Search found 188 matches
- Thu Nov 07, 2013 4:51 pm
- Forum: Track Editing
- Topic: Blank Track update -Release
- Replies: 10
- Views: 18651
Blank Track update -Release
Hello all, so I decided to update the blank track, and hopefully help out some of the new track builders and maybe give some others a solid base to start working with when building tracks. There are so many things that go into the tracks now, that I wanted to make sure that they were available, and ...
- Thu Nov 07, 2013 2:11 am
- Forum: Tracks
- Topic: 2013 Willcox Stadium SX - Release
- Replies: 16
- Views: 7579
Re: 2013 Willcox Stadium SX - Release
Lol, ooooppps!BuddyTheElf wrote:Looks like you forgot the link?
http://www.mediafire.com/download/kkt1f ... Stadium.7z
http://www.mediafire.com/download/n51gq ... _lowres.7z - Low Res Version
Sorry about the missing links!
- Thu Nov 07, 2013 2:03 am
- Forum: Tracks
- Topic: 2013 Willcox Stadium SX - Release
- Replies: 16
- Views: 7579
2013 Willcox Stadium SX - Release
Ok so here is my latest and greatest track. Built on my hometurf in sunny AZ right on the football field I played on in High School. Not quite a full replica of the stadium, but a much needed improvement. Enjoy and have fun. http://mxs.twistmoto.com/pics/mxs-screens/willcox-sx-preview-pic.png Big Th...
- Thu Nov 07, 2013 1:58 am
- Forum: Track Editing
- Topic: Released Track Objects
- Replies: 412
- Views: 217358
Re: Released Track Objects
New Supercross objects and Stadium objects (USA football field). Should be everything in the pic and in my new SX track (Minus the tuff blocks, the blend is horrific!!! ;) . Thanks. http://mxs.twistmoto.com/pics/mxs-screens/willcox-sx-preview-pic.png http://www.mediafire.com/download/yhnwe11xd71s8st...
- Thu Nov 07, 2013 1:51 am
- Forum: Tutorials
- Topic: Tutorial - Rendering A Shadow Map
- Replies: 183
- Views: 127800
Re: Tutorial - Rendering A Shadow Map
Yes, it's six renders blended together. I use this shell script to automate it. #!/bin/bash sed 's/image_map[^}]*}/Black/g' <track.pov >trackstripped.pov scale=$(awk '{print $2}' <terrain.hf) n=0 grep flare_point <lighting | sed 's/[][]//g' | while read flare_point x y z rest do nice -19 /opt/povra...
- Thu Nov 07, 2013 12:02 am
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13134
- Views: 2009440
Re: Upcoming Tracks and Track Objects #2
Yea post a beta! I could help out with shadows and stuff if you need. Im not that good with em but I think I've got it mostly figured out :wink: Wow! Those two tracks look amazing, what do you guys use to make them? I've been playing around with the in game editor but my jumps look really weird com...
- Sun Nov 03, 2013 11:56 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13134
- Views: 2009440
Re: Upcoming Tracks and Track Objects #2
Upcoming track from yours truly and new track objects for Supercross style tracks... http://mxs.twistmoto.com/pics/mxs-screens/screenshot038.png http://mxs.twistmoto.com/pics/mxs-screens/screenshot032.png http://mxs.twistmoto.com/pics/mxs-screens/screenshot035.png http://mxs.twistmoto.com/pics/mxs-s...
- Thu Oct 31, 2013 10:58 pm
- Forum: Tracks
- Topic: 2013 Red Mesa Motocross Park [Release]
- Replies: 12
- Views: 6623
Re: 2013 Red Mesa Motocross Park [Release]
Thanks, not real sure why you are getting the error. I normally start a new race and then save the trackinfo. I am not sure if it may have something to do with the time trial. When I put it up on our server, I don't believe we had any problems.
- Wed Oct 16, 2013 11:03 pm
- Forum: Tracks
- Topic: 2013 Red Mesa Motocross Park [Release]
- Replies: 12
- Views: 6623
Re: 2013 Red Mesa Motocross Park [Release]
Thanks everybody, I appreciate all the comments!
I saw a post the other day where somebody called you Stevo and thought I might want to make that distinction lol!Boblob801 wrote:I'm proud to be the only one with both a Irl name mension and a bracketed screen name. Good job =p
- Mon Oct 14, 2013 6:49 pm
- Forum: Tracks
- Topic: 2013 Red Mesa Motocross Park [Release]
- Replies: 12
- Views: 6623
2013 Red Mesa Motocross Park [Release]
So the story goes something like this... Red Mesa is an abandoned military base in northern Arizona. It is said the the government still keeps an eye on it, but has allowed for public owners to build what they want as long as nobody enters the bunker or breaches the fence around the unexploded ordna...
- Wed Oct 09, 2013 2:05 pm
- Forum: Track Editing
- Topic: Help with decals
- Replies: 19
- Views: 2199
Re: Help with decals
i zoomed in a lot to see but it looks like the actual track folder has a space after track and 3, might be wrong as i said it was blurry for me This is right. If you must use spaces Hooky you have to use an underscore "_" or a dash "-" or the game will not recognize your folder. The actual folder i...
- Tue Oct 08, 2013 10:51 pm
- Forum: Track Editing
- Topic: Released Track Objects
- Replies: 412
- Views: 217358
Re: Released Track Objects
I am releasing all of the objects I have built for my tracks. I have been meaning to do this for a while just hadn't got around to it till today. Anyways I have included all Blends, PSDs, JMs, etc., that were used when I made them. This also includes the Semi Truck I released a while back with some ...
- Tue Aug 27, 2013 12:23 pm
- Forum: Racing
- Topic: 2013 rF Loretta's Skins Thread
- Replies: 79
- Views: 13451
- Tue Aug 27, 2013 1:06 am
- Forum: Racing
- Topic: ATTENTION LORETTA LYNN RACERS!
- Replies: 55
- Views: 9448
Re: ATTENTION LORETTA LYNN RACERS!
Clay Cooke : 21+ Open and 450 C
Thanks Byron!
Thanks Byron!
- Mon Aug 19, 2013 2:45 pm
- Forum: Racing
- Topic: MXSCentral.com - Closing Down
- Replies: 67
- Views: 8492
Re: MXSCentral.com - Closing Down
I just found out about this VIA text last night! DAMN IT! Jon you were supposed to take over everything rF does after I quit! Seriously, I said from day one that MXSC was sicker than rF, sad to see it go, but I completely understand the work you put in and the time you sacrifice, and why you must s...