http://www.mediafire.com/file/lt3uiekl4 ... medium.rar
http://www.mediafire.com/file/pieamsa2v ... as.low.rar
Search found 5309 matches
- Thu May 03, 2018 12:21 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
- Wed May 02, 2018 1:35 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
First post updated. Ill try to get more mediafire links tomorrow.
http://www.mediafire.com/file/zac44x88y ... s.high.rar
http://www.mediafire.com/file/zac44x88y ... s.high.rar
- Fri Apr 27, 2018 6:13 pm
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City
sup with the corner heights? and the length of them?? They are pretty bad imo What do you mean by length? Tracks were already done at the point where some people brought that up, just fyi. Like Vegas for example, terrain has been done for a couple weeks. Just adding all the other stuff (bales, deca...
- Thu Apr 26, 2018 12:56 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City
Password:
c6eb@3zEfE4uCHUGeRA-hE82uw2sTEce
c6eb@3zEfE4uCHUGeRA-hE82uw2sTEce
- Thu Apr 26, 2018 12:44 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City
http://www.mediafire.com/file/xfm3s0mt8 ... medium.rarBranhedge10 wrote:Can we also get a media fire link for Salt Lake City
http://www.mediafire.com/file/643e8gmz7 ... ty.low.rar
- Wed Apr 25, 2018 12:57 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 16 - Salt Lake City
First post updated.
- Fri Apr 20, 2018 1:24 pm
- Forum: Media Room
- Topic: How does EMF/rF Decal their SX tracks? Video Timelapse
- Replies: 8
- Views: 2517
Re: How does EMF/rF Decal their SX tracks? Video Timelapse
There are object shadows rendered last. But no ambient of the terrain.Mcguire103 wrote:oh ok ao would look sweet for the bales and stuff.
great work though.i learnt a few things from this
That's sick Race. I really wanted to do one from start to finish but forgot. Too late now. lol.
- Fri Apr 20, 2018 4:19 am
- Forum: Off Topic
- Topic: Photography
- Replies: 2066
- Views: 255520
Re: Photography
I got my canon 70-200mm f/2.8 is ii from someone on facebook marketplace for $1400. It looked brand new. It's been amazing. I really don't see a reason to buy this lens brand new for $2000. It's so well built and a tank that it can likely take a beating. Factor that in with someone initially spendin...
- Thu Apr 19, 2018 12:55 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 15 - Foxborough
Password:
Madr2r8JAS7d+@DrecrA8AswukeM7wAd
Madr2r8JAS7d+@DrecrA8AswukeM7wAd
- Wed Apr 18, 2018 1:52 pm
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 15 - Foxborough
Maybe, but we (Mx simulator) are racing at night. That's my excuse and I'm sticking to it.dylangatlin876 wrote:I thought Boston was a day time race.barrington314 wrote:1st post updatedRacers52 wrote:
- Wed Apr 18, 2018 2:28 am
- Forum: Tracks
- Topic: 2018 MXSEMF.com Supercross Rd 17 - Las Vegas
- Replies: 634
- Views: 220270
Re: 2018 MXSEMF.com Supercross Rd 15 - Foxborough
1st post updatedRacers52 wrote:
- Sat Apr 14, 2018 3:36 am
- Forum: Tutorials
- Topic: tileinfo info
- Replies: 161
- Views: 768065
Re: tileinfo info
The first number tells it when to use that setting. If the track is worn 1 foot below the original height, it will use the line where <depth> is 1. The second and third numbers scale erode_depth and erode_inner_depth. You have the default correct. That will gradually reduce erode_depth and erode_in...
- Sat Apr 14, 2018 3:32 am
- Forum: Suggestion Box
- Topic: Lighting and erode.
- Replies: 42
- Views: 10596
Re: Lighting and erode.
, so my apologies if I'm repeating stuff you've already discovered. No apologies needed. I was just basically agreeing with you. May have come off a little... harsh (for lack of a better word). Continue the discussion. You have good points and some of your questions to JLV have also given me answer...
- Fri Apr 13, 2018 2:30 pm
- Forum: Suggestion Box
- Topic: Lighting and erode.
- Replies: 42
- Views: 10596
Re: Lighting and erode.
The morning press ride sessions get more ruts per corner than we do all main event.
- Fri Apr 13, 2018 12:27 pm
- Forum: Suggestion Box
- Topic: Lighting and erode.
- Replies: 42
- Views: 10596
Re: Lighting and erode.
I do think the higher erode setting of the qualifier is what contributed to the nice multitude of lines at the start of the race. Theoretically, this is exactly what the erode limit settings should allow for. I haven’t looked at the tileinfo for this track, but it seems like something like this sho...