Search found 14698 matches
- Sun Dec 16, 2007 12:09 am
- Forum: General Discussion
- Topic: Question for track designers
- Replies: 26
- Views: 8969
Ok, I'm having a bit of a hard time figuring out how to edit texs/track path. Is it the tilemap file that defines it or what and what program can edit it? If I import it as a RAW file into PS it's just totally black. Anyone care to elaborate on this so I can start making the disp/track. :roll: It p...
- Sat Dec 15, 2007 11:49 pm
- Forum: General Discussion
- Topic: Prerelease 2 is out
- Replies: 19
- Views: 4742
- Sat Dec 15, 2007 10:54 pm
- Forum: General Discussion
- Topic: Question for track designers
- Replies: 26
- Views: 8969
- Sat Dec 15, 2007 5:52 am
- Forum: General Discussion
- Topic: Landing Sensitivity (all aspects)
- Replies: 4
- Views: 2447
I'm not too worried about being too forgiving on the long jumps. There is real life evidence of people surviving huge impacts and riding on. You've probably seen this one: http://youtube.com/watch?v=Ri_0lHnx7tw . I've also seen photos of Guy Cooper jumping so high that he pulls the spokes out of the...
- Sat Dec 15, 2007 2:36 am
- Forum: Media Room
- Topic: post your screen shots of MXSim
- Replies: 52080
- Views: 5808413
- Fri Dec 14, 2007 10:29 pm
- Forum: General Discussion
- Topic: system requirements???
- Replies: 16
- Views: 5364
- Fri Dec 14, 2007 10:23 pm
- Forum: General Discussion
- Topic: the game
- Replies: 13
- Views: 4114
- Fri Dec 14, 2007 10:22 pm
- Forum: General Discussion
- Topic: Welcome!
- Replies: 308
- Views: 51555
- Fri Dec 14, 2007 10:09 pm
- Forum: General Discussion
- Topic: Question for track designers
- Replies: 26
- Views: 8969
Look at this page: http://mxsimulator.com/editing.html
If you're enough of a geek to handle that, send me a PM and I'll give you a login so you can download the blank track and mx.exe. Please only ask if you are serious about making tracks.
If you're enough of a geek to handle that, send me a PM and I'll give you a login so you can download the blank track and mx.exe. Please only ask if you are serious about making tracks.
- Thu Dec 13, 2007 9:24 pm
- Forum: General Discussion
- Topic: system requirements???
- Replies: 16
- Views: 5364
- Thu Dec 13, 2007 9:22 pm
- Forum: General Discussion
- Topic: Prerelease 2 is out
- Replies: 19
- Views: 4742
I was hoping no one would notice the fixed gate drop... There was a reason for it being like that, but I don't remember what. It might have been for repeatability when testing. I'll look into it. You're probably right about the track selection screen, but I hadn't been planning on it. It really woul...
- Thu Dec 13, 2007 8:55 pm
- Forum: General Discussion
- Topic: With regards to other MX games....
- Replies: 3
- Views: 1833
- Thu Dec 13, 2007 7:22 am
- Forum: General Discussion
- Topic: Any way to implement custom bike graphics?
- Replies: 53
- Views: 10916
- Thu Dec 13, 2007 7:19 am
- Forum: General Discussion
- Topic: We may have hope...
- Replies: 7
- Views: 3669
- Wed Dec 12, 2007 10:50 pm
- Forum: General Discussion
- Topic: Question for track designers
- Replies: 26
- Views: 8969
All the tracks I've made so far are 1025x1025 with 2 foot resolution. The height field dimension and resolution aren't hard coded so you can set them individually per track. The dimensions are limited to power of 2 plus 1 (i.e. 513x513, 1025x1025, 2049x2049). The resolution isn't limited, but going ...