about 160 hours of just renderingJeremy150 wrote: Damn that looks cool. How long did it take to render that animation?
Search found 3270 matches
- Wed Apr 12, 2017 6:07 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
Re: 3d animation/renders
thanks guys!
- Tue Apr 11, 2017 8:50 pm
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
- Thu Mar 30, 2017 5:57 am
- Forum: Model and Skin Editing
- Topic: rider bodies blend file
- Replies: 15
- Views: 12311
Re: rider bodies blend file
i think it should be this but i'm not 100% sure, if there is something you need missing let me know
https://www.dropbox.com/s/tivg7k0ci5dq7 ... d.rar?dl=0
https://www.dropbox.com/s/tivg7k0ci5dq7 ... d.rar?dl=0
- Sun Mar 12, 2017 10:09 am
- Forum: Model and Skin Editing
- Topic: [release]2012 KTM 250sx
- Replies: 33
- Views: 39104
- Sat Mar 04, 2017 5:08 pm
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
Re: 3d animation/renders
best seen in 1080p60
- Mon Jan 30, 2017 9:39 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
Re: 3d animation/renders
in case you didn't see yet, haha https://lh3.googleusercontent.com/9AyZnVYjZnWIc4s7Of9i-hzSz6n0EEULh7FRwhOKLDe6WGflOX4JXkqhOrhu9BVWaonFs0f8WWtMSVeRQ1CDRyOzJZG_BQ3ZTwxV3QfBA3JNUhgoSrdnhbr6o6XG5YmqNtguJ3NWT7QkpiWcCD9HuMXPeyi4SmW1VBR6aWPzYTuhL7ArzTHnfcc3eD9lEng95NkCQIjKX65j6wtIpPBab-z_hbL0I8aJl6BuWI64M...
- Mon Jan 23, 2017 7:52 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2768197
Re: Upcoming Models #2
its actually DJ99X and ddmx who made the engine if i'm not mistaken, i just took it and used it in attackers ktm, so all credits to them and T-rider (i think) who make new textures for it, haha
- Sat Jan 21, 2017 9:58 pm
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
Re: 3d animation/renders
you are welcome, its a lot easier to edit things when you have to edit just one vertex instead of 10
- Sat Jan 21, 2017 7:36 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
Re: 3d animation/renders
it looks like you modeled the whole wheel, so here is one thing that will help you speed up your modeling, the wheel is symmetrical, so you just need to model half of one spoke...here http://i67.tinypic.com/dev62w.jpg you model one of the green triangles (should be 36°) use symmetry to get the orang...
- Fri Jan 20, 2017 7:49 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5897
- Views: 1198688
Re: Post your render for MXS here!
floor tiling is visible i would suggest bigger texture, also the yellow lines doesn't really makes sense there, if they are suppose to separate parking spaces they are way too close to each other, (but i think its texture of road side with a line, so maybe get different texture for that). Other thin...
- Mon Jan 16, 2017 10:05 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150532
Re: 3d animation/renders
its kind of hard to actually see the rims, so if you want crits for the modeling part, show us clay and wire render, but from what i see it looks like a good start
- Thu Jan 12, 2017 4:59 pm
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5897
- Views: 1198688
Re: Post your render for MXS here!
Hey guys!
noticed on few renders of the garage scene there are missing wood planks, its because i used a plugin for cloning them and didn't think about it when i released it, here you can download it, its free. https://www.itoosoft.com/freeplugins/clone.php
sorry for the mistake!
noticed on few renders of the garage scene there are missing wood planks, its because i used a plugin for cloning them and didn't think about it when i released it, here you can download it, its free. https://www.itoosoft.com/freeplugins/clone.php
sorry for the mistake!
- Thu Jan 05, 2017 12:24 pm
- Forum: Help / Troubleshooting
- Topic: I've asked this before but nobody helped
- Replies: 3
- Views: 958
Re: I've asked this before but nobody helped
well there is several rider models with neck protectors or chest protectors. You just need to find the right .jm files on the forum. If you want to do it yourself, you need Blender, blend file with the rider, model you want to add to the rider (unwrapped). and jm export script for blender. Then you ...
- Sat Dec 17, 2016 10:41 am
- Forum: Media Room
- Topic: post your screen shots of MXSim
- Replies: 52076
- Views: 5793063
Re: post your screen shots of MXSim
either you are missing normal maps on the bike or they are inverted, because this is definitely not looking right317 wrote:
- Fri Dec 09, 2016 7:08 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2768197
Re: Upcoming Models #2
definetly looks a lot better man!