Search found 3119 matches

by ShackAttack12
Sun Jul 27, 2008 10:38 pm
Forum: Tracks
Topic: *Track Contest* Obel Raceway- Voutare
Replies: 34
Views: 11614

Re: *Track Contest* Obel Raceway- Voutare

Voutare... great track

Theres something wrong with it on my computer though.... the sun glare looks like multi-colored huge squares and it absolutely blinds my view.
I dont have a problem like this on any other track. Any ideas?
by ShackAttack12
Sun Jul 20, 2008 9:56 pm
Forum: General Discussion
Topic: WMSA NATIONALS S2!!
Replies: 137
Views: 14857

Re: WMSA NATIONALS S2!!

I understand that you guys are proposing splitting classes for demo watching sake... However, once you split the classes, how are you going to figure points out as a whole? What if the winning B class rider has more points than 10th place in A class, and that B class rider is moved into A? It wouldn...
by ShackAttack12
Fri Jul 18, 2008 9:14 pm
Forum: General Discussion
Topic: *(poll)* ---vote
Replies: 25
Views: 2045

Re: *(poll)* ---vote

I think people need to lighten up a bit about skin "ripping". If you release a skin, you are making it public. Only the people that really care about someones quality will know that a "seat" on one guys skin is actually the make of someone else. I think its a bit selfish to tell someone they cant us...
by ShackAttack12
Mon Jul 14, 2008 2:36 am
Forum: General Discussion
Topic: WMSA NATIONALS S2!!
Replies: 137
Views: 14857

Re: WMSA NATIONALS S2!!

Would like to change my information....

ShackAttack12 / Privateer / #300 KX250F

Thanks
by ShackAttack12
Sun Jul 13, 2008 4:54 am
Forum: General Discussion
Topic: WMSA NATIONALS S2!!
Replies: 137
Views: 14857

Re: WMSA NATIONALS S2!!

Shackattack12 / Privateer / #559 CRF250

Quick question. How do you do a 7 minute + 2 lap moto? What race configuration allows for that?
by ShackAttack12
Tue Jul 01, 2008 4:52 pm
Forum: Model and Skin Editing
Topic: The Old Skins Thread
Replies: 1111
Views: 136425

Re: THE SKINS THREAD

Hello, im sorry if this sounds ignorant :oops:. I've searched and couldnt come up with anything. I am totally clueless as to how skin implementation works with this game. I am not asking how to make skins, because i've made skins in the Motocross Madness series and MVA. I just need someone to inform...
by ShackAttack12
Sat Jun 21, 2008 1:02 pm
Forum: Tutorials
Topic: [Tutorial] - Track Making - Part 2 Added
Replies: 133
Views: 118932

Re: [Tutorial] - Track Making

If you use Adobe Photoshop Cs2, you can use the "Render Clouds" filter combined with some glaussen blurring to make nice natural base terrains. Then you create a new layer called track path. Use the pen tool on 0,0,0 black and draw out a track path. Once thats done, glaussen blur the track path usin...
by ShackAttack12
Mon May 19, 2008 5:41 pm
Forum: Track Editing
Topic: Upcoming Tracks #1
Replies: 2851
Views: 191756

Re: Post your upcoming tracks

more
by ShackAttack12
Mon May 19, 2008 5:40 pm
Forum: Track Editing
Topic: Upcoming Tracks #1
Replies: 2851
Views: 191756

Re: Post your upcoming tracks

Here is a few shots of a realistic style supercross track ive been working on. 8)
by ShackAttack12
Sun May 18, 2008 11:48 pm
Forum: Tracks
Topic: Las Vegas 2008 Supercross
Replies: 34
Views: 22357

Re: Las Vegas 2008 Supercross

Its a pretty good track and there sure is a lot of eye candy. I think it can be better though. If you dont time the jumps PERFECTLY you are screwed, and a track shouldn't be like that. There has to be a small room for error. For example, on that section before the stadium exit, the first double.... ...
by ShackAttack12
Fri May 16, 2008 5:38 pm
Forum: General Discussion
Topic: in the pipeline
Replies: 33
Views: 4516

Re: in the pipeline

all else aside, i think rider lean (foward back) should be addressed before anything else gets looked at. Its really the only thing holding this game back from being the most realistic motocross game ever. After this is addressed, sound refinements, model refinements, texture mapping refinements, al...
by ShackAttack12
Thu May 15, 2008 1:27 am
Forum: General Discussion
Topic: Bike Setup
Replies: 21
Views: 2999

Re: Bike Setup

Bike- Always use the KXF250 because the torque curve is the soonest, allows for less gear shifting Stability - 30 Auto Clutch - 5000 Arcade Physics - No Front Brake - Antilock Rear Brake - Antilock Reverse Steering - Yes Stop Wheelies - No Manual Shifting - Yes Lean Indicator - Yes Dab When Stopped ...
by ShackAttack12
Mon May 12, 2008 5:14 pm
Forum: Tracks
Topic: ***Object Pack 1 + New Blank Track***
Replies: 27
Views: 35457

Re: ***Object Pack 1 + New Blank Track***

frederick wrote:i got the MXSimulatorExpansionPackV1.saf in my C:\Program\MX Simulator
and djobj... in my personal folder
Everything needs to go into your personal folder in C:\Documents and Settings\(USER)\Local Settings\Application Data\MX Simulator
by ShackAttack12
Sat May 10, 2008 5:34 am
Forum: Track Editing
Topic: Hamburgring by shackattack
Replies: 4
Views: 1361

Hamburgring by shackattack

I have been working on this track for about a week now. I named it after the famous Nurburgring in Germany because it has close to 5 minute lap times and there is TONS of elevation changes. Terrain map is about 60% done. Total track is about 40% done. Heres a preview video i made today. http://youtu...