Post anything about MX Simulator here. Please. I'm begging you.
jlv
Site Admin
Posts: 15014 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
Post
by jlv » Thu Jul 25, 2024 2:19 am
Changes:
Now snaps terrain coordinates to nearest height field points to prevent cracks due to numerical imprecision.
Windows users:
https://mxsimulator.com/snapshots/mx-2024-07-24-1671.exe
Linux users:
https://mxsimulator.com/snapshots/mxbin-2024-07-24-1671
Replace mx.exe or mxbin with one of the above files. The default location for mx.exe should be "C:\Program Files (x86)\MX Simulator". Please note that the ".exe" extension is hidden in Windows so the file will just show as an application named "mx". I'd keep a backup of the originals since these aren't well tested.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
sethypeety
Posts: 362 Joined: Mon Jul 18, 2016 2:51 pm
Team: SpitFire Aprilia
Location: in your face
Contact:
Post
by sethypeety » Thu Jul 25, 2024 2:46 am
Thank you!
patrickhartle79
Posts: 117 Joined: Sat Jan 09, 2016 3:09 am
Team: VENOM
Location: USA
Post
by patrickhartle79 » Mon Jul 29, 2024 12:09 am
how to i get rid of the graphics slowly devoloping to clear as i get closer... wish it was all crisp no matter the distance like the old snap shots. what setting changes it
Wahlamt
Posts: 7946 Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:
Post
by Wahlamt » Mon Jul 29, 2024 9:11 am
patrickhartle79 wrote: ↑ Mon Jul 29, 2024 12:09 am
how to i get rid of the graphics slowly devoloping to clear as i get closer... wish it was all crisp no matter the distance like the old snap shots. what setting changes it
I think I chose to use High+Med+Low or something which seems to help a bit. Then you can in the nvidia control panel use some anisotropic filtering for mx.exe.
patrickhartle79
Posts: 117 Joined: Sat Jan 09, 2016 3:09 am
Team: VENOM
Location: USA
Post
by patrickhartle79 » Tue Jul 30, 2024 1:26 am
Wahlamt wrote: ↑ Mon Jul 29, 2024 9:11 am
patrickhartle79 wrote: ↑ Mon Jul 29, 2024 12:09 am
how to i get rid of the graphics slowly devoloping to clear as i get closer... wish it was all crisp no matter the distance like the old snap shots. what setting changes it
I think I chose to use High+Med+Low or something which seems to help a bit. Then you can in the nvidia control panel use some anisotropic filtering for mx.exe.
THANKS
313 joocyy
Posts: 18 Joined: Thu Jan 05, 2023 7:01 pm
Team: a lot
Post
by 313 joocyy » Fri Aug 23, 2024 8:39 pm
has anybody had a problem where they are on the new snapshot and they're rider is invisible
Jakob Hubbard
Posts: 1183 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
Post
by Jakob Hubbard » Thu Aug 29, 2024 2:03 am
313 joocyy wrote: ↑ Fri Aug 23, 2024 8:39 pm
has anybody had a problem where they are on the new snapshot and they're rider is invisible
Can you elaborate on some of the specifications of your computer? Someone else was having this problem and I haven't seen it before. Rider models seemed to work on the 1.13 update, but even on a snapshot as old as 2022-05-19 they were missing the rider model with nothing but the base install files in the game. I know they're on integrated graphics and they didn't have a lot of the same OpenGL extensions I had. I think this isn't something specific to this snapshot but a lingering issue, at least in this case.
Here's the last log file for jlv. This was prior to reinstallation but it's still the same issue. jlv might know a little bit more about the expected values of the log than me but really the only thing I noticed was integrated graphics and that they were missing around 250 extensions that I had.
Code: Select all
[46:07:37.20] Logfile "C:/Users/Dexter/AppData/Local/MX Simulator/lastlog.txt" opened
[46:07:37.20] JUGL 0.31
[46:07:37.21] MX Simulator version 2024-07-24-1671 snapshot
[46:07:37.21] Display scaling disabled via SetProcessDpiAwareness
[46:07:37.23] Registry mode is 1600x900x32@59hz
[46:07:37.24] Found mode 320x200x32@50hz
[46:07:37.24] Found mode 320x240x32@50hz
[46:07:37.24] Found mode 400x300x32@50hz
[46:07:37.24] Found mode 512x384x32@50hz
[46:07:37.24] Found mode 640x400x32@50hz
[46:07:37.24] Found mode 640x480x32@50hz
[46:07:37.24] Found mode 800x600x32@50hz
[46:07:37.24] Found mode 1024x768x32@50hz
[46:07:37.24] Found mode 1152x864x32@50hz
[46:07:37.24] Found mode 1280x600x32@50hz
[46:07:37.24] Found mode 1280x720x32@50hz
[46:07:37.24] Found mode 1280x768x32@50hz
[46:07:37.25] Found mode 1280x800x32@50hz
[46:07:37.25] Found mode 1360x768x32@50hz
[46:07:37.25] Found mode 1366x768x32@50hz
[46:07:37.25] Found mode 1440x900x32@50hz
[46:07:37.26] Options:
[46:07:37.26] threaded: [off]
[46:07:37.26] Creating window
[46:07:37.27] Foregrounded and locked
[46:07:37.28] Creating DirectInput object
[46:07:37.68] DirectInput roll call...
[46:07:37.76] Wireless Controller (Wireless Controller)
[46:07:37.76] 6 axes, 14 keys
[46:07:37.76] axis 0 is absolute
[46:07:37.76] axis 1 is absolute
[46:07:37.76] axis 2 is absolute
[46:07:37.76] axis 3 is absolute
[46:07:37.76] axis 4 is absolute
[46:07:37.76] axis 5 is absolute
[46:07:37.76] Adding axis "WirelessController axis 0"
[46:07:37.76] Adding axis "WirelessController axis 1"
[46:07:37.76] Adding axis "WirelessController axis 2"
[46:07:37.76] Adding axis "WirelessController axis 3"
[46:07:37.76] Adding axis "WirelessController axis 4"
[46:07:37.76] Adding axis "WirelessController axis 5"
[46:07:37.79] End of DirectInput roll call
[46:07:37.79] XInput roll call...
[46:07:37.79] End of XInput roll call
[46:07:37.79] Choosing pixel format
[46:07:37.80] Setting pixel format 7
[46:07:37.80] Creating OpenGL context
[46:07:37.81] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_ARB_create_context_robustness
[46:07:37.81] Bootstrapping to wglCreateContextAttribsARB context
[46:07:37.83] GL_VENDOR: Intel
[46:07:37.83] GL_RENDERER: Intel(R) HD Graphics 4400
[46:07:37.83] GL_VERSION: 3.1.0 - Build 10.18.10.3412
[46:07:37.83] GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_EXT_clip_control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_storage_buffer_object GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode
[46:07:37.83] Creating "unlit" shader
[46:07:37.83] vertex shader status for unlit:
[46:07:37.83] fragment shader status for unlit:
[46:07:37.83] link status for unlit:
[46:07:37.83] Creating "norm_env" shader
[46:07:37.83] vertex shader status for norm_env:
[46:07:37.84] fragment shader status for norm_env:
[46:07:37.84] link status for norm_env:
[46:07:37.84] Creating "norm_spec_lit" shader
[46:07:37.84] vertex shader status for norm_spec_lit:
[46:07:37.84] fragment shader status for norm_spec_lit:
[46:07:37.84] link status for norm_spec_lit:
[46:07:37.84] Creating "terrain_normals" shader
[46:07:37.84] vertex shader status for terrain_normals:
[46:07:37.85] fragment shader status for terrain_normals:
[46:07:37.86] link status for terrain_normals:
[46:07:37.86] Creating "terrain" shader
[46:07:37.86] vertex shader status for terrain:
[46:07:37.86] fragment shader status for terrain:
[46:07:37.86] link status for terrain:
[46:07:37.86] Creating "tilemap" shader
[46:07:37.86] vertex shader status for tilemap:
[46:07:37.86] fragment shader status for tilemap:
[46:07:37.87] link status for tilemap:
[46:07:37.89] Listing directories
[46:07:39.22] Listing archives
[46:07:39.30] Creating file list
[46:07:39.31] File index complete
[46:07:40.85] Resetting
[46:07:40.86] Remembering lines
[46:07:40.86] Cleaning up
[46:07:40.86] Deallocating bikes
[46:07:40.86] Finished deallocating bikes
[46:07:40.86] Scanning
[46:07:40.90] Loading lighting
[46:07:41.17] Loading terrain
[46:07:42.03] Loading shadows
[46:07:42.05] Loading tileinfo
[46:07:42.06] @KaelCompound/tile/sand.ppm reduced to 16x16 (originally 512x512)
[46:07:42.14] Loading tilemap
[46:07:42.15] Creating terrain texture pyramid
[46:07:42.23] Detail level 0 is 1024x1024 covering 256x256 height elements
[46:07:42.31] Detail level 1 is 1024x1024 covering 2048x2048 height elements
[46:07:42.39] Detail level 16 is 1024x1024 covering 2048x2048 height elements
[46:07:59.27] Loading flaggers
[46:07:59.48] Loading billboards
[46:07:59.51] Warning: Non power of 2 texture '@KaelCompound/billboard/plant2.2.png'
[46:07:59.54] Warning: Non power of 2 texture '@KaelCompound/billboard/fern2.png'
[46:07:59.58] Warning: Non power of 2 texture '@KaelCompound/billboard/fern1.png'
[46:07:59.60] Warning: Non power of 2 texture '@KaelCompound/billboard/plant2.png'
[46:07:59.63] Warning: Non power of 2 texture '@KaelCompound/billboard/plant3.2.png'
[46:07:59.86] Loading statues
[46:08:05.27] @KaelCompound/statue/BB4.Shelter_spec.png reduced to 16x16 (originally 8192x8192)
[46:08:05.36] 32 degenerate triangles deleted in @KaelCompound/statue/frontendloader.jm
[46:08:05.56] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.56] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.66] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.66] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.23] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.23] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.26] Loading map
[46:08:06.90] Analyzing lines
[46:08:06.93] Loading bikes
[46:08:08.82] Warning: Can't load @250sxfv2016_side_plates-2019 KTM.jm or @KTM/250sxfv2016_side_plates-2019 KTM.jm
[46:08:08.98] Warning: Can't load @250sxfv2016_front_plate-2019 KTM.jm or @KTM/250sxfv2016_front_plate-2019 KTM.jm
[46:08:09.66] 4 degenerate triangles deleted in @ABMXS/rider_head-2021 Fox V3.jm
[46:08:13.21] Loading track script
[46:08:13.22] 74 MB texture memory used
[46:08:13.22] Max loading delay was 6.285000 (Loading bikes)
[46:08:13.22] Setting working set range to 1073741824 - 2113929216
[46:08:13.22] Working set successfully updated
[46:08:13.22] Priority successfully set to high
[46:08:25.19] Deallocating bikes
[46:08:25.19] Finished deallocating bikes
[46:08:25.19] Deallocating track
[46:08:25.20] Finished deallocating track
[46:08:25.21] Freeing memory (1)
[46:08:25.21] Closing input devices
[46:08:25.21] Closing audio
[46:08:25.22] Writing config files
[46:08:25.23] Freeing memory (2)
[46:08:25.23] Freeing memory (3)
[46:08:25.23] Freeing file list
[46:08:25.24] Freeing memory (4)
[46:08:25.24] Deleting textures
[46:08:25.25] Deleting models
[46:08:25.26] Deleting OpenGL context
[46:08:25.28] Closing input devices
[46:08:25.28] Killing WirelessController
[46:08:25.28] Timestamp adjustment was 7
[46:08:25.28] Destroying window
[46:08:25.28] Window shutdown complete
313 joocyy
Posts: 18 Joined: Thu Jan 05, 2023 7:01 pm
Team: a lot
Post
by 313 joocyy » Thu Aug 29, 2024 5:47 pm
Jakob Hubbard wrote: ↑ Thu Aug 29, 2024 2:03 am
313 joocyy wrote: ↑ Fri Aug 23, 2024 8:39 pm
has anybody had a problem where they are on the new snapshot and they're rider is invisible
Can you elaborate on some of the specifications of your computer? Someone else was having this problem and I haven't seen it before. Rider models seemed to work on the 1.13 update, but even on a snapshot as old as 2022-05-19 they were missing the rider model with nothing but the base install files in the game. I know they're on integrated graphics and they didn't have a lot of the same OpenGL extensions I had. I think this isn't something specific to this snapshot but a lingering issue, at least in this case.
Here's the last log file for jlv. This was prior to reinstallation but it's still the same issue. jlv might know a little bit more about the expected values of the log than me but really the only thing I noticed was integrated graphics and that they were missing around 250 extensions that I had.
Code: Select all
[46:07:37.20] Logfile "C:/Users/Dexter/AppData/Local/MX Simulator/lastlog.txt" opened
[46:07:37.20] JUGL 0.31
[46:07:37.21] MX Simulator version 2024-07-24-1671 snapshot
[46:07:37.21] Display scaling disabled via SetProcessDpiAwareness
[46:07:37.23] Registry mode is 1600x900x32@59hz
[46:07:37.24] Found mode 320x200x32@50hz
[46:07:37.24] Found mode 320x240x32@50hz
[46:07:37.24] Found mode 400x300x32@50hz
[46:07:37.24] Found mode 512x384x32@50hz
[46:07:37.24] Found mode 640x400x32@50hz
[46:07:37.24] Found mode 640x480x32@50hz
[46:07:37.24] Found mode 800x600x32@50hz
[46:07:37.24] Found mode 1024x768x32@50hz
[46:07:37.24] Found mode 1152x864x32@50hz
[46:07:37.24] Found mode 1280x600x32@50hz
[46:07:37.24] Found mode 1280x720x32@50hz
[46:07:37.24] Found mode 1280x768x32@50hz
[46:07:37.25] Found mode 1280x800x32@50hz
[46:07:37.25] Found mode 1360x768x32@50hz
[46:07:37.25] Found mode 1366x768x32@50hz
[46:07:37.25] Found mode 1440x900x32@50hz
[46:07:37.26] Options:
[46:07:37.26] threaded: [off]
[46:07:37.26] Creating window
[46:07:37.27] Foregrounded and locked
[46:07:37.28] Creating DirectInput object
[46:07:37.68] DirectInput roll call...
[46:07:37.76] Wireless Controller (Wireless Controller)
[46:07:37.76] 6 axes, 14 keys
[46:07:37.76] axis 0 is absolute
[46:07:37.76] axis 1 is absolute
[46:07:37.76] axis 2 is absolute
[46:07:37.76] axis 3 is absolute
[46:07:37.76] axis 4 is absolute
[46:07:37.76] axis 5 is absolute
[46:07:37.76] Adding axis "WirelessController axis 0"
[46:07:37.76] Adding axis "WirelessController axis 1"
[46:07:37.76] Adding axis "WirelessController axis 2"
[46:07:37.76] Adding axis "WirelessController axis 3"
[46:07:37.76] Adding axis "WirelessController axis 4"
[46:07:37.76] Adding axis "WirelessController axis 5"
[46:07:37.79] End of DirectInput roll call
[46:07:37.79] XInput roll call...
[46:07:37.79] End of XInput roll call
[46:07:37.79] Choosing pixel format
[46:07:37.80] Setting pixel format 7
[46:07:37.80] Creating OpenGL context
[46:07:37.81] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_ARB_create_context_robustness
[46:07:37.81] Bootstrapping to wglCreateContextAttribsARB context
[46:07:37.83] GL_VENDOR: Intel
[46:07:37.83] GL_RENDERER: Intel(R) HD Graphics 4400
[46:07:37.83] GL_VERSION: 3.1.0 - Build 10.18.10.3412
[46:07:37.83] GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_EXT_clip_control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_storage_buffer_object GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode
[46:07:37.83] Creating "unlit" shader
[46:07:37.83] vertex shader status for unlit:
[46:07:37.83] fragment shader status for unlit:
[46:07:37.83] link status for unlit:
[46:07:37.83] Creating "norm_env" shader
[46:07:37.83] vertex shader status for norm_env:
[46:07:37.84] fragment shader status for norm_env:
[46:07:37.84] link status for norm_env:
[46:07:37.84] Creating "norm_spec_lit" shader
[46:07:37.84] vertex shader status for norm_spec_lit:
[46:07:37.84] fragment shader status for norm_spec_lit:
[46:07:37.84] link status for norm_spec_lit:
[46:07:37.84] Creating "terrain_normals" shader
[46:07:37.84] vertex shader status for terrain_normals:
[46:07:37.85] fragment shader status for terrain_normals:
[46:07:37.86] link status for terrain_normals:
[46:07:37.86] Creating "terrain" shader
[46:07:37.86] vertex shader status for terrain:
[46:07:37.86] fragment shader status for terrain:
[46:07:37.86] link status for terrain:
[46:07:37.86] Creating "tilemap" shader
[46:07:37.86] vertex shader status for tilemap:
[46:07:37.86] fragment shader status for tilemap:
[46:07:37.87] link status for tilemap:
[46:07:37.89] Listing directories
[46:07:39.22] Listing archives
[46:07:39.30] Creating file list
[46:07:39.31] File index complete
[46:07:40.85] Resetting
[46:07:40.86] Remembering lines
[46:07:40.86] Cleaning up
[46:07:40.86] Deallocating bikes
[46:07:40.86] Finished deallocating bikes
[46:07:40.86] Scanning
[46:07:40.90] Loading lighting
[46:07:41.17] Loading terrain
[46:07:42.03] Loading shadows
[46:07:42.05] Loading tileinfo
[46:07:42.06] @KaelCompound/tile/sand.ppm reduced to 16x16 (originally 512x512)
[46:07:42.14] Loading tilemap
[46:07:42.15] Creating terrain texture pyramid
[46:07:42.23] Detail level 0 is 1024x1024 covering 256x256 height elements
[46:07:42.31] Detail level 1 is 1024x1024 covering 2048x2048 height elements
[46:07:42.39] Detail level 16 is 1024x1024 covering 2048x2048 height elements
[46:07:59.27] Loading flaggers
[46:07:59.48] Loading billboards
[46:07:59.51] Warning: Non power of 2 texture '@KaelCompound/billboard/plant2.2.png'
[46:07:59.54] Warning: Non power of 2 texture '@KaelCompound/billboard/fern2.png'
[46:07:59.58] Warning: Non power of 2 texture '@KaelCompound/billboard/fern1.png'
[46:07:59.60] Warning: Non power of 2 texture '@KaelCompound/billboard/plant2.png'
[46:07:59.63] Warning: Non power of 2 texture '@KaelCompound/billboard/plant3.2.png'
[46:07:59.86] Loading statues
[46:08:05.27] @KaelCompound/statue/BB4.Shelter_spec.png reduced to 16x16 (originally 8192x8192)
[46:08:05.36] 32 degenerate triangles deleted in @KaelCompound/statue/frontendloader.jm
[46:08:05.56] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.56] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.66] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.66] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.23] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.23] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.26] Loading map
[46:08:06.90] Analyzing lines
[46:08:06.93] Loading bikes
[46:08:08.82] Warning: Can't load @250sxfv2016_side_plates-2019 KTM.jm or @KTM/250sxfv2016_side_plates-2019 KTM.jm
[46:08:08.98] Warning: Can't load @250sxfv2016_front_plate-2019 KTM.jm or @KTM/250sxfv2016_front_plate-2019 KTM.jm
[46:08:09.66] 4 degenerate triangles deleted in @ABMXS/rider_head-2021 Fox V3.jm
[46:08:13.21] Loading track script
[46:08:13.22] 74 MB texture memory used
[46:08:13.22] Max loading delay was 6.285000 (Loading bikes)
[46:08:13.22] Setting working set range to 1073741824 - 2113929216
[46:08:13.22] Working set successfully updated
[46:08:13.22] Priority successfully set to high
[46:08:25.19] Deallocating bikes
[46:08:25.19] Finished deallocating bikes
[46:08:25.19] Deallocating track
[46:08:25.20] Finished deallocating track
[46:08:25.21] Freeing memory (1)
[46:08:25.21] Closing input devices
[46:08:25.21] Closing audio
[46:08:25.22] Writing config files
[46:08:25.23] Freeing memory (2)
[46:08:25.23] Freeing memory (3)
[46:08:25.23] Freeing file list
[46:08:25.24] Freeing memory (4)
[46:08:25.24] Deleting textures
[46:08:25.25] Deleting models
[46:08:25.26] Deleting OpenGL context
[46:08:25.28] Closing input devices
[46:08:25.28] Killing WirelessController
[46:08:25.28] Timestamp adjustment was 7
[46:08:25.28] Destroying window
[46:08:25.28] Window shutdown complete
i was asking for someone else so i assume it was them that you were talking to, im not really sure what the exact problem was but i can send him this
Jakob Hubbard
Posts: 1183 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
Post
by Jakob Hubbard » Thu Aug 29, 2024 8:07 pm
313 joocyy wrote: ↑ Thu Aug 29, 2024 5:47 pm
i was asking for someone else so i assume it was them that you were talking to, im not really sure what the exact problem was but i can send him this
Gotcha, well I was hoping that there was another person that could help diagnose the issue. But I haven't heard of anyone other than this person that's had the issue so I'm thinking it's something system related then. Especially since it happens on much older snapshots too.
jlv
Site Admin
Posts: 15014 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
Post
by jlv » Fri Aug 30, 2024 2:27 am
Jakob Hubbard wrote: ↑ Thu Aug 29, 2024 2:03 am
313 joocyy wrote: ↑ Fri Aug 23, 2024 8:39 pm
has anybody had a problem where they are on the new snapshot and they're rider is invisible
Can you elaborate on some of the specifications of your computer? Someone else was having this problem and I haven't seen it before. Rider models seemed to work on the 1.13 update, but even on a snapshot as old as 2022-05-19 they were missing the rider model with nothing but the base install files in the game. I know they're on integrated graphics and they didn't have a lot of the same OpenGL extensions I had. I think this isn't something specific to this snapshot but a lingering issue, at least in this case.
Here's the last log file for jlv. This was prior to reinstallation but it's still the same issue. jlv might know a little bit more about the expected values of the log than me but really the only thing I noticed was integrated graphics and that they were missing around 250 extensions that I had.
Code: Select all
[46:07:37.20] Logfile "C:/Users/Dexter/AppData/Local/MX Simulator/lastlog.txt" opened
[46:07:37.20] JUGL 0.31
[46:07:37.21] MX Simulator version 2024-07-24-1671 snapshot
[46:07:37.21] Display scaling disabled via SetProcessDpiAwareness
[46:07:37.23] Registry mode is 1600x900x32@59hz
[46:07:37.24] Found mode 320x200x32@50hz
[46:07:37.24] Found mode 320x240x32@50hz
[46:07:37.24] Found mode 400x300x32@50hz
[46:07:37.24] Found mode 512x384x32@50hz
[46:07:37.24] Found mode 640x400x32@50hz
[46:07:37.24] Found mode 640x480x32@50hz
[46:07:37.24] Found mode 800x600x32@50hz
[46:07:37.24] Found mode 1024x768x32@50hz
[46:07:37.24] Found mode 1152x864x32@50hz
[46:07:37.24] Found mode 1280x600x32@50hz
[46:07:37.24] Found mode 1280x720x32@50hz
[46:07:37.24] Found mode 1280x768x32@50hz
[46:07:37.25] Found mode 1280x800x32@50hz
[46:07:37.25] Found mode 1360x768x32@50hz
[46:07:37.25] Found mode 1366x768x32@50hz
[46:07:37.25] Found mode 1440x900x32@50hz
[46:07:37.26] Options:
[46:07:37.26] threaded: [off]
[46:07:37.26] Creating window
[46:07:37.27] Foregrounded and locked
[46:07:37.28] Creating DirectInput object
[46:07:37.68] DirectInput roll call...
[46:07:37.76] Wireless Controller (Wireless Controller)
[46:07:37.76] 6 axes, 14 keys
[46:07:37.76] axis 0 is absolute
[46:07:37.76] axis 1 is absolute
[46:07:37.76] axis 2 is absolute
[46:07:37.76] axis 3 is absolute
[46:07:37.76] axis 4 is absolute
[46:07:37.76] axis 5 is absolute
[46:07:37.76] Adding axis "WirelessController axis 0"
[46:07:37.76] Adding axis "WirelessController axis 1"
[46:07:37.76] Adding axis "WirelessController axis 2"
[46:07:37.76] Adding axis "WirelessController axis 3"
[46:07:37.76] Adding axis "WirelessController axis 4"
[46:07:37.76] Adding axis "WirelessController axis 5"
[46:07:37.79] End of DirectInput roll call
[46:07:37.79] XInput roll call...
[46:07:37.79] End of XInput roll call
[46:07:37.79] Choosing pixel format
[46:07:37.80] Setting pixel format 7
[46:07:37.80] Creating OpenGL context
[46:07:37.81] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_ARB_create_context_robustness
[46:07:37.81] Bootstrapping to wglCreateContextAttribsARB context
[46:07:37.83] GL_VENDOR: Intel
[46:07:37.83] GL_RENDERER: Intel(R) HD Graphics 4400
[46:07:37.83] GL_VERSION: 3.1.0 - Build 10.18.10.3412
[46:07:37.83] GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_EXT_clip_control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_storage_buffer_object GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode
[46:07:37.83] Creating "unlit" shader
[46:07:37.83] vertex shader status for unlit:
[46:07:37.83] fragment shader status for unlit:
[46:07:37.83] link status for unlit:
[46:07:37.83] Creating "norm_env" shader
[46:07:37.83] vertex shader status for norm_env:
[46:07:37.84] fragment shader status for norm_env:
[46:07:37.84] link status for norm_env:
[46:07:37.84] Creating "norm_spec_lit" shader
[46:07:37.84] vertex shader status for norm_spec_lit:
[46:07:37.84] fragment shader status for norm_spec_lit:
[46:07:37.84] link status for norm_spec_lit:
[46:07:37.84] Creating "terrain_normals" shader
[46:07:37.84] vertex shader status for terrain_normals:
[46:07:37.85] fragment shader status for terrain_normals:
[46:07:37.86] link status for terrain_normals:
[46:07:37.86] Creating "terrain" shader
[46:07:37.86] vertex shader status for terrain:
[46:07:37.86] fragment shader status for terrain:
[46:07:37.86] link status for terrain:
[46:07:37.86] Creating "tilemap" shader
[46:07:37.86] vertex shader status for tilemap:
[46:07:37.86] fragment shader status for tilemap:
[46:07:37.87] link status for tilemap:
[46:07:37.89] Listing directories
[46:07:39.22] Listing archives
[46:07:39.30] Creating file list
[46:07:39.31] File index complete
[46:07:40.85] Resetting
[46:07:40.86] Remembering lines
[46:07:40.86] Cleaning up
[46:07:40.86] Deallocating bikes
[46:07:40.86] Finished deallocating bikes
[46:07:40.86] Scanning
[46:07:40.90] Loading lighting
[46:07:41.17] Loading terrain
[46:07:42.03] Loading shadows
[46:07:42.05] Loading tileinfo
[46:07:42.06] @KaelCompound/tile/sand.ppm reduced to 16x16 (originally 512x512)
[46:07:42.14] Loading tilemap
[46:07:42.15] Creating terrain texture pyramid
[46:07:42.23] Detail level 0 is 1024x1024 covering 256x256 height elements
[46:07:42.31] Detail level 1 is 1024x1024 covering 2048x2048 height elements
[46:07:42.39] Detail level 16 is 1024x1024 covering 2048x2048 height elements
[46:07:59.27] Loading flaggers
[46:07:59.48] Loading billboards
[46:07:59.51] Warning: Non power of 2 texture '@KaelCompound/billboard/plant2.2.png'
[46:07:59.54] Warning: Non power of 2 texture '@KaelCompound/billboard/fern2.png'
[46:07:59.58] Warning: Non power of 2 texture '@KaelCompound/billboard/fern1.png'
[46:07:59.60] Warning: Non power of 2 texture '@KaelCompound/billboard/plant2.png'
[46:07:59.63] Warning: Non power of 2 texture '@KaelCompound/billboard/plant3.2.png'
[46:07:59.86] Loading statues
[46:08:05.27] @KaelCompound/statue/BB4.Shelter_spec.png reduced to 16x16 (originally 8192x8192)
[46:08:05.36] 32 degenerate triangles deleted in @KaelCompound/statue/frontendloader.jm
[46:08:05.56] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.56] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.58] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-bent.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.59] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.60] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.61] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.62] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.66] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.66] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:05.67] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.23] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.23] Warning: missing shape file @KaelCompound/statue/tuff-medium.shp
[46:08:06.26] Loading map
[46:08:06.90] Analyzing lines
[46:08:06.93] Loading bikes
[46:08:08.82] Warning: Can't load @250sxfv2016_side_plates-2019 KTM.jm or @KTM/250sxfv2016_side_plates-2019 KTM.jm
[46:08:08.98] Warning: Can't load @250sxfv2016_front_plate-2019 KTM.jm or @KTM/250sxfv2016_front_plate-2019 KTM.jm
[46:08:09.66] 4 degenerate triangles deleted in @ABMXS/rider_head-2021 Fox V3.jm
[46:08:13.21] Loading track script
[46:08:13.22] 74 MB texture memory used
[46:08:13.22] Max loading delay was 6.285000 (Loading bikes)
[46:08:13.22] Setting working set range to 1073741824 - 2113929216
[46:08:13.22] Working set successfully updated
[46:08:13.22] Priority successfully set to high
[46:08:25.19] Deallocating bikes
[46:08:25.19] Finished deallocating bikes
[46:08:25.19] Deallocating track
[46:08:25.20] Finished deallocating track
[46:08:25.21] Freeing memory (1)
[46:08:25.21] Closing input devices
[46:08:25.21] Closing audio
[46:08:25.22] Writing config files
[46:08:25.23] Freeing memory (2)
[46:08:25.23] Freeing memory (3)
[46:08:25.23] Freeing file list
[46:08:25.24] Freeing memory (4)
[46:08:25.24] Deleting textures
[46:08:25.25] Deleting models
[46:08:25.26] Deleting OpenGL context
[46:08:25.28] Closing input devices
[46:08:25.28] Killing WirelessController
[46:08:25.28] Timestamp adjustment was 7
[46:08:25.28] Destroying window
[46:08:25.28] Window shutdown complete
Is it in first person or third person where the rider doesn't show? Are the other riders visible?
One unrelated thing that jumped out at me - detail level 1 on the terrain is completely redundant with that track/settings. It should have never been created. I'll have to fix that.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Jakob Hubbard
Posts: 1183 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
Post
by Jakob Hubbard » Fri Aug 30, 2024 2:37 am
jlv wrote: ↑ Fri Aug 30, 2024 2:27 am
Is it in first person or third person where the rider doesn't show? Are the other riders visible?
One unrelated thing that jumped out at me - detail level 1 on the terrain is completely redundant with that track/settings. It should have never been created. I'll have to fix that.
I'm not sure if was both. I can't remember for sure about first person but I know it wasn't showing in third. He can see other riders just not himself. He was also having incorrect geometry showing up for posed models (from what I know only the flaggers on the AMA tracks)
jlv
Site Admin
Posts: 15014 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
Post
by jlv » Sat Aug 31, 2024 2:02 am
Jakob Hubbard wrote: ↑ Fri Aug 30, 2024 2:37 am
I'm not sure if was both. I can't remember for sure about first person but I know it wasn't showing in third. He can see other riders just not himself. He was also having incorrect geometry showing up for posed models (from what I know only the flaggers on the AMA tracks)
Definitely something going wrong with the bones. It does look like there's a never driver than 10.18.10.3412 so that might be worth a try.
https://www.intel.com/content/www/us/en ... -4400.html
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Gh0st
Posts: 5 Joined: Tue Aug 27, 2024 8:13 am
Team: Precision
Post
by Gh0st » Thu Sep 05, 2024 5:49 am
whats next? and when?
jlv
Site Admin
Posts: 15014 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
Post
by jlv » Fri Sep 06, 2024 1:29 am
Shading where the specular values come from an environment map. Sorry, no ETA.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
west
Posts: 289 Joined: Thu Mar 08, 2012 3:22 am
Team: *eMc*
Location: Martinique
Contact:
Post
by west » Mon Sep 16, 2024 9:18 pm
what can we expect for the next snapshot and when it happen ?
thanks for your answer