How do you actually get that overlay in earthsculptor? I know how to put the heightmap in but not the overlay?pulse wrote:its in earth sculptor
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- Mon Dec 03, 2012 11:37 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13135
- Views: 2016244
Re: Upcoming Tracks and Track Objects #2
- Sun Dec 02, 2012 7:54 pm
- Forum: Media Room
- Topic: Videos
- Replies: 9431
- Views: 1177504
Re: Videos
A little after 0:50 in the whoops theres a cut.ryanmx25 wrote:
- Thu Nov 29, 2012 10:17 pm
- Forum: General Discussion
- Topic: Helped needed making skins please help
- Replies: 2
- Views: 668
Re: Helped needed making skins please help
What do you mean "but the graphics dont look as good as team skins"? Do you mean yours is blurry compared to other people's skins? Or do you mean that your skins just don't have a good design?
- Fri Nov 23, 2012 11:06 pm
- Forum: General Discussion
- Topic: 2012-11-15 snapshot
- Replies: 178
- Views: 27771
Re: 2012-11-15 snapshot
Am I the only one that can't get to the target line in properties? Go to your program files. Click on Mx Simulator Find Mx.exe Right click Mx.exe and go to properties Go to where it says Target: "C:\Program Files\MX Simulator\mx.exe" Change it to, "C:\Program Files\MX Simulator\mx.exe --erode 4 (yo...
- Sun Nov 18, 2012 12:40 pm
- Forum: Track Editing
- Topic: Brushes for Earth Sculptor
- Replies: 7
- Views: 2194
Re: Brushes for Earth Sculptor
How would I go about putting the .png into earthsculptor? I have the full versionMotoX745 wrote:yea cuz u can use the gradients and save them as .png and put them in the brushes folder for earth sculptor but u gota have the full version i think
- Sun Nov 18, 2012 11:05 am
- Forum: Track Editing
- Topic: Brushes for Earth Sculptor
- Replies: 7
- Views: 2194
Re: Brushes for Earth Sculptor
I'm not talking about gradients. I mean actual brushes to form jumps in earth sculptor
- Sun Nov 18, 2012 8:08 am
- Forum: Track Editing
- Topic: Brushes for Earth Sculptor
- Replies: 7
- Views: 2194
Re: Brushes for Earth Sculptor
Yeah, I need some too. Or maybe atleast a tutorial on how to make good ones for jumps?
- Wed Nov 07, 2012 2:33 pm
- Forum: Model and Skin Editing
- Topic: Help With Seeing My Skins On Other Bikes.
- Replies: 4
- Views: 1395
Re: Help With Seeing My Skins On Other Bikes.
You don't have to SAF the files. I'm guessing you had your skin in a subfolder and that was causing an issue. When the files are in a SAF they can be read from a subfolder. Oh, yeah I did have it in a sub folder. But thanks for that tip. That will probably help with other issues I'm getting of skin...
- Sun Oct 28, 2012 5:57 pm
- Forum: Track Editing
- Topic: help with a track?
- Replies: 2
- Views: 1147
Re: help with a track?
I'll help out with it. Send me a link..
- Sat Oct 20, 2012 10:27 am
- Forum: Model and Skin Editing
- Topic: (Piista & Naupoiss)Leatt Brace Pro
- Replies: 25
- Views: 7761
Re: (Piista & Naupoiss)Leatt Brace Pro
Im pretty sure im messing up on naming it? In the game the actual leatt model looks fine. Its just the yellow graphics on it arent on the right spots. What exactly am i supposed to rename to get it to fit properly on my gear. Do I rename rider_body-P2LeattPro.jm? I made my own gear and it is named l...
- Wed Sep 12, 2012 5:31 am
- Forum: Model and Skin Editing
- Topic: Help With Seeing My Skins On Other Bikes.
- Replies: 4
- Views: 1395
Re: Help With Seeing My Skins On Other Bikes.
Figured it out. Kinda of a noobish mistake . For anyone who wants to know. You HAVE to saf it in order for it to work and other people can see it.
- Sat Sep 08, 2012 10:09 am
- Forum: Model and Skin Editing
- Topic: Help With Seeing My Skins On Other Bikes.
- Replies: 4
- Views: 1395
Help With Seeing My Skins On Other Bikes.
So me and my friend wanted some graphics for us. So I made some and finally got them to work. On my screen I can see my graphics fine. But when I look at him it looks like he has stock skins on. I'm not sure why this is happening and I've tried the search function and google, but no luck. If anyone ...