Search found 3270 matches
- Thu Dec 08, 2016 10:20 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2772522
Re: Upcoming Models #2
not sure, never used xnormal itself, only the photoshop plugin which has inverted channels to blender so you may assume that xnormal will have too i think both of them (red and green) try inverting them both and make a render, try invert only red make a render, than only green and make a render, the...
- Thu Dec 08, 2016 7:41 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2772522
Re: Upcoming Models #2
Blender, Photoshop and 3ds max all have different default channel setup for normal maps, so if you put together bakes, handmade norms from PS and then render it, you need to make sure you have the channels flipped right each time you add something plus right setup for render. As Mason said, yours lo...
- Wed Nov 30, 2016 10:26 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150988
- Wed Nov 09, 2016 10:37 pm
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5897
- Views: 1203118
Re: Post your render for MXS here!
thats probably bacause i made themBlake_901 wrote:Wow two awesome renders in a row good job guys both look great!
- Wed Oct 26, 2016 9:24 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2772522
Re: Upcoming Models #2
get rid of the "double lines" thats gonna give you hard time when doing highpoly bakes you should try to make the polygons pretty much even. JRE posted pic of his mesh here some time ago, check it out, he is the best around here in modeling sweet looking lowpoly
- Mon Oct 03, 2016 9:29 am
- Forum: Off Topic
- Topic: p2sta's graphics competition #7 (HD model)
- Replies: 3
- Views: 1656
p2sta's graphics competition #7 (HD model)
Hi guys, for those who don't have me on facebook or don't see my posts. Another design challenge is up. This time its KTM https://scontent-frt3-1.xx.fbcdn.net/t31.0-8/14445205_1398566776839859_6597921260876315352_o.jpg Rules are pretty much same as previous rounds: 1. no replicas 2. one entry per pe...
- Fri Sep 23, 2016 6:27 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150988
Re: 3d animation/renders
thats a hdri map in the background
- Wed Sep 21, 2016 8:59 pm
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150988
Re: 3d animation/renders
its copied from google photos, not sure how the link works, but it resizes automatically to fit the page. Maybe check the album here its the 47 rmz render
hope this will work
https://goo.gl/photos/BhWmtmxahKmg2faZ7
hope this will work
https://goo.gl/photos/BhWmtmxahKmg2faZ7
- Wed Sep 21, 2016 9:19 am
- Forum: Off Topic
- Topic: 3d animation/renders
- Replies: 1080
- Views: 150988
Re: 3d animation/renders
even tho it is my oldest bike model, i still like it the most, haha https://lh3.googleusercontent.com/1d0LKCLx2ufnZPFgJ1VMtkdmmTF3CyouG-s2XDmsL3aMngjgJjNjDEAArN_NjC3Jr5J-kKXtfQPrTqHb-J5aeNq6UHWbgyJM2jZrgKkzGiq2TLQ3YXsuMDb3A-YBGsCsyJdqtzVmpKJifMunRj42qx4KVzGsNh69NVUxjY8kfec81UyuRBZBM3SDmBf9toVlav-j0s...
- Mon Sep 05, 2016 6:34 pm
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5897
- Views: 1203118
Re: Post your render for MXS here!
if you want to see all the renders from the competition in great details, check this album here
thanks everybody for the support!
thanks everybody for the support!
- Sat Jun 04, 2016 2:45 pm
- Forum: Help / Troubleshooting
- Topic: need someone who can do a render for free
- Replies: 3
- Views: 868
Re: need someone who can do a render for free
you can duplicate the models in blender, select it, Shift+D and move it to new position. I released a garage scene, Benjii did a blender version, which you can find somewhere here on the forum or on his facebook page, not sure so you have a base.Than if you want to get a model into a scene, you need...
- Sat Jun 04, 2016 8:39 am
- Forum: Model and Skin Editing
- Topic: Upcoming Skins and Shader Maps #2
- Replies: 17674
- Views: 2304796
Re: Upcoming Skins and Shader Maps #2
did you really search for them? i don't know the companies but it took me about 10 secs to find them by just writing the name from the photo you sent to google http://www.provenmoto.com/wp-content/uploads/2013/04/provenmoto-logo.jpg http://www.provenmoto.com http://www.hitcase.com/wp-content/uploads...
- Tue May 31, 2016 8:23 am
- Forum: Media Room
- Topic: Post your render for MXS here!
- Replies: 5897
- Views: 1203118
Re: Post your render for MXS here!
pretty good lookins renders man, you need to work on the materials a lot more. If you want some comments other that what guys already said: 1.the sitting render the helmet seems to have polys visible, if you use blender, select all polys and turn shading to Smooth, for the lens you need a material w...
- Fri May 20, 2016 11:17 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2772522
Re: Upcoming Models #2
oh cool, i was always wondering how its possible some of the models without spec maps looks ok and some are glossy as hell. You always learn something new aroung here, haha Still the spec map can bring a lot more detail than what you can get with material settings, sure its more "stupid proof" that ...
- Fri May 20, 2016 6:04 am
- Forum: Model and Skin Editing
- Topic: Upcoming Models #2
- Replies: 12443
- Views: 2772522
Re: Upcoming Models #2
Jre, one thing i noticed at your wheels and I'm not sure you know about it... spec maps use alpha channel as "glossines map" more transparency gives you wider highlights. Your model is as great as it can be so it would be shame to not have the best possible spec map for it too. If you know about thi...