2010-12-01 snapshot
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- Posts: 8
- Joined: Sat Nov 27, 2010 12:49 am
Re: 2010-12-01 snapshot
how do i delete gradients? i have several open and x does not work to delete them anymore
Anyone can go fast in a straight line..
Re: 2010-12-01 snapshot
They aren't currently deletable.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2010-12-01 snapshot
I still feel like the wheel locking up after the collision is happening for to long. I think it should happen for like 1 second I think that would be realistic.
![Image](http://i687.photobucket.com/albums/vv233/knapp21/SIG.png)
Re: 2010-12-01 snapshot
Yep I finally, i don't like this feature. I always try to ride clean and if my front wheel make a nice hug to a bike I just fall now, the precedent physic was better for me, just the rear should not set influence to rider body inertia. I think this patch is not really usable for mxSIM.knapp21 wrote:I still feel like the wheel locking up after the collision is happening for to long. I think it should happen for like 1 second I think that would be realistic.
Re: 2010-12-01 snapshot
Hey JLV, I made this for the 1.4 update if you want to use it, credits to Jack for the screenshot.
Let me know if you want to use it.
![Image](http://i636.photobucket.com/albums/uu90/luke2851/Capture-7.jpg)
Let me know if you want to use it.
![Image](http://i636.photobucket.com/albums/uu90/luke2851/Capture-7.jpg)
Re: 2010-12-01 snapshot
It'd be nice to have it stretch full screen, since nearly all monitors in this day and age are widescreen. Then we could really do some cool stuff with graphics around the menus and whatnot.
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- Posts: 4132
- Joined: Tue Oct 21, 2008 5:20 pm
- Location: Washington, USA
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Re: 2010-12-01 snapshot
Convince me why he'd want to use one of HIS screenshots...LuKe wrote:Hey JLV, I made this for the 1.4 update if you want to use it, credits to Jack for the screenshot.
Re: 2010-12-01 snapshot
@DDMX-Yeah I wish it would stretch full screen but sadly it will only go to 512x512.
@Wheels-Because its a great screenshot.
@Wheels-Because its a great screenshot.
Re: 2010-12-01 snapshot
Works great man, thank you!
Not sure if it has just felt this way today or it was an actual update but it finally feels like for once when a rider cleans me out, they take longer to get back on their bikes? At least it seemed so
If not, it should be, guy makes an aggressive move he gets regular crash time, guy who gets taken out by aggressive move gets up quicker?
Then again thats not simulating much.....
Either way great work!
Not sure if it has just felt this way today or it was an actual update but it finally feels like for once when a rider cleans me out, they take longer to get back on their bikes? At least it seemed so
If not, it should be, guy makes an aggressive move he gets regular crash time, guy who gets taken out by aggressive move gets up quicker?
Then again thats not simulating much.....
Either way great work!
Re: 2010-12-01 snapshot
The getup time for the rammer is the same. But the getup time for the rammed person is reduced
Re: 2010-12-01 snapshot
Come on jlv.. Make other servers like 02... Some people are still using snapshot without rider falling off.. That is so annoying..
Re: 2010-12-01 snapshot
I didn't think it was bad before, but I hate it now. Almost every start you end up bumping someone, obviously on accident, no problem you can normally ride away. But with this you can't turn for that amount of time and you cause a pile up. I've done the same bumping someone in turns and go down.totorox wrote:Yep I finally, i don't like this feature. I always try to ride clean and if my front wheel make a nice hug to a bike I just fall now, the precedent physic was better for me, just the rear should not set influence to rider body inertia. I think this patch is not really usable for mxSIM.knapp21 wrote:I still feel like the wheel locking up after the collision is happening for to long. I think it should happen for like 1 second I think that would be realistic.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: 2010-12-01 snapshot
I reckon he will do it once 1.4 is released, which I don't think is too far away...Kawasakis wrote:Come on jlv.. Make other servers like 02... Some people are still using snapshot without rider falling off.. That is so annoying..
Re: 2010-12-01 snapshot
<3 you too wheels... no more betas for youwheels1758 wrote:Convince me why he'd want to use one of HIS screenshots...LuKe wrote:Hey JLV, I made this for the 1.4 update if you want to use it, credits to Jack for the screenshot.
![Smile :)](./images/smilies/icon_smile.gif)
![Image](http://img143.imageshack.us/img143/3802/sigjd.png)
ShackAttack12 wrote: A special rider model for jones will be made complete with cheeseburger in hand, 2nd chin, and 6 rolls below his man boobs.
Re: 2010-12-01 snapshot
Is anyone else having problems trying to switch the tilemap in game? It won't let me change it (when you click the preview).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.