Search found 1155 matches
- Wed Sep 20, 2023 8:21 pm
- Forum: General Discussion
- Topic: 2023-02-06 snapshot
- Replies: 87
- Views: 604246
Re: 2023-02-06 snapshot
could we also get a fix on the newer snapshots I have noticed that the ground decals look like they almost have a lod on the decals and dont become high res until your pretty much riding ontop of it. i noticed this even on max gfx Are you sure your ground texture resolution is 4k? It was moved from...
- Wed Sep 20, 2023 2:14 am
- Forum: General Discussion
- Topic: 2023-02-06 snapshot
- Replies: 87
- Views: 604246
Re: 2023-02-06 snapshot
Awesome! Thanks for the update on progress.
- Mon Sep 18, 2023 4:31 am
- Forum: Off Topic
- Topic: Unity: I am altering the deal, pray I don't alter it any further
- Replies: 10
- Views: 2280
Re: Unity: I am altering the deal, pray I don't alter it any further
Definitely the devs fault but 100% greedy and scummy out of Unity. I saw that the CEO of Unity was the former CEO of EA and had some ideas that were deemed "too greedy". Being too greedy for EA something I never thought I'd see lol.
- Sun Sep 17, 2023 6:42 am
- Forum: Off Topic
- Topic: Unity: I am altering the deal, pray I don't alter it any further
- Replies: 10
- Views: 2280
Re: Unity: I am altering the deal, pray I don't alter it any further
I thought it was funny that initially they were considering re-installations as a new download then backtracked the next day realizing how silly that was. But how do they keep track of that? And also, how do they keep track of a cross-platform game where someone buys it downloads it on a console, th...
- Fri Sep 15, 2023 8:51 pm
- Forum: Tracks
- Topic: MS_Designs-ElimTrack
- Replies: 69
- Views: 6325
Re: MS_Designs-ElimTrack
So they "stole" your knowledge that you willingly gave them?? Are you dense?
- Fri Sep 15, 2023 3:10 am
- Forum: Tracks
- Topic: MS_Designs-ElimTrack
- Replies: 69
- Views: 6325
Re: MS_Designs-ElimTrack
why would i not tell the kid to quit when i showed him and his friends everything i new and they steal it and still manage to make this? What exactly did they "steal"? Did you make custom objects/decals then they used them without your permission or did they "steal" objects/decals you took from oth...
- Fri Sep 15, 2023 1:20 am
- Forum: Suggestion Box
- Topic: PLEASE increase sequence file pixel constraints
- Replies: 7
- Views: 2181
Re: PLEASE increase sequence file pixel constraints
They need to be integer in the target resolution. So if you're starting with a 2048 image and targeting 256, they have to be evenly divisible by 8. Otherwise the cell's edges won't land on exact pixel edges. Did I give you the bash script I used for my fonts? It has a --gran option that does that a...
- Thu Sep 14, 2023 11:52 pm
- Forum: Tracks
- Topic: MS_Designs-ElimTrack
- Replies: 69
- Views: 6325
Re: MS_Designs-ElimTrack
i click on it once a day its in my bookmarks just checking how braindead children And you're one of them m8. Are you that miserable that you have to spread hate and toxicity on some random trying his best to put something out for the community? Granted the track isn't by any means up to standard bu...
- Thu Sep 14, 2023 9:06 pm
- Forum: Tracks
- Topic: MS_Designs-ElimTrack
- Replies: 69
- Views: 6325
Re: MS_Designs-ElimTrack
If game so shit why so active on forums?MarcusThompson wrote: ↑Wed Sep 13, 2023 11:53 pm bout time the game died anyways shit game no point trying to bring it back only good part of the game is the editor
- Thu Sep 14, 2023 10:42 am
- Forum: Suggestion Box
- Topic: PLEASE increase sequence file pixel constraints
- Replies: 7
- Views: 2181
Re: PLEASE increase sequence file pixel constraints
I was looking at the bandwidth specs for pcie and I think I'll bump it to 512*512. That'll still be pretty conservative. Even this would be awesome, thanks. The position is accurate when you paste but it is limited to resolution of the image. How are you making the font that has spacing problems? A...
- Wed Sep 13, 2023 4:10 am
- Forum: Suggestion Box
- Topic: PLEASE increase sequence file pixel constraints
- Replies: 7
- Views: 2181
Re: PLEASE increase sequence file pixel constraints
It's not the number of images. It's sending a lot of data in a single frame that will cause a single frame hitch. I could probably do something like only partially update the texture on each frame but I don't want to go down that rabbit hole right now. Gotcha, I was hoping there would be some easy ...
- Tue Sep 12, 2023 6:28 am
- Forum: Suggestion Box
- Topic: PLEASE increase sequence file pixel constraints
- Replies: 7
- Views: 2181
PLEASE increase sequence file pixel constraints
It would be really nice if sequence files weren't limited to such poor quality. According to JLV, the reason that they were limited in the first place was because people were using 4k images in a sequence file which would cause frame lag. As of right now sequence files are limited to 65,536 pixels (...
- Fri Sep 08, 2023 5:35 am
- Forum: General Discussion
- Topic: 2023-02-06 snapshot
- Replies: 87
- Views: 604246
Re: 2023-02-06 snapshot
6. Deal with editor/saving/loading. Since the tread mark decals are going to be in an atlas texture they won't be easy to save in the decals file. I'll probably just punt and not save them. I'd probably just scrap this for now and possibly add it to the backlog of additions later. Although it would...
- Fri Aug 18, 2023 1:34 am
- Forum: Tracks
- Topic: 2023 American Supercross Track Pack
- Replies: 6
- Views: 5341
Re: 2023 American Supercross Track Pack
looks solid, appreciate the effort that went into this
- Mon Aug 14, 2023 12:08 am
- Forum: Suggestion Box
- Topic: Shadow to rider
- Replies: 4
- Views: 2239
Re: Shadow to rider
It's very funny to see people who've never written a line of code say something would be easy to develop.