Search found 14686 matches
- Sat Apr 13, 2024 12:19 am
- Forum: General Discussion
- Topic: 2024-04-12 snapshot
- Replies: 13
- Views: 1992
2024-04-12 snapshot
Changes: Added "ground sub-mesh resolution" to the advanced graphics settings. Set editor background to blue. Windows users: https://mxsimulator.com/snapshots/mx-2024-04-12-1668.exe Linux users: https://mxsimulator.com/snapshots/mxbin-2024-04-12-1668 Replace mx.exe or mxbin with one of the above fil...
- Fri Apr 12, 2024 1:22 am
- Forum: General Discussion
- Topic: 2024-03-30 snapshot
- Replies: 11
- Views: 3459
Re: 2024-03-30 snapshot
Yeah it was a lot better when it was blue. Would it be possible to make a setting where we can switch between black and blue (or other colors)? Also sorry to report but in regards to the bug we were discussing here: http://forum.mxsimulator.com/viewtopic.php?f=17&p=912051#p912051 I haven't been abl...
- Thu Apr 11, 2024 12:34 am
- Forum: General Discussion
- Topic: 2024-03-30 snapshot
- Replies: 11
- Views: 3459
Re: 2024-03-30 snapshot
I can change it to back. Didn't think it mattered for anything but the gradient editor.Ch4rl1e Camer0n wrote: ↑Wed Apr 10, 2024 8:45 am Sorry I messed my wording up, i meant why does it go black now, i found it better when it was blue.
- Wed Apr 10, 2024 1:12 am
- Forum: General Discussion
- Topic: 2024-03-30 snapshot
- Replies: 11
- Views: 3459
Re: 2024-03-30 snapshot
It's just the color used for clearing the color buffer. I can change it if something else would be better.Ch4rl1e Camer0n wrote: ↑Tue Apr 09, 2024 5:03 am Thanks now i can see, how come the outside map goes blue tho?
- Tue Apr 09, 2024 1:33 am
- Forum: Help / Troubleshooting
- Topic: Possible bug: Constant crashing when deleting decals
- Replies: 6
- Views: 1183
Re: Possible bug: Constant crashing when deleting decals
I've started having this problem on a track I just started working on. It started happening after I deleted the treadmark lines from the tileinfo file, after adding the lines back to the one they were originally deleted from it continued crashing (after deleting about 10-20 decals). I grabbed anoth...
- Thu Apr 04, 2024 7:57 pm
- Forum: General Discussion
- Topic: elsinore 801 plz fix
- Replies: 1
- Views: 270
Re: elsinore 801 plz fix
Sorry about that. I've removed the 2022 track.
- Mon Apr 01, 2024 12:35 am
- Forum: Help / Troubleshooting
- Topic: Possible bug: Constant crashing when deleting decals
- Replies: 6
- Views: 1183
- Sun Mar 31, 2024 11:41 pm
- Forum: General Discussion
- Topic: issues with snapshots on linux
- Replies: 3
- Views: 205
Re: issues with snapshots on linux
It needs execute permission. Try "chmod +x mxbin".
- Sun Mar 31, 2024 1:37 am
- Forum: General Discussion
- Topic: 2024-03-30 snapshot
- Replies: 11
- Views: 3459
2024-03-30 snapshot
Changes: Terrain is now tessellated into 33x33 vertex chunks for vastly improved performance on modern GPUs. Added --terrain-wireframe command line option and /toggleterrainwireframe command. Background grid in gradient editor now expands to cover all gradient points instead of just being 100 feet t...
- Sat Mar 30, 2024 2:04 am
- Forum: General Discussion
- Topic: Will the game be released on steam?
- Replies: 6
- Views: 570
Re: Will the game be released on steam?
I always thought the reason for it not being on steam for this long was something to do with you getting a better cut of the sales. Steam is known for having a higher take percentage compared to other other distributors. On another note, it'd be funny to see some steam achievements :lol: Steam does...
- Fri Mar 29, 2024 1:02 am
- Forum: General Discussion
- Topic: Will the game be released on steam?
- Replies: 6
- Views: 570
Re: Will the game be released on steam?
I probably will at some point. BMT Micro was great when Barb was the customer support person but now that she retired there's nothing special about them.
- Thu Mar 28, 2024 1:56 am
- Forum: General Discussion
- Topic: Developer's log
- Replies: 4
- Views: 1183
Developer's log
Stardate 2024-03-27-1663 Hey guys! This has been suggested quite a few times so I'll write about what I'm currently working on here. Right now I'm finishing up the new terrain tessellation code. It used to create a nearly ideal tessellation that resulted in very few polygons but lots of draw calls a...
- Wed Mar 20, 2024 11:53 pm
- Forum: Suggestion Box
- Topic: Classes in Time Trial
- Replies: 3
- Views: 1071
Re: Classes in Time Trial
That is a good point. I'll do that once the UI scripting is in place.
- Sun Mar 17, 2024 12:16 am
- Forum: General Discussion
- Topic: 2021-11-22 snapshot (Updated 2021-11-25)
- Replies: 80
- Views: 17424
Re: 2021-11-22 snapshot (Updated 2021-11-25)
Bumping this up again. I was pulling my hair out trying to figure out why 2012 Lakewood looked like I was missing a lot of decals, and through troubleshooting narrowed it down to this snapshot when the shader program settings were removed. That track used a modified shadingx2 file to get the rut ef...
- Wed Mar 06, 2024 1:15 am
- Forum: General Discussion
- Topic: Unsurpassed Сasual Dating - Real Women
- Replies: 5
- Views: 639
Re: Unsurpassed Сasual Dating - Real Women
It's just guessing passwords. I just started blocking IPs that keep hitting the login page but I'm sure they already guessed a lot of them. Don't use weak passwords!