Search found 1064 matches

by broland278
Wed Oct 25, 2017 3:30 pm
Forum: Models and Skins
Topic: *Jre TECH 10*
Replies: 49
Views: 5155

Re: *Jre TECH 10*

working on something, little harder to work with but getting it figured out.(cant change individual straps unless i edit UV)
Image
by broland278
Wed Oct 25, 2017 12:52 pm
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 4914
Views: 407890

Re: Post your render for MXS here!

Dumbbelly29 wrote:Image

Its danky
by broland278
Wed Oct 25, 2017 12:52 pm
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 4914
Views: 407890

Re: Post your render for MXS here!

should of turned off the cavity map What is cavity when you rendered the Husky, you left the cutout norm turned on and i am guessing the cavity map on as well. The cutout norm makes the plastic have a pop out to mimic a decal laying on the plastics. The cavity map in the psd is sort of like an AO/e...
by broland278
Tue Oct 24, 2017 4:30 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17248
Views: 1180299

Re: Upcoming Skins and Shader Maps #2

This isn't necessarily for you specifically but can you get copyrighted for "basing" a skin off another kit? I based my SX graphics off a FAMmx graphics kit (I gave credit by putting their logo on them) but they're just based off them, and barely recognizable. My brother told me you can't...
by broland278
Tue Oct 24, 2017 3:20 pm
Forum: Media Room
Topic: Post your render for MXS here!
Replies: 4914
Views: 407890

Re: Post your render for MXS here!

should of turned off the cavity map
by broland278
Mon Oct 23, 2017 11:40 pm
Forum: Models and Skins
Topic: *Jre TECH 10*
Replies: 49
Views: 5155

Re: *Jre TECH 10*

Andy_Hack wrote:If any of you would know what it takes to make boots like that, then you wouldn't even think about complaining.

if only you knew how to model pffft. :wink:
by broland278
Mon Oct 23, 2017 11:06 pm
Forum: Models and Skins
Topic: *Jre TECH 10*
Replies: 49
Views: 5155

Re: *Jre TECH 10*

Can't wait to try them out ingame!!!
:D :D
by broland278
Wed Oct 18, 2017 7:11 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17248
Views: 1180299

Re: Upcoming Skins and Shader Maps #2

John23 wrote:I was wondering. I want to have a "mirror" lens in-game (like the 100% Accuri Lenses). Does anyone have a good blender material for those lenses I could cop off you?


Its in here, just do some testing:
Image
by broland278
Sat Oct 14, 2017 4:44 pm
Forum: Off Topic
Topic: Monster Energy Cup Stream
Replies: 16
Views: 6500

Re: Monster Energy Cup Stream

I wonder if i can stream it to youtube lol i streamed some of the SXraces
by broland278
Wed Oct 11, 2017 9:42 pm
Forum: Racing
Topic: 2017 ilabb.com Off Season Pack
Replies: 45
Views: 12950

Re: 2017 ilabb.com Off Season Pack

yeezy wrote:Can't pay someone if they haven't given you anything to pay them, I can't just send money in addressed to Canada now can I, and I really don't think it's any of your business anyway, talk to me privately if you have an issue you wish to discuss, everyone else has been payed accordingly.


ROASTED
by broland278
Sun Oct 08, 2017 1:43 am
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17248
Views: 1180299

Re: Upcoming Skins and Shader Maps #2

Ddavis wrote:I think it looks better, not amazing, but I'll keep working on it.
Image


looks better! Who's header pipe?
by broland278
Sun Oct 01, 2017 5:47 pm
Forum: Racing
Topic: Official DeCal Works | Skins
Replies: 15
Views: 5518

Re: Official DeCal Works | Skins

Xkxmotokid wrote:
Dunivant25 wrote:Well the difference is if you have permission to run the team name, and they don't. You have the rights. Thats all I got to say about it

Acctually we do I emailed them and they said I can. But I understand the situation so for sx I'll change the team name that's my 2 cents



lol
by broland278
Wed Sep 27, 2017 5:48 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 11831
Views: 888510

Re: Upcoming Models #2

Jeremy150 wrote:
gusma wrote:
MOTOZ293 wrote:Why is your cr500 engine on a ktm??

because for the moment i put it in AF model
i'm working also at cr500 1998 stefan everts edition

Image
by broland278
Mon Sep 25, 2017 5:59 pm
Forum: Media Room
Topic: VersusPC/FAMmx Team Intro Edit
Replies: 54
Views: 7021

Re: VersusPC/FAMmx Team Intro Edit

Intro video to 3 pages of posts... wow lol
by broland278
Sat Sep 23, 2017 10:36 pm
Forum: Model and Skin Editing
Topic: AZ Design Graphics - Skins Off Season
Replies: 1
Views: 3098

Re: AZ Design Graphics - Skins Off Season

Good work for the big birthday

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