What Do We All Want Next?

Post anything about MX Simulator here. Please. I'm begging you.
Mikey
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Re: What Do We All Want Next?

Post by Mikey »

DJD for president.
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haydugjr
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Re: What Do We All Want Next?

Post by haydugjr »

DJD wrote:OPTIMIZATION. I thought I read somewhere that Mxs doesn't take advantage of multiple cpu cores? Or Im crazy...

But i still think its odd that my PC handles modern games no problem but gets bogged down with Mxs.
That too. I would hope MXS uses occlusion culling and if it doesn't I hope it at least doesn't draw what's behind the rider D:
gocat199 wrote:see jlv. you need to do more thingies
Jones221 wrote: That was fucked up...Now I'll get hated for saying this, but I felt bad
shawn1331
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Re: What Do We All Want Next?

Post by shawn1331 »

I would say the track editing idea would come first, from then on whatever order you would like.

-Fluid rider movement

-Tricks( I made a post in the suggestion box that would be an easy temporary fix I think until something can be worked out, just look for it if your interested its under FMX tricks)

-Mud sticking to jerseys

-Seperate categories for Bars,pipes,seat cover,handguards etc. And goggles,gloves,neckbrace,chest protector etc.

-If possible jerseys moving in the wind

-movement in whips

-Easier quicker way to get objects and decals into the editor. Maybe as soon as you download it it goes into a specific folder called say "Track editor contents". Then from the editor theres a menu that pops up with lists of all the objects and decals you've downloaded that you can access without manually putting into the game.

-Ambient lighting being highly adjustable in game

-Realistic/3D flaggers
socalmx
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Re: What Do We All Want Next?

Post by socalmx »

shawn1331 wrote:
-Easier quicker way to get objects and decals into the editor. Maybe as soon as you download it it goes into a specific folder called say "Track editor contents". Then from the editor theres a menu that pops up with lists of all the objects and decals you've downloaded that you can access without manually putting into the game.
great idea
Lets Go!
Stats: http://mxsimulator.com/servers/allservers/players/1712/
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mitch#67
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Re: What Do We All Want Next?

Post by mitch#67 »

Tom cortvriendt wrote:1. Tear off / Roll off
2. Rider fall off
3. Ridder getting roost
i agree, but with rider fall off... how would the rider get back on the bike if he was thrown 20ft from his bike?
it cant be like mva where you get magicly reset, i guess jlv could make it so the rider gets up and runs/walks to his bike?
however, that would be a lot of work
socalmx
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Re: What Do We All Want Next?

Post by socalmx »

What was that game called whith the streetbikes back in the day where you had to fight on the bike with chains and stuff? Road rage or something? it coulb be like that, only way better. Cant have it so that you had to walk back manually, because then peeps will run onto the track infront of the bikes. i know i would! :wink:
Lets Go!
Stats: http://mxsimulator.com/servers/allservers/players/1712/
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KTM57 wrote:I'm seriously tired of you guys talking like you know all when you don't know a damn f*cking thing about Whataburger
mitch#67
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Re: What Do We All Want Next?

Post by mitch#67 »

socalmx wrote: Cant have it so that you had to walk back manually, because then peeps will run onto the track infront of the bikes. i know i would! :wink:
LMFAO, that would be hilarious!!
socalmx
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Re: What Do We All Want Next?

Post by socalmx »

jlv wrote:To use the number coloring, add a png comment to your skin in this format:

Code: Select all

[numberforeground:<red>,<green>,<blue>]
[numberbackground:<red>,<green>,<blue>]
As an example, if you wanted red numbers with green outlines you'd do this:

Code: Select all

[numberforeground:1.0,0.0,0.0]
[numberbackground:0.0,1.0,0.0]
If the colors come out inverted you need to use a numbers.png with black numbers.

Jlv does awesome work, but i wish this would stop, cant we just add it into a menu? number color, number background, number outline? why do we have to enter commands into everything :?:
Lets Go!
Stats: http://mxsimulator.com/servers/allservers/players/1712/
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KTM57 wrote:I'm seriously tired of you guys talking like you know all when you don't know a damn f*cking thing about Whataburger
aussiekid274
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Re: What Do We All Want Next?

Post by aussiekid274 »

Tearoff's for suure!! and maybe tyre pressures? I've already suggested this months ago but thought i'd refresh for the purpose of this thread c:
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Name: Aussiekid
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Bonair
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Re: What Do We All Want Next?

Post by Bonair »

socalmx wrote:
jlv wrote:To use the number coloring, add a png comment to your skin in this format:

Code: Select all

[numberforeground:<red>,<green>,<blue>]
[numberbackground:<red>,<green>,<blue>]
As an example, if you wanted red numbers with green outlines you'd do this:

Code: Select all

[numberforeground:1.0,0.0,0.0]
[numberbackground:0.0,1.0,0.0]
If the colors come out inverted you need to use a numbers.png with black numbers.

Jlv does awesome work, but i wish this would stop, cant we just add it into a menu? number color, number background, number outline? why do we have to enter commands into everything :?:
Good point. Customization is more for advanced users at this point...
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mbork-1
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Re: What Do We All Want Next?

Post by mbork-1 »

Sorry but how to use number coloring system
for example i have crf250-skinname.png and what to do next
PLS help
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mackan25
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Re: What Do We All Want Next?

Post by mackan25 »

Side to side leaning.
Mikeyyart10
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Re: What Do We All Want Next?

Post by Mikeyyart10 »

ShackAttack12 wrote:Dynamic Shadows
Side to side rider lean
Refinement to the collision system (mainly front end lock, i think it's way too sensitive).
These would be what i want next mainly the side to side rider lean only if it has a realistic affect on bike control, like flat corners, scrubs and whips also if the bike gets out of shape it would be nice to correct the bike with rider lean.
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Pumaxcs wrote:Easy as juan too tree.
Tom cortvriendt
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Re: What Do We All Want Next?

Post by Tom cortvriendt »

socalmx wrote:
shawn1331 wrote:
-Easier quicker way to get objects and decals into the editor. Maybe as soon as you download it it goes into a specific folder called say "Track editor contents". Then from the editor theres a menu that pops up with lists of all the objects and decals you've downloaded that you can access without manually putting into the game.
great idea
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
Mikeyyart10
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Re: What Do We All Want Next?

Post by Mikeyyart10 »

Bike damage
rider health
kick starting

special goon ride mode.
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Pumaxcs wrote:Easy as juan too tree.
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