Well, I'll explain my advanced stability settings and why they are so bizzare to apparently all of you...onefoureight wrote:Your advanced stability is your issue. 110%.RSmithDRIFT wrote:And yall keep asking about my stability setup, so I know it'll just arouse more questions but I dont care. After much trial and error I've discovered this to be the best (yes I've tried several different pro setups directly and this works 10x better for me) like I said, with this setup it handles turns beautifully and I actually have no problems on nationals tracks. But I cant get down a supercross straight to save my life.
leveling=100.000000 < HOLY FUCKIN BALLS.
roll_damping=50.000000 < this is ok.
roll_limit_angle=0.000000 <Are you retarded?
roll_limit_factor=0.000000 <!?!?!?!?!?
steering_damping=50.000000 <Y SO HIGH?
steering_strength=95.000000 <ok
max_steering_force=750.000000 <slow but whatever.
direct_steering=1.000000 <Good work, you got something that works well.
slow_damping_speed=40.000000< Bit low but manageable
slow_damping_factor=1.500000 <Again, a bit low.
land_damping_falloff=0.062500 <Too low
land_damping_factor=2.000000 <Bit high
full_lock_speed=1.000000< CHRIST.
restricted_lock_speed=40.000000 <Meh.
restricted_lock=5.000000 <AYYYYYY ON THE MONEY.
leveling=100.000000 <This is to make the bike so that when I am not steering I am going straight. This almost works out but it still wobbles a little bit.
roll_damping=50.000000 < This is where I feel most comfortable
roll_limit_angle=0.000000 <This is because at 100% leveling any limit angle will stop the bike from turning on a berm and this is no longer needed at 100% leveling anyways, you can actually balance a turn.
roll_limit_factor=0.000000 <Same as above... Must be 0 or you will not turn with 100% leveling
steering_damping=50.000000 <At 100% leveling this MUST equal your roll dampening as the two must happen at the same speed or you will get uncontrollable wobble
steering_strength=95.000000 <The higher the better when using 100% leveling, but at 100% he glitches and will crash on every jump for some reason and also will over turn the bars and wash out. Anything below 100% is glitch free and the lower you go the less he turns.
max_steering_force=750.000000 <I feel he gets out of control and swaps too easily above this value
direct_steering=1.000000 <Obvious
slow_damping_speed=40.000000< Where I feel comfortable
slow_damping_factor=1.500000 <Any higher and he gets that "wobble"
land_damping_falloff=0.062500 <IDK honestly
land_damping_factor=2.000000 <Seems to help some???
full_lock_speed=1.000000< This is the way it should work. Your slow dampening starts at 0 and falls off untill the set value... So the steering should match it
restricted_lock_speed=40.000000 <Again should match slow damping value
restricted_lock=5.000000 <Lowered this till I prevented swapping
And I love riding. I grew up BMX racing. I was professionally trained as a kid by Profile. I know how a bike should ride and with the above setup I feel that it turns the way it should. He just does crazy shit on the rythm sections. Like, if your trained to ride, you would never let a bike do the shit it does in this game. Your body will AUTOMATICALLY WITHOUT THINKING absorb the bad movements and enhance the good movements of the bike. This game rides like you got a dead body and no feel for the terrain. Like an untrained "stiff". Like growing up my whole life focus was on how your body moves on the bike to make you faster and smoother. I learned to pump race and run fast laps without pedaling. You dont just act like a spring/damper, you ride the damn bike. This game fails at that horribly and expects you to "learn how to deal with it" not a bad skill to have honestly, but not what you want, or in any way shape or form realistic. I was trained to ride the terrain, not react to it like a dead weight. And it's not something you think about doing either, IE it's not something you would put into joystick movement in the game. It's subconcious and it's the "inner ear gyro" effect I keep refering to that's missing from this game. He seems to have that in arcade mode. Why cant I have it in sim mode? Like honestly it needs to be a value I can adjust like any of theones above... Arcade mode obviously has a very limiting 90%+ rider gyro effect. RC drifters use gyro's like this to be able to control a RWD RC drift car. Typically an impossible task, butwith a gyro controlling the steering its a piece of cake. And the steering of the joystick feels realistic. At 90% it's too automatic and doesnt give you enough input. At 10% it's not enough and it's too hard to controll. We need this in this game. BADLY.