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by GregDearman
Sun Aug 13, 2017 11:07 pm
Forum: General Discussion
Topic: Recruiting for Monster Energy/Vans Kawasaki
Replies: 12
Views: 1101

Re: Recruiting for Monster Energy/Vans Kawasaki

nickuzick wrote:
YSR_BRODY wrote:what bikes are you running?

Probably Monster Energy/Vans Kawasaki

Bet it's a Yamaha
by GregDearman
Tue Aug 08, 2017 3:06 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 50371
Views: 2655304

Re: post your screen shots of MXSim

John23 wrote:Sneak Peek at out 2017 Offseason Pack. Shoutout to IMGur for the dope ass compression...

Image


Thought T-Crain made the boots?
by GregDearman
Wed Jul 19, 2017 12:00 pm
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 5138
Views: 459756

Re: Post your render for MXS here!

lintang59 wrote:post the creator of the bike please

viewtopic.php?f=25&t=45950

Was that so hard?
by GregDearman
Sat Jul 01, 2017 8:57 pm
Forum: Off Topic
Topic: Shoes
Replies: 29
Views: 5854

Re: Shoes

KTM57 wrote:Image

Triggered
by GregDearman
Sat May 20, 2017 1:30 am
Forum: Model and Skin Editing
Topic: Atlas on newer AStar boot model
Replies: 2
Views: 972

Re: Atlas on newer AStar boot model

Whichever one you export from blender
by GregDearman
Wed May 10, 2017 7:42 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17402
Views: 1261305

Re: Upcoming Skins and Shader Maps #2

theofficialmx99 wrote:This is the first skin I spent more time than 20 minutes :D It is for my new team and if you like it I can make a public one.
Tell me what you think about it!

Image


I dig the subtle camo
by GregDearman
Tue Apr 25, 2017 1:17 pm
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 5138
Views: 459756

Re: Post your render for MXS here!

Tristan.Botteram wrote:Picked up some renders again.. Credits to hgbckone for the street scene 8)
Image

Arguably the best render I've seen, I love how different it is and the lighting works super well. 10/10 for creativity
by GregDearman
Sun Apr 16, 2017 10:22 pm
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 50371
Views: 2655304

Re: post your screen shots of MXSim

Mr. Wiggles wrote:dope I got some big ass wheels too hahahahahhahahahaha fuck I need to resize it

Or just export it properly
by GregDearman
Tue Apr 11, 2017 12:23 pm
Forum: Model and Skin Editing
Topic: Adding parts/UV mapping help
Replies: 1
Views: 352

Re: Adding parts/UV mapping help

I made a tutorial on it, hope it helps
by GregDearman
Fri Mar 24, 2017 2:09 pm
Forum: Tracks
Topic: Niklas Sandbox Supercross
Replies: 108
Views: 20337

Re: Niklas Sandbox Supercross

anyone else experiencing this? ive tried all the shader types

Image
by GregDearman
Sat Mar 18, 2017 12:23 pm
Forum: Track Editing
Topic: Released Track Objects
Replies: 402
Views: 99143

Re: Released Track Objects

VUSTTOS wrote:Anyone has a .blend of a warehouse?
All I've seen are invisible once you go out of it. Thanks


I made for a mate before, I'll see if I've still got it
by GregDearman
Fri Mar 17, 2017 3:31 pm
Forum: Off Topic
Topic: 1-Infinity
Replies: 1278
Views: 77664

Re: 1-Infinity

Image
by GregDearman
Thu Mar 16, 2017 1:22 am
Forum: Model and Skin Editing
Topic: Chest Protector
Replies: 12
Views: 906

Re: Chest Protector

Sure but don't expect a quick turn around
by GregDearman
Thu Mar 16, 2017 1:08 am
Forum: Model and Skin Editing
Topic: Chest Protector
Replies: 12
Views: 906

Re: Chest Protector

You need to make it so the model stays with the body when the bones are changed from resting to posed modes
by GregDearman
Wed Mar 15, 2017 10:42 pm
Forum: Model and Skin Editing
Topic: Chest Protector
Replies: 12
Views: 906

Re: Chest Protector

Did you link the body armour with the armature?

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