2013-09-11 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
jason_pama
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Re: 2013-09-11 snapshot

Post by jason_pama »

jlv wrote:
jason_pama wrote:dang a lotta updates! :lol:
Next update might be a while so I figured I'd get this handling fix out now.
Ahhhh i see good luck :)
barrington314
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Re: 2013-09-11 snapshot

Post by barrington314 »

jlv wrote:
jason_pama wrote:dang a lotta updates! :lol:
Next update might be a while so I figured I'd get this handling fix out now.
So whats one the list? 8)
Anything major before SX?
Norcal_51
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Re: 2013-09-11 snapshot

Post by Norcal_51 »

At LOW speeds i am washing out a lot more now. i liked the 09-06 update better
Image
jlv
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Re: 2013-09-11 snapshot

Post by jlv »

barrington314 wrote:So whats one the list? 8)
Anything major before SX?
Not sure what's next. Might just work on some models. Before SX I'd like to get mesh collisions and javascript scripting. Not sure if I'll manage that.
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Del
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Re: 2013-09-11 snapshot

Post by Del »

jlv wrote:
barrington314 wrote:So whats one the list? 8)
Anything major before SX?
javascript scripting.
Yes please. Does this include mimicking analog inputs and reading variables like the current state of the suspension or how compressed the rider is on the vertical spring?
SOAB_465
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Re: 2013-09-11 snapshot

Post by SOAB_465 »

electrick_neon wrote:
wheels1758 wrote:
electrick_neon wrote:it only stays "can't find game data" :(
Do you have the full version of the game? Did you place this snapshot in your install folder (Likely: C:\Program Files (x86)\Mx Simulator\)?
yes I have the full Version, but when i download it it comes up a warning that says " can't find game data"
It's not an installer, you can't double-click the downloaded file. You copy the downloaded file into C:\program files\MX simulator\ and run it from that location
wheels1758
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Re: 2013-09-11 snapshot

Post by wheels1758 »

jlv wrote:
barrington314 wrote:So whats one the list? 8)
Anything major before SX?
javascript scripting.
For things like the timing tower?
jlv
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Re: 2013-09-11 snapshot

Post by jlv »

wheels1758 wrote:For things like the timing tower?
Yeah. I'm thinking at first it'll just be for track animations.
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MX181
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Re: 2013-09-11 snapshot

Post by MX181 »

jlv wrote:
barrington314 wrote:So whats one the list? 8)
Anything major before SX?
Not sure what's next. Might just work on some models. Before SX I'd like to get mesh collisions and javascript scripting. Not sure if I'll manage that.
redoing collision would be sick, but what about erode (calm down! I know everyone says this, but be honest it would be awesome and its been stated that its possible)?
bondsmx
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Re: 2013-09-11 snapshot

Post by bondsmx »

MX181 wrote:
jlv wrote:
barrington314 wrote:So whats one the list? 8)
Anything major before SX?
Not sure what's next. Might just work on some models. Before SX I'd like to get mesh collisions and javascript scripting. Not sure if I'll manage that.
redoing collision would be sick, but what about erode (calm down! I know everyone says this, but be honest it would be awesome and its been stated that its possible)?


i dont know a damn thing about mesh collisions or wtf java scripting is.. but if collision is what it sounds like, that could use a rework.. and JLV knows my stance on erode (lol)
but i would just like to reiterate, I WOULD LOVE TO SEE ERODE IN ONLINE PLAY!!! Lets make that happen.. :)
bb129
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Boblob801
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Re: 2013-09-11 snapshot

Post by Boblob801 »

NOPE Mesh cols and javascripting it is.
Hi
barrington314
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Re: 2013-09-11 snapshot

Post by barrington314 »

jlv wrote:
barrington314 wrote:So whats one the list? 8)
Anything major before SX?
Not sure what's next. Might just work on some models. Before SX I'd like to get mesh collisions and javascript scripting. Not sure if I'll manage that.
Image
al167
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Re: 2013-09-11 snapshot

Post by al167 »

nice plans for the future of mxs!, ill be one of the guys that gets right into the java scripting animations. It'd be great if you could incorporate a sound file with the animations!! And also you probably know how your going to implement it, but it would be good to keep in mind when doing the coding to one day implement custom rider animations too, anyone remember sik trix for mcm 2? :D
SOAB_465
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Re: 2013-09-11 snapshot

Post by SOAB_465 »

The dab system is near perfect now. Really awesome update!
wheels1758
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Re: 2013-09-11 snapshot

Post by wheels1758 »

jlv wrote:
wheels1758 wrote:For things like the timing tower?
Yeah. I'm thinking at first it'll just be for track animations.
How about checking the track folder for startgate.jm and startgate.png?
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