Search found 188 matches

by twistmoto
Thu Nov 07, 2013 4:51 pm
Forum: Track Editing
Topic: Blank Track update -Release
Replies: 10
Views: 18651

Blank Track update -Release

Hello all, so I decided to update the blank track, and hopefully help out some of the new track builders and maybe give some others a solid base to start working with when building tracks. There are so many things that go into the tracks now, that I wanted to make sure that they were available, and ...
by twistmoto
Thu Nov 07, 2013 2:11 am
Forum: Tracks
Topic: 2013 Willcox Stadium SX - Release
Replies: 16
Views: 7579

Re: 2013 Willcox Stadium SX - Release

BuddyTheElf wrote:Looks like you forgot the link?
Lol, ooooppps!
http://www.mediafire.com/download/kkt1f ... Stadium.7z

http://www.mediafire.com/download/n51gq ... _lowres.7z - Low Res Version

Sorry about the missing links! ;)
by twistmoto
Thu Nov 07, 2013 2:03 am
Forum: Tracks
Topic: 2013 Willcox Stadium SX - Release
Replies: 16
Views: 7579

2013 Willcox Stadium SX - Release

Ok so here is my latest and greatest track. Built on my hometurf in sunny AZ right on the football field I played on in High School. Not quite a full replica of the stadium, but a much needed improvement. Enjoy and have fun. http://mxs.twistmoto.com/pics/mxs-screens/willcox-sx-preview-pic.png Big Th...
by twistmoto
Thu Nov 07, 2013 1:58 am
Forum: Track Editing
Topic: Released Track Objects
Replies: 412
Views: 217358

Re: Released Track Objects

New Supercross objects and Stadium objects (USA football field). Should be everything in the pic and in my new SX track (Minus the tuff blocks, the blend is horrific!!! ;) . Thanks. http://mxs.twistmoto.com/pics/mxs-screens/willcox-sx-preview-pic.png http://www.mediafire.com/download/yhnwe11xd71s8st...
by twistmoto
Thu Nov 07, 2013 1:51 am
Forum: Tutorials
Topic: Tutorial - Rendering A Shadow Map
Replies: 183
Views: 127800

Re: Tutorial - Rendering A Shadow Map

Yes, it's six renders blended together. I use this shell script to automate it. #!/bin/bash sed 's/image_map[^}]*}/Black/g' <track.pov >trackstripped.pov scale=$(awk '{print $2}' <terrain.hf) n=0 grep flare_point <lighting | sed 's/[][]//g' | while read flare_point x y z rest do nice -19 /opt/povra...
by twistmoto
Thu Nov 07, 2013 12:02 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13134
Views: 2009440

Re: Upcoming Tracks and Track Objects #2

Yea post a beta! I could help out with shadows and stuff if you need. Im not that good with em but I think I've got it mostly figured out :wink: Wow! Those two tracks look amazing, what do you guys use to make them? I've been playing around with the in game editor but my jumps look really weird com...
by twistmoto
Sun Nov 03, 2013 11:56 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13134
Views: 2009440

Re: Upcoming Tracks and Track Objects #2

Upcoming track from yours truly and new track objects for Supercross style tracks... http://mxs.twistmoto.com/pics/mxs-screens/screenshot038.png http://mxs.twistmoto.com/pics/mxs-screens/screenshot032.png http://mxs.twistmoto.com/pics/mxs-screens/screenshot035.png http://mxs.twistmoto.com/pics/mxs-s...
by twistmoto
Thu Oct 31, 2013 10:58 pm
Forum: Tracks
Topic: 2013 Red Mesa Motocross Park [Release]
Replies: 12
Views: 6623

Re: 2013 Red Mesa Motocross Park [Release]

Thanks, not real sure why you are getting the error. I normally start a new race and then save the trackinfo. I am not sure if it may have something to do with the time trial. When I put it up on our server, I don't believe we had any problems.
by twistmoto
Wed Oct 16, 2013 11:03 pm
Forum: Tracks
Topic: 2013 Red Mesa Motocross Park [Release]
Replies: 12
Views: 6623

Re: 2013 Red Mesa Motocross Park [Release]

Thanks everybody, I appreciate all the comments! ;)
Boblob801 wrote:I'm proud to be the only one with both a Irl name mension and a bracketed screen name. Good job =p
I saw a post the other day where somebody called you Stevo and thought I might want to make that distinction lol!
by twistmoto
Mon Oct 14, 2013 6:49 pm
Forum: Tracks
Topic: 2013 Red Mesa Motocross Park [Release]
Replies: 12
Views: 6623

2013 Red Mesa Motocross Park [Release]

So the story goes something like this... Red Mesa is an abandoned military base in northern Arizona. It is said the the government still keeps an eye on it, but has allowed for public owners to build what they want as long as nobody enters the bunker or breaches the fence around the unexploded ordna...
by twistmoto
Wed Oct 09, 2013 2:05 pm
Forum: Track Editing
Topic: Help with decals
Replies: 19
Views: 2199

Re: Help with decals

i zoomed in a lot to see but it looks like the actual track folder has a space after track and 3, might be wrong as i said it was blurry for me This is right. If you must use spaces Hooky you have to use an underscore "_" or a dash "-" or the game will not recognize your folder. The actual folder i...
by twistmoto
Tue Oct 08, 2013 10:51 pm
Forum: Track Editing
Topic: Released Track Objects
Replies: 412
Views: 217358

Re: Released Track Objects

I am releasing all of the objects I have built for my tracks. I have been meaning to do this for a while just hadn't got around to it till today. Anyways I have included all Blends, PSDs, JMs, etc., that were used when I made them. This also includes the Semi Truck I released a while back with some ...
by twistmoto
Tue Aug 27, 2013 12:23 pm
Forum: Racing
Topic: 2013 rF Loretta's Skins Thread
Replies: 79
Views: 13451

Re: 2013 rF Loretta's Skins Thread

by twistmoto
Tue Aug 27, 2013 1:06 am
Forum: Racing
Topic: ATTENTION LORETTA LYNN RACERS!
Replies: 55
Views: 9448

Re: ATTENTION LORETTA LYNN RACERS!

Clay Cooke : 21+ Open and 450 C
Thanks Byron! 8)
by twistmoto
Mon Aug 19, 2013 2:45 pm
Forum: Racing
Topic: MXSCentral.com - Closing Down
Replies: 67
Views: 8492

Re: MXSCentral.com - Closing Down

I just found out about this VIA text last night! DAMN IT! Jon you were supposed to take over everything rF does after I quit! Seriously, I said from day one that MXSC was sicker than rF, sad to see it go, but I completely understand the work you put in and the time you sacrifice, and why you must s...