The game can only write to your personal folder. On windows 10 that would be C:\Users\"your username here"\AppData\Local\MX Simulator.
You can find more info there -> http://forum.mxsimulator.com/viewtopic.php?f=1&t=1212
Search found 198 matches
- Fri Dec 16, 2016 7:31 pm
- Forum: Track Editing
- Topic: Decals not showing
- Replies: 3
- Views: 1584
- Fri Dec 16, 2016 6:36 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13179
- Views: 2347582
Re: Upcoming Tracks and Track Objects #2
A new layout is starting to take shape.


Winter SX
https://www.mediafire.com/convkey/c88c/fi6hfvdl578p9nc6g.jpg http://www.mediafire.com/file/7cjel3g2owlgyjc/WinterSX.zip Layout is close to 2017 Arlington. Atleast what I was able to figure from the track render out there. Also I thought to make the whoops interesting by making them go first downhil...
- Sat Nov 26, 2016 4:34 pm
- Forum: Off Topic
- Topic: Dirt: Rally, MXS League.
- Replies: 366
- Views: 86899
Re: Dirt: Rally, MXS League.
That car was really fun on dirt but it understreered alot on asphalt!
- Wed Nov 23, 2016 3:33 pm
- Forum: Off Topic
- Topic: Dirt: Rally, MXS League.
- Replies: 366
- Views: 86899
Re: Dirt: Rally, MXS League.
Right so MX Simulator v2 should be visible now. I made a single event with 6 stages at 3 locations. Two service stations at the beginning of stages 3 and 5... or at the end of those. There was a new car in the 1960s category so that class got chosen. The event starts today in 30 minutes and ends 29t...
- Wed Nov 23, 2016 1:09 pm
- Forum: Off Topic
- Topic: Dirt: Rally, MXS League.
- Replies: 366
- Views: 86899
Re: Dirt: Rally, MXS League.
Some tree dodging would be cool! Perhaps a new league if servatis out of reach?
- Tue Nov 22, 2016 4:39 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13179
- Views: 2347582
Re: Upcoming Tracks and Track Objects #2
https://dl.dropboxusercontent.com/u/61854643/Winter%20sx.png I have been working on a snowy sx track. I still need to do decals but otherwise it's done. The layout is a questimate of 2017 Arlington according to a render of that track. I tried to scale it close to what rf did with 2016 tracks. Thank...
- Thu Oct 20, 2016 9:02 am
- Forum: Suggestion Box
- Topic: Slower Gate Drop
- Replies: 30
- Views: 6158
Re: Slower Gate Drop
+1 The gate is a real object so slowing down the drop will make it easier to hit the gate. If that won't bother anyone I'll slow it down. Does that mean that the gate is influenced by gravity? If not then would that make it even more life like? And by that I mean that the gate would accelerate towar...
- Sat Oct 08, 2016 4:51 pm
- Forum: Suggestion Box
- Topic: Mentioned this in 2010 ranting again
- Replies: 79
- Views: 15805
Re: Mentioned this in 2010 ranting again
Oh I like it!


- Fri Jul 22, 2016 6:05 pm
- Forum: Tracks
- Topic: Fort Wayne Mx
- Replies: 15
- Views: 6408
Re: Fort Wayne Mx
I looked in my personal and there wasn't a Mx Simulator in there, all I have ever used was the installation one... In start menu under Mx Simulator should be a link to your personal folder. Ok, this message really confused me... Read the FAQ http://forum.mxsimulator.com/viewtopic.php?f=1&t=1212 And...
- Fri Jul 22, 2016 5:17 pm
- Forum: Tracks
- Topic: Fort Wayne Mx
- Replies: 15
- Views: 6408
Re: Fort Wayne Mx
It seems like you zipped the wrong folder. The terrain image is black. Did you Zip the folder from the installation folder or your personal folder? The correct track folder would be in your personal folder. C:\Users\"your user name"\AppData\Local\MX Simulator. The game can't write to the installati...
- Fri Jul 22, 2016 3:37 pm
- Forum: Tracks
- Topic: Fort Wayne Mx
- Replies: 15
- Views: 6408
Re: Fort Wayne Mx
It seems like you zipped the wrong folder. The terrain image is black. Did you Zip the folder from the installation folder or your personal folder? The correct track folder would be in your personal folder. C:\Users\"your user name"\AppData\Local\MX Simulator. The game can't write to the installatio...
- Wed Jul 06, 2016 3:58 pm
- Forum: EMF Racing
- Topic: 2016 EMF Pro & Amateur KennyRacing World MXSGP
- Replies: 893
- Views: 302059
Re: 2016 EMF Pro & Amateur KennyRacing World MXSGP
Thanks to everybody involved for these quality tracks. Top-notch work!
- Thu May 12, 2016 8:30 am
- Forum: General Discussion
- Topic: 2016-05-07 snapshot
- Replies: 203
- Views: 63500
Re: 2016-05-07 snapshot
Changes: New controller axis detection code to detect axes that have non-zero resting positions. Would you be able to read simultaneously two different positions from the same axis? Meaning xbox360 controllers triggers. One is from 0 to 1 and the other from 0 to -1 on one axis. http://forum.mxsimul...
- Wed May 11, 2016 2:44 pm
- Forum: General Discussion
- Topic: 2016-05-07 snapshot
- Replies: 203
- Views: 63500
Re: 2016-05-07 snapshot
Would you be able to read simultaneously two different positions from the same axis? Meaning xbox360 controllers triggers. One is from 0 to 1 and the other from 0 to -1 on one axis.jlv wrote:Changes:
- New controller axis detection code to detect axes that have non-zero resting positions.