Search found 893 matches

by LKR47
Sat Apr 11, 2020 5:14 pm
Forum: Suggestion Box
Topic: GitHub for Content
Replies: 9
Views: 4476

Re: GitHub for Content

I am using a service called mod.io . It's basically a database for user-created content that allows you to moderate the content that is being uploaded. I currently have it set up in my project to download the skins of other players asynchronously after the online scene has loaded so I imagine it cou...
by LKR47
Tue Jan 07, 2020 8:51 am
Forum: Racing
Topic: Are you looking for a team? Are you a team looking for riders? Click here!!!
Replies: 379
Views: 189632

Re: Are you looking for a team? Are you a team looking for riders? Click here!!!

Name - Michael Hodge Age - 24 UID - 9575 Race Number - 247 Amateur or Pro - Washed up amateur Best finish - Various podiums over the years in SX and MX (Can't remember my best or most recent lol) How much do you plan on racing in 2020? - Not a lot. Hoping to do some Supercross and most of outdoors ...
by LKR47
Thu Nov 28, 2019 10:36 pm
Forum: Off Topic
Topic: The Other Racing Games Topic
Replies: 2897
Views: 401275

Re: The Other Racing Games Topic

TeamHavocRacing wrote:I wouldn't put much stock in LCQ since it's only pix and zero gameplay footage so far.
Ouch.
Hang tight, gramps. We're working on new media for our Steam page.

I do agree, though. MXS isn't going anywhere anytime soon. The racing scene is far more mature for anything to dethrone it at the moment.
by LKR47
Fri Oct 11, 2019 8:55 pm
Forum: Off Topic
Topic: CSGO Videos/Pictures/Discussion
Replies: 1904
Views: 376588

Re: CSGO Videos/Pictures/Discussion

Mr. Wiggles wrote: am I cool yet?
Don't make me post all the nutty shots I got on you last night
by LKR47
Fri Oct 04, 2019 12:40 am
Forum: General Discussion
Topic: Keybinds For Chat
Replies: 4
Views: 2057

Re: Keybinds For Chat

I have a couple set up in iCue (Corsair's utility for their products). All you basically do is get some kind of program that can do macros and assign it to press your chat button>type the message you want>press enter>press ESC.
by LKR47
Fri Aug 30, 2019 1:43 am
Forum: General Discussion
Topic: Advanced Post-Processing in MX Simulator
Replies: 84
Views: 54029

Re: Advanced Post-Processing in MX Simulator

Does anyone have like a one-size fits all simple set up for this? I don't want some extreme saturation or vignette, just something that uses some of the perks and doesn't need to be changed track to track. If you update to the newest version of reshade, you can enable and disable effects right in g...
by LKR47
Mon Aug 26, 2019 6:02 am
Forum: Off Topic
Topic: What song are you listening to?
Replies: 5925
Views: 621570

Re: What song are you listening to?

nathanjames wrote:We just put out a new EP
https://www.youtube.com/watch?v=EjOCf8l2gUY
I dig this heavy.
by LKR47
Mon Aug 19, 2019 11:39 pm
Forum: General Discussion
Topic: Tear offs and look backs in jumps
Replies: 2
Views: 1279

Re: Tear offs and look backs in jumps

These are renders constructed in a 3D package like Blender or Maya, they aren't in-game screenshots.
by LKR47
Wed Aug 14, 2019 7:12 am
Forum: Off Topic
Topic: Is a Ray Tracing Mod Possible?
Replies: 15
Views: 7310

Re: Is a Ray Tracing Mod Possible?

Long story short... It's trash. Like I figured, it doesn't work well with sim's lighting nor with the materials. Since there aren't any baked/real-time lights it struggles to find a source to hook in to and uses a default light from the current perspective. Also, since the materials on the bike/ride...
by LKR47
Wed Aug 14, 2019 2:08 am
Forum: Off Topic
Topic: Is a Ray Tracing Mod Possible?
Replies: 15
Views: 7310

Re: Is a Ray Tracing Mod Possible?

I have it working boys... Lemme play with it some more and I'll post a little tutorial
by LKR47
Wed Aug 14, 2019 1:27 am
Forum: Off Topic
Topic: Is a Ray Tracing Mod Possible?
Replies: 15
Views: 7310

Re: Is a Ray Tracing Mod Possible?

You'll probably need to hook into lars@crossmag existing post-processing files for sim, but it looks like it is possible. You don't need an RTX card, but the tensor cores will sure as hell help a lot. Not sure if PTGI will play nice with sim's materials/shaders or even the lighting for that matter, ...
by LKR47
Sat Jul 13, 2019 6:47 am
Forum: Track Editing
Topic: LiDAR?
Replies: 2
Views: 4572

Re: LiDAR?

It's been done before. Here's a Niklas Sandbox track http://forum.mxsimulator.com/viewtopic.php?t=44533. They built the track in a sandbox and 3d scanned it. That isn't liDAR, that's just photogrammetry. It is possible to do, but it seems very tedious. We are trying to use a couple of LiDAR tracks ...
by LKR47
Wed Jun 19, 2019 6:28 pm
Forum: General Discussion
Topic: ALL the MXS players Link up here.
Replies: 7
Views: 2649

Re: ALL the MXS players Link up here.

Can i ride with Isaiah Dickerson if I join?
by LKR47
Mon Jun 03, 2019 2:09 am
Forum: Racing
Topic: 2019 rF Nationals Pro and Amateur (NA)
Replies: 261
Views: 80957

Re: 2019 rF Nationals Pro and Amateur (NA)

Has anyone found a definite solution to the fps drop issue? I've tried everything on the forums posted recently, but it's still too unplayable. I was running top 10 both motos tonight but fell back hard because I'd go from 125fps to 15fps and miss a rut or catch someones back tire. It just doesn't m...