions
Replies: 11
Views: 1603

Re: Mac install questions

If you decide to go back to wineskin after those 14 days there is a little tutorial on how to get it going. http://forum.mxsimulator.com/viewtopic.php?f=17&t=24623 It's from 2013 but I guess it still works. I'm on pc nowadays so I can't tell for sure.
by vmaki
Fri Mar 10, 2017 9:39 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12951
Views: 1165574

Re: Upcoming Tracks and Track Objects #2

Osari52 wrote:Brands Hatch?


That's it! But only the short layout.
by vmaki
Fri Mar 10, 2017 8:18 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 12951
Views: 1165574

Re: Upcoming Tracks and Track Objects #2

Image

Can anyone guess? Also looking for a good tarmac tileinfo!

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